Unknown W. Brackets
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18cdf9f352
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Remove the depth range hack.
Ths removes the game-specific hack to workaround depth issues.
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2016-01-03 12:05:59 -08:00 |
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Henrik Rydgard
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4b360a571c
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Remove the depth range hack option, turning it into an ugly game specific compatibility hack.
I hate doing this, but it's not really better off as an option.
See #8171
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2015-11-15 23:00:25 +01:00 |
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Unknown W. Brackets
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2037977292
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Revert compatibility flag for GTA Music Hack.
This reverts commit eb4ca0cf81 .
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2015-10-17 16:20:19 -07:00 |
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Henrik Rydgard
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65b78b18ea
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Only enable fragment shader depth rounding for Heroes Phantasia, should reduce flicker.
Doens't fix but helps #6485
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2015-10-11 20:52:00 +02:00 |
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Henrik Rydgard
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eb4ca0cf81
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Add a compatibility flag to revert sceAtrac to before #6976. Makes audio work in GTA again.
Hopefully we will find a better fix in the future.
Also see issue #7863.
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2015-09-27 11:51:46 +02:00 |
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Henrik Rydgard
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b07b002040
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Introduce "Compatibility Flags".
These should be used very restrictively, see comment in Compatibility.h.
Should help #8004, by disabling depth rounding in Fight Night round 3.
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2015-09-27 01:23:20 +02:00 |
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