Commit graph

667 commits

Author SHA1 Message Date
Herman Semenov
3c66f149d3 [Common/Core/Windows] Removed excess check pointer before delete or free() 2024-09-17 11:34:42 +02:00
Henrik Rydgård
16a56aa18b Port over LunaMoo's compat flag for The Warriors video playback
This reverts to the old behavior before we started parsing mpeg headers,
that is, in 558b462 which is part of #8867.

LunaMoo has this under "HackFixVideo" in his build.

See #8991. This doesn't really "fix" that, but works around it.
2024-09-11 14:32:53 +02:00
Henrik Rydgård
c3f291e9fe Fix for possible overflow in the resampler (can prevent some audio clicks)
Comment fixes
2024-09-04 12:56:15 +02:00
Henrik Rydgård
35ad5f95f2 Minor cleanup 2024-07-23 21:59:23 +02:00
Henrik Rydgård
091535744b SimpleAudioDec: Fix crash in savestate load 2024-07-20 00:00:29 +02:00
Henrik Rydgård
320a1cfc8f
Merge pull request #19325 from Nabile-Rahmani/display-refresh-rate-option
[Feature] Option to override the display refresh rate
2024-07-17 20:25:38 +02:00
Henrik Rydgård
70cb1104dc Kirk: Remove use of uninitialized stack as a random number source
This confused Valgrind and made me think we had another memory bug.

Turns out this is NOT the cause of #13781, which I still don't
understand.
2024-07-16 22:04:41 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Nabile Rahmani
7af15c73bc
[Feature] Option to override the display refresh rate
This adds a per-game graphics option, `DisplayRefreshRate`, to override the display refresh rate.

It defaults to 60 Hz, and is located in Dev tools.

Games using variable timesteps benefit from higher refresh rates.

Closes #19319
2024-07-13 15:04:20 +02:00
Henrik Rydgård
510cf1891b Random UWP text bugfix. Some warning fixes. 2024-06-05 12:38:43 +02:00
Henrik Rydgård
a653939380 Avoid crashing when atrac3 decoders fail to init due to bad params. Fixes Kosmodrones (though no music). 2024-06-03 12:01:42 +02:00
Henrik Rydgård
e5baebf139 Prevent a buffer overflow at the end of Atrac tracks.
Fixes #19177
2024-05-27 12:36:19 +02:00
Henrik Rydgård
1b366afa35 Refactor: Change *outBytes to *outSamples in AudioDecoder::Decode. 2024-04-16 15:31:11 +02:00
Henrik Rydgård
d402068745 Fix mono output from Atrac decoders. (sceAtrac*MOut* functions) 2024-04-15 11:50:32 +02:00
Henrik Rydgård
eef667c5ac Separate the external interface used by sceSas 2024-04-14 10:40:12 +02:00
Henrik Rydgård
effae82208 sceAtrac: Do some renaming to make things make more sense 2024-04-13 10:35:39 +02:00
Henrik Rydgård
a1ac79c183 Remove all remaining FFMPEG use from sceAtrac. 2024-04-13 00:45:25 +02:00
Henrik Rydgård
c2bcdd3076 Buildfix with system ffmpeg 2024-04-12 16:45:45 +02:00
Henrik Rydgård
39b884cfb3 Atrac3/3+: Improve error handling 2024-04-12 11:18:26 +02:00
Henrik Rydgård
ff372f878d Minor code cleanup 2024-04-11 16:54:29 +02:00
Henrik Rydgård
5ed77b58ca Improve the AudioDecoder API to avoid having to call a function to get the bytes consumed 2024-04-11 16:49:00 +02:00
Henrik Rydgård
45936e8826 Atrac: Add "flush_buffers" api. The ffmpeg atrac decoder was missing this. 2024-04-11 16:35:27 +02:00
Henrik Rydgård
58cb2ba804 Fix playback of atrac3+ when block align not specified 2024-04-11 16:10:31 +02:00
Henrik Rydgård
b35b351802 Finally remove the AVCodecContext 2024-04-11 14:50:29 +02:00
Henrik Rydgård
6ea8efc0e9 Bypass AvCodecContext for atrac3plus, for a simpler API. 2024-04-11 14:39:59 +02:00
Henrik Rydgård
bf280eb410 Remove "SetExtraData" from AudioDecoder, pass in the data at creation instead 2024-04-11 14:39:59 +02:00
Henrik Rydgård
416ba81d20 Remove the channel_layout stuff 2024-04-11 14:39:59 +02:00
Henrik Rydgård
e871133fe6 Buildfixes 2024-04-11 14:39:59 +02:00
Henrik Rydgård
0d30728832 Remove context parameter from av_log 2024-04-11 14:39:59 +02:00
Henrik Rydgård
e10b90b718 Switch at3_standalone to C++ to avoid namespace clashes 2024-04-11 14:39:59 +02:00
Henrik Rydgård
d617aec8c8 Simplify away AVFrame from decoding functions, remove buffer pools 2024-04-11 14:39:59 +02:00
Henrik Rydgård
08d5de9f4c Remove opt, dict, more 2024-04-11 14:39:59 +02:00
Henrik Rydgård
c6c67695b1 Hook up ATRAC3 too 2024-04-11 14:39:59 +02:00
Henrik Rydgård
8fbc4a3379 Ultra-gross hackery, but works! Now, need to pare it down, heavily... 2024-04-11 14:39:59 +02:00
Henrik Rydgård
c902973688 Setup more of the setup 2024-04-11 14:39:59 +02:00
Henrik Rydgård
8d4716cab6 WIP: Add AT3/AT3plus files, get it to compile (though will fail to link if we use it) 2024-04-11 14:39:59 +02:00
Henrik Rydgård
db929ea042 Use minimp3 for in-game mp3 decoding. Doesn't solve any issues it seems, but works like before. 2024-04-11 14:19:22 +02:00
Henrik Rydgård
3de85c8d14 Remove more unnecessary accessors 2024-04-11 14:18:07 +02:00
Henrik Rydgård
5b3be0d720 Update USE_FFMPEG checks 2024-04-10 18:40:02 +02:00
Henrik Rydgård
8adca6492c Move class SimpleAudio into the cpp file 2024-04-10 13:03:19 +02:00
Henrik Rydgård
1805910fac More refactoring 2024-04-10 12:22:58 +02:00
Henrik Rydgård
1938d3b876 More prep for plugging in alternate audio decoders 2024-04-10 12:14:58 +02:00
Henrik Rydgård
32ca7ab59a Minor code cleanups 2024-04-10 12:07:03 +02:00
Henrik Rydgård
88eb2c2e0b Add a virtual base class so we can implement alternative decoders 2024-04-10 00:45:02 +02:00
Henrik Rydgård
ddbe0e853b Remove unused code 2024-04-10 00:40:16 +02:00
Henrik Rydgård
e19e9b2793 Delete pointless accessors, update some comments 2024-04-10 00:35:48 +02:00
Andrew Udvare
930b7f644d ffmpeg: Improved fix for checking if const AVCodec* is necessary 2024-02-05 14:37:09 -05:00
Henrik Rydgård
14cd094535
Merge pull request #18800 from hrydgard/last-minute-fixes
Even more checks and fixes
2024-01-31 11:59:45 +01:00
Henrik Rydgård
ce5f157040 More paranoia 2024-01-31 10:48:35 +01:00
Henrik Rydgård
fae1f4acd3 A null check and a locking simplification 2024-01-30 19:15:19 +01:00