Henrik Rydgård
1a89c26dc0
Warning fixes
2024-10-03 18:19:11 +02:00
Henrik Rydgård
eab8d977a5
Android: Another gradle plugin version bump. Typo fix.
2024-10-01 10:04:43 +02:00
Henrik Rydgård
c5a4023d90
Warning fixes
2024-09-24 13:28:28 +02:00
Henrik Rydgård
5a6c76720d
Remove double ampersands from PPGe-drawn text (in-game UI)
2024-09-22 09:28:48 +02:00
Nemoumbra
4477c9bc66
Removed mentions of MIPSLogger, improved the logs
2024-09-20 17:09:39 +03:00
Nemoumbra
d1b49cf03b
Moved the CyclicBuffer to the Collections dir
2024-09-20 16:19:24 +03:00
Herman Semenov
3c66f149d3
[Common/Core/Windows] Removed excess check pointer before delete or free()
2024-09-17 11:34:42 +02:00
Nemoumbra
dcf98fe8a6
Addressed the last block issue in a comment
2024-09-16 22:17:08 +03:00
Nemoumbra
bd6c469543
Code-review fixes
2024-09-16 02:48:52 +03:00
Nemoumbra
08b20ce9c8
Buildfix for std::back_inserter
2024-09-14 20:16:17 +03:00
Nemoumbra
21d0f596ec
Cleaned up the includes
2024-09-14 19:57:39 +03:00
Nemoumbra
c1ad3db1d8
Switched to PPSSPP's C file-stream API
2024-09-14 19:46:05 +03:00
Nemoumbra
01b3b59d06
Bugs fixed + enabled MIPSTracer on Mac, desktop Linux and OpenBDS
2024-09-14 19:46:05 +03:00
Nemoumbra
ab7af0cc19
Minor cleanup, new UI button
2024-09-14 19:46:05 +03:00
Nemoumbra
f23b04fb4a
Logic errors fixed + refactoring
2024-09-14 19:46:05 +03:00
Nemoumbra
ff5877e993
Renamed the IR instruction, new UI button added
2024-09-14 19:46:05 +03:00
Nemoumbra
a26afb4c2f
Implemented the trace reconstruction + bugs fixed
2024-09-14 19:46:05 +03:00
Nemoumbra
25f6b01d86
Added the initialization code + UI bindings + logs
2024-09-14 19:46:05 +03:00
Nemoumbra
e3b09bea59
Ported the MIPSLogger's UI + basic integration of MIPSTracer
2024-09-14 19:46:05 +03:00
Nemoumbra
854579a97b
Initial code for the tracer + fixed the file locations
2024-09-14 19:46:04 +03:00
Nemoumbra
34f113207d
Added the MIPSTracer files to the project + name fix
2024-09-14 19:46:04 +03:00
Nemoumbra
00cd142365
Comment fix + new QOL method
2024-09-14 19:46:04 +03:00
Nemoumbra
a6be0517dc
New IR instruction added
2024-09-14 19:46:04 +03:00
Henrik Rydgård
b6a3996e65
Remove a warning, change some & params to pointers for clarity, func rename
2024-09-11 11:48:12 +02:00
Henrik Rydgård
7139301692
IR interpreter: Replace the assert for downcount with a very predictable branch
...
Fixes breakpoints and other similar things, with a negligible penalty.
2024-09-11 11:24:43 +02:00
Henrik Rydgård
c3f291e9fe
Fix for possible overflow in the resampler (can prevent some audio clicks)
...
Comment fixes
2024-09-04 12:56:15 +02:00
oltolm
62194185d4
fix shutdown crash on Windows
2024-08-24 13:41:33 +02:00
Henrik Rydgård
9fb97add3f
Bugfixes
2024-07-26 14:22:31 +02:00
Henrik Rydgård
96c4ae4457
TimeUtil: Minor cleanup, add precise_sleep()
2024-07-26 11:25:58 +02:00
Henrik Rydgård
5926886c0c
Some include cleanup, delete some obsolete code
2024-07-25 14:52:41 +02:00
Henrik Rydgård
eda60a5df9
IR: Disable unworkable overwriting of instructions on invalidation. Add debug-mode sanity check.
2024-07-22 12:03:53 +02:00
Henrik Rydgård
fd9daf7594
Fix some minor issues found by --sanitize. Add --sanitizeub.
...
Unfortunately the ub (undefined behavior) sanitizer has some bugs, it doesn't
understand pointers to member functions, so can't use it in-game (due to the
vertex decoder).
Thanks Nemoumbra for the reminder.
2024-07-22 11:37:18 +02:00
Henrik Rydgård
aa7fd6979e
Disable preloading of function stubs if bPreloadFunctions is off
...
Fixes #19349 . Strange that the game worked at all.
The issue is that the arena could get resized due to precompile during
sceKernelModuleLoad . Now respect the flag that turns precompile off
properly (we should probably make it work differently instead, if we're
gonna have it).
2024-07-22 09:51:58 +02:00
Henrik Rydgård
44f3d113d0
Buildfix
2024-07-22 09:08:47 +02:00
Henrik Rydgård
85e7ff7ac3
Target->Native renaming. More intuitive (at least to me)
2024-07-22 01:24:34 +02:00
Henrik Rydgård
898774a93d
Attempt more thorough block invalidation
2024-07-22 01:22:54 +02:00
Henrik Rydgård
d3e6f19b6d
Comments, log, cleanup
2024-07-22 01:15:35 +02:00
Henrik Rydgård
78c75e1a0b
Delete duplicate function (now that we can easily check for compileToNative)
2024-07-21 19:17:21 +02:00
Henrik Rydgård
9d36a08ec4
Some renaming, remove a gross hack
2024-07-21 19:12:51 +02:00
Henrik Rydgård
8a535ed5d4
Bugfix in DoIRInst, thanks Nemoumbra
2024-07-21 18:56:22 +02:00
Henrik Rydgård
fb499bf5bf
ARM32: Remove runtime checks for VFPv3 and NEON since we require these when building anyway.
2024-07-17 22:14:24 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
...
* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
982a83d867
IRInterpreter: Optimize variable shifts (no need to mask by 0x1f)
2024-06-24 09:30:21 +02:00
Henrik Rydgård
06315ae6ee
IRInterpreter: Slight optimization for fmul
...
Just put stuff in temporaries, allows for better codegen
2024-06-24 09:12:57 +02:00
Henrik Rydgård
6ebec02f05
Fix crash in JITIR after disassembly improvement.
...
Fixes #19292
2024-06-22 15:16:27 +02:00
Henrik Rydgård
cbdb2a37eb
Merge pull request #19264 from LunaMoo/30FPS_workarounds
...
Change GOWFramerateHack30 to FramerateHack30 and workaround timing issues
2024-06-20 11:42:09 +02:00
Henrik Rydgård
06e636bfdc
Build and comment fixes
2024-06-19 20:24:59 +02:00
Henrik Rydgård
e64d768113
Implement the same for ARM64
2024-06-19 20:00:36 +02:00
Henrik Rydgård
0080f71ca4
Implement FPU rounding mode support in the IR interpreter for x86/x64
2024-06-19 18:09:38 +02:00
Henrik Rydgård
9ef5250387
IRJit: If we're in "JIT using IR" mode, don't accidentally optimize for the interpreter.
2024-06-11 10:24:08 +02:00