Commit graph

130 commits

Author SHA1 Message Date
Henrik Rydgård
bb43de5b5a Implement render preview in sw mode. 2024-12-15 20:30:52 +01:00
Henrik Rydgård
09f9e10707 Fixes to depth display 2024-12-15 19:17:48 +01:00
Henrik Rydgård
d861db8f26 Add utility window to view memory as pixels. Will be essential for debugging some things. 2024-12-15 18:53:07 +01:00
Henrik Rydgård
15b63aa812 Run the imgui processing early in the frame, only do the rendering late 2024-12-15 00:17:26 +01:00
Henrik Rydgård
2fe5642156 Some polish 2024-12-15 00:11:07 +01:00
Henrik Rydgård
d0cb7ee107 Diff changes in FPR registers too. 2024-12-15 00:07:29 +01:00
Henrik Rydgård
be70fdf007 Better diff tracking in GPR window 2024-12-14 19:24:10 +01:00
Henrik Rydgård
bebd40e6de Split the register window, prepare for better diffs 2024-12-14 11:27:39 +01:00
Henrik Rydgård
3cc7d6ef7a ImDebugger: Assorted UI improvements 2024-12-13 22:06:56 +01:00
Henrik Rydgård
5aeef924d2 Implement vertex preview in the new Ge debugger 2024-12-12 23:36:29 +01:00
Henrik Rydgård
fa3321ca0c ImDebugger: Switch "Dear Imgui" to the Docking branch, enable the feature 2024-12-12 22:50:51 +01:00
Henrik Rydgård
597be1c9bc Stop pretending that DisassemblyManager isn't a singleton - it currently is. 2024-12-12 19:25:04 +01:00
Henrik Rydgård
2c19bf2525 More const cleanup 2024-12-12 19:05:33 +01:00
Henrik Rydgård
3844f751b3 Warning fix 2024-12-12 17:47:37 +01:00
Henrik Rydgård
c85266359f More memory view work 2024-12-12 17:47:37 +01:00
Henrik Rydgård
39ffe92e0a LR->RA rename, fixes 2024-12-12 17:47:37 +01:00
Henrik Rydgård
11e858f0f1 Add input to memview. Use step counters to control updates. 2024-12-12 17:47:37 +01:00
Henrik Rydgård
20c19f96e0 More memview work 2024-12-12 17:47:37 +01:00
Henrik Rydgård
97cc0ec1b1 Use the new ImClickableAddress in a few more places 2024-12-11 10:26:56 +01:00
Henrik Rydgård
d9b92efd0e Add a "clickable address" control, to be used in many places in the debugger 2024-12-11 10:18:19 +01:00
Henrik Rydgård
637d15434e Minor code cleanup. Add Goto LR button 2024-12-10 22:56:03 +01:00
Henrik Rydgård
5817f60346 Remove redundant code. Add "break after syscall" button, fix up 2024-12-10 22:43:31 +01:00
Henrik Rydgård
c842e3f137 Fix discrepancy between stepping and running across frame endings. Add some more menu options in the ImDebugger 2024-12-10 01:06:04 +01:00
Henrik Rydgård
10445c97d8 Warning fix 2024-12-10 01:02:49 +01:00
Henrik Rydgård
55217ddc11 Minor UI tweaks 2024-12-10 01:00:14 +01:00
Henrik Rydgård
fe62ac793a ImDebugger scheduler: Show userdata field 2024-12-10 01:00:14 +01:00
Henrik Rydgård
e0a1d658ea ImDebugger thread window: Visualize the wait ID when possible 2024-12-08 15:41:13 +01:00
Henrik Rydgård
93baf22369 ImDebugger: Add frame-stepping and a "skim" button (single-steps while held down) 2024-12-08 15:12:13 +01:00
Henrik Rydgård
59ddc7f568 Add wait id column 2024-12-08 11:13:23 +01:00
Henrik Rydgård
739a32324d Thread view: Show wait type 2024-12-08 11:13:21 +01:00
Henrik Rydgård
b3346df646 ImDebugger: Add a window to inspect upcoming CoreTiming events 2024-12-07 16:28:27 +01:00
Henrik Rydgård
86cdd47fa2 Im Ge Debugger: Add basic disassembly view 2024-12-06 12:52:31 +01:00
Henrik Rydgård
5f83e48280 Move the ge debugger window back out from GPUCommon 2024-12-06 09:50:00 +01:00
Henrik Rydgård
47c98a9135 Add barebones GE state display window 2024-12-05 10:25:40 +01:00
Henrik Rydgård
21997784bf Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers 2024-12-05 10:07:29 +01:00
Henrik Rydgård
474e7acf54 Hook up the new (bare-bones) ImGui debug window to GPU stepping, fix stepping. 2024-12-05 00:51:59 +01:00
Henrik Rydgård
ea43e07cce Move some stuff around, rename some stuff 2024-12-05 00:36:48 +01:00
Henrik Rydgård
16c6855ef0 Plumb through a basic Ge debugger window (no real functionality yet) 2024-12-01 23:04:42 +01:00
Henrik Rydgård
e94defbb15 Get the CORE_RUNNING_GE coreState working! 2024-12-01 22:49:18 +01:00
Henrik Rydgård
96c4a10e8c Add two new core states, rename RUNNING to RUNNING_CPU and similar for stepping. 2024-12-01 21:04:21 +01:00
Henrik Rydgård
b195061a45 Add texture cache stats to ImDebugger 2024-12-01 13:57:07 +01:00
Henrik Rydgård
e4adc112ff ImDebugger: Add a basic texture browser 2024-11-29 19:30:38 +01:00
Henrik Rydgård
0e6fc8e0e3 Assorted warning fixes 2024-11-28 15:02:26 +01:00
Henrik Rydgård
2a05dce105 Show sceMp3 in audio codecs window 2024-11-27 10:35:11 +01:00
Henrik Rydgård
20542b962e ImDebugger: Add new Raw audio channels window 2024-11-27 09:58:34 +01:00
Henrik Rydgård
1df3b9b905 Add config save/load for imdebugger, move the imgui.ini to PSP/SYSTEM 2024-11-27 09:15:03 +01:00
Henrik Rydgård
e59e3a9271 Add basic window for the output display 2024-11-27 01:37:03 +01:00
Henrik Rydgård
09779e0f44 ImGui drawing: Allow varying the pipeline when binding textures 2024-11-26 19:59:09 +01:00
Henrik Rydgård
ea33f75c74 ImDebugger: Fix the ability to close the kernel objects viewer 2024-11-26 14:20:32 +01:00
Henrik Rydgård
a74e4a105c ImDebugger register window: Show fpcond on FPU tab. Fix display issue in kernelobj window 2024-11-26 08:41:39 +01:00