Henrik Rydgård
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1c5bd0f8dc
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Move the VulkanRenderManager stuff to thin3d, fits in better there.
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2017-10-26 10:56:59 +02:00 |
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Henrik Rydgård
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02f76ae4a8
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Rendering basics now works.
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2017-10-26 10:56:59 +02:00 |
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Henrik Rydgård
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804aa79376
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Various Vulkan image transition fixes and related
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2017-10-20 18:09:05 +02:00 |
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Henrik Rydgård
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5da165fad6
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More work towards passing 1.61 Vulkan validation layers
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2017-10-20 17:19:07 +02:00 |
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Henrik Rydgård
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50d771961b
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Vulkan: More minor optimization (avoid pipeline cache lookups when possible)
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2017-08-15 16:01:50 +02:00 |
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Henrik Rydgård
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c4ccf5b734
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Simple micro-optimization in AdvanceVerts
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2017-08-15 12:02:47 +02:00 |
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Henrik Rydgård
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4e7099bf47
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Vulkan: Fix some more state dirtying issues.
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2017-08-15 10:51:44 +02:00 |
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Henrik Rydgård
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000723f29f
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Fix minor blendstate oversight, restore a disabled optimization
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2017-08-14 16:21:02 +02:00 |
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Henrik Rydgård
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5a65334646
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Use dirty-flags more in Vulkan state setting
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2017-08-14 15:14:46 +02:00 |
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Henrik Rydgard
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1098bf7342
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All: Only convert viewportscissor state if dirty
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2017-08-14 11:14:26 +02:00 |
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Henrik Rydgard
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e439055a32
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All: Only convert raster state if dirty
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2017-08-14 11:14:26 +02:00 |
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Henrik Rydgard
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e2b179d6e2
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All: Only convert depth stencil state if dirty
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2017-08-14 11:14:26 +02:00 |
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Henrik Rydgard
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e4567c694c
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All: Only convert blend state if "dirty"
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2017-08-14 11:14:26 +02:00 |
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Henrik Rydgård
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44423f3ba2
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Vulkan: Implement BlitFramebuffer
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2017-05-30 09:38:09 +02:00 |
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Henrik Rydgård
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a95b11c58f
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Don't forget to initialize logicop..
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2017-05-30 09:36:17 +02:00 |
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Henrik Rydgård
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2b93338255
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Vulkan backend: Fix various issues, can almost run in buffered now (except the final blit)
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2017-05-30 09:36:17 +02:00 |
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Henrik Rydgård
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d0f3e5cb89
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Don't wipe the Vulkan pipeline key, allow for building it incrementally
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2017-04-03 17:26:54 +02:00 |
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Henrik Rydgård
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5a8e9c4f71
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Port some accessors over from #9255 to be able to catch these changes and dirty state later.
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2017-04-03 17:04:58 +02:00 |
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Henrik Rydgård
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73d762f506
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Reorganize raster state mapping
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2017-04-03 16:37:11 +02:00 |
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Henrik Rydgard
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cffb1d7014
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Reorganize depth-stencil
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2017-04-03 16:37:11 +02:00 |
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Henrik Rydgard
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d581a96d79
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All backends: Reorganize blend state mapping to make dirty-tracking easier
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2017-04-03 16:37:08 +02:00 |
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Henrik Rydgard
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08d173ceee
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Unify ApplyShaderBlending
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2017-02-17 12:21:27 +01:00 |
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Henrik Rydgard
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e4cb44c243
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Merge the texture flags into the dirty flags
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2017-01-24 18:12:20 +01:00 |
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Henrik Rydgard
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b423998c36
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Move uniform dirty-flag to gstate_c, opening up for other uses.
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2017-01-24 18:12:20 +01:00 |
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Henrik Rydgård
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674937a520
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Extend some enums with potentially useful values
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2016-12-27 11:59:12 +01:00 |
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Henrik Rydgard
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40d05e292c
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Cleanup in FramebufferVulkan to reduce the size of future diffs
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2016-03-28 20:23:29 +02:00 |
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Unknown W. Brackets
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1aa8370f11
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Vulkan: Use logic ops when available.
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2016-03-27 12:39:01 -07:00 |
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Unknown W. Brackets
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3a08ff5c06
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Vulkan: Use new stencil state calculation.
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2016-03-26 20:15:41 -07:00 |
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Henrik Rydgard
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966cb89d41
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Vulkan: Fix our use of dual source blending, re-enable if available.
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2016-03-20 19:31:02 +01:00 |
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Henrik Rydgard
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2481714a8e
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Load Vulkan dynamically. Fix Android build (though - Vulkan is not working on Android yet)
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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1677697735
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Vulkan: Don't try to overlap proj with proj_through, will need a different approach.
Also, assorted bugfixes.
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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4b978b1fd3
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Crashfix, fix left-behind culling disabling
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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3bf88d7475
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Plug the texture memory leak
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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29341e53a5
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Assorted fixes and cleanups.
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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7eeba080c7
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Fix primitive topology. Crashfix.
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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ec6bc4a5f6
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Vertex format fixes. Flip through drawing the right way up.
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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6b8c004561
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Fix indexed drawing, flip rendering the right side up, enable culling
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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d67d187b72
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Get untextured drawing working! (at least cube.elf)
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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28ae840abe
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Pipelines, samplers, description sets, oh my
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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01e3fbae95
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Fix clearing bug, add FIFO_RELAXED flag, etc
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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cfbecf5071
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More progress
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2016-03-20 19:26:41 +01:00 |
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Henrik Rydgard
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c64064024d
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Initial vulkan code.
This was squashed from nine commits but using old versions of Vulkan.
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2016-03-20 19:18:35 +01:00 |
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