Unknown W. Brackets
703181607e
GPU: Apply color test after doubling.
2018-09-09 20:09:48 -07:00
Henrik Rydgård
4cfc6ee272
Merge pull request #11187 from unknownbrackets/alt-speed
...
Add second alternate speed and buttons for alt speed
2018-06-24 13:41:12 +02:00
Unknown W. Brackets
e2c217ab29
Core: More consistently use config enums.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
b4496f1975
Core: Move config enums to separate file.
...
These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
0d4bd341e9
Windows: Separate Pause and Break actions.
...
It was confusing that "Pause" made PPSSPP appear to hang.
This has the side effect of making "Break on Load" work outside Windows.
2018-06-23 10:14:36 -07:00
Unknown W. Brackets
03edd6129a
GLES: Cut down on use of USING_GLES2.
2018-06-17 20:51:34 -07:00
Unknown W. Brackets
16e0a7cc8e
Headless: Default memory stick inserted.
...
Tests expect this, oops.
2018-06-06 05:54:39 -07:00
Henrik Rydgård
36fd2711d6
Revert "Remove further remains of hardware skinning."
...
This reverts commit 40db61a680
.
2018-04-10 12:22:41 +02:00
Henrik Rydgård
40db61a680
Remove further remains of hardware skinning. Fixes #10661
2018-03-05 00:03:47 +01:00
Unknown W. Brackets
496b2bff35
Vulkan: Fix fragment depth rounding.
...
Was slightly off in the accurate depth path.
2017-12-26 16:19:11 -08:00
Henrik Rydgård
023c3736c6
Disable anisotropic filtering in headless, screws up mipmap test
2017-11-15 18:14:04 +01:00
Henrik Rydgård
830645e7c5
Fix headless to work better in vulkan mode
2017-11-15 15:35:15 +01:00
Unknown W. Brackets
9080f41642
Headless: Prevent segfaults with Vulkan.
2017-11-14 22:34:18 -08:00
Henrik Rydgård
d618b3673b
Count readbacks in a frame and show in GPU debug stats.
2017-11-08 11:57:53 +01:00
Unknown W. Brackets
5a3d229d04
Headless: Add support for SDL.
2017-09-20 07:24:58 -07:00
Henrik Rydgård
1b05a54800
Remove the Mipmap setting. One step forward for #8171
2017-05-26 10:21:20 +02:00
Unknown W. Brackets
3b4103cb3b
System: Use a separate API for bool props.
...
This simplifies defaulting, instead of -1 being "true".
2017-04-29 17:35:12 -07:00
Unknown W. Brackets
90f3ae14e0
Windows: Simplify host shutdown.
...
The whole nativeHost/oldHost thing is unnecessary.
This also fixes gl lost holder mismatches.
2017-04-29 12:04:54 -07:00
Unknown W. Brackets
b2711c2ebf
Headless: Enable mipmaps.
2017-04-22 18:17:48 -07:00
Unknown W. Brackets
19a3e166ec
Headless: Fix DirectX11 support on Windows.
2017-04-22 18:17:03 -07:00
Unknown W. Brackets
930d6c0558
Headless: Fix graphics tests.
...
The draw context wasn't being passed through, so it was segfaulting.
2017-04-20 21:10:59 -07:00
Henrik Rydgard
cf365bb257
Minor cleanup with GOLD define - only use it in System_GetPropertyInt
2017-04-05 16:21:08 +02:00
Henrik Rydgard
8d1ece05ca
Finally move flash0 into assets, fixing #9468 and #9520
...
CMake fix
Fix the innosetup and zip scripts for the new assets location
2017-04-01 00:20:53 +02:00
Henrik Rydgard
4f707a1022
Simplify logging code some more. Cleaner log output on Android.
2017-03-18 10:47:36 +01:00
Henrik Rydgard
1ccca2ef33
We don't really support different listeners per log type, so let's get rid of that fiction.
2017-03-17 17:57:32 +01:00
Unknown W. Brackets
9e390510df
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
Henrik Rydgard
b9b3a022fb
Switch another enum to enum class
2017-03-02 12:36:54 +01:00
Florent Castelli
70593d1004
android: Change preprocessor define to standard __ANDROID__
...
ANDROID is only standard to the old Makefile buildsystem, not the platform.
2016-10-12 11:14:09 +02:00
Florent Castelli
4145b60a0e
symbian: Remove!
2016-10-11 18:49:08 +02:00
Florent Castelli
373db56a16
blackberry: Remove!
2016-10-11 17:40:32 +02:00
Unknown W. Brackets
afdd01571c
Uncouple savestates from NativeApp some.
...
Still have osm.
2016-05-27 20:41:37 -07:00
Unknown W. Brackets
2353cf6e85
Delete no longer needed linkage hacks.
2016-05-27 20:25:10 -07:00
Unknown W. Brackets
95d912c378
Get rid of the input_state global linkage.
2016-05-27 20:24:01 -07:00
Unknown W. Brackets
a5560c657e
Headless: Use --ir instead of -ir.
...
Other multi-letter options are prefixed too, let's be consistent.
2016-05-14 19:23:52 -07:00
Henrik Rydgard
ce8aae5ed1
Make the IRJit core selectable in developer tools
2016-05-08 01:43:27 +02:00
Henrik Rydgard
e611915a52
Rename some GPU classes and enums to fix some consistency issues between the backends.
2016-04-10 10:21:48 +02:00
Unknown W. Brackets
d909b0395b
Make tests use high quality splines.
2016-04-09 21:10:41 -07:00
Unknown W. Brackets
add506a0d3
Cleanup differences in aniso handling.
...
Some places were not handling it as a power of two.
2016-03-20 19:31:02 +01:00
Unknown W. Brackets
c770349475
Switch headless to using graphics contexts.
...
Vulkan doesn't work yet, needs some thin3d for the command buffer?
2016-03-20 19:31:02 +01:00
Henrik Rydgard
c64064024d
Initial vulkan code.
...
This was squashed from nine commits but using old versions of Vulkan.
2016-03-20 19:18:35 +01:00
Unknown W. Brackets
6c38b22467
Fix crashes when running games, tests, etc.
...
Need the graphicsContext value to stick around.
2016-01-03 11:05:36 -08:00
Henrik Rydgard
3398288bd0
Some cleanup around input_state
2016-01-01 14:40:18 +01:00
Henrik Rydgard
15de6e6b98
GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
...
Needed to prevent clutter all over the codebase.
Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
2016-01-01 14:40:16 +01:00
Henrik Rydgard
732b1239e7
Add some permission infrastructure, add an ugly button that asks you to grant STORAGE permission if necessary.
2015-12-17 22:41:50 +01:00
Henrik Rydgard
44be9f2a50
Move Windows GPU init code into Windows/GPU
2015-11-03 23:22:09 +01:00
Henrik Rydgard
bfed830f91
Remove the ability to disable rounding mode support. It's time.
2015-10-08 14:54:42 +02:00
Henrik Rydgard
08735b806f
Remove silly use of gstate.SetVSyncInterval
2015-09-06 13:36:33 +02:00
Unknown W. Brackets
90093faffc
Ensure headless doesn't crash when profiler on.
...
Obviously, the frame profiler graph isn't very useful in headless (maybe
it could be?) but at least, it's nice to not have to change the .h and
rebuild all kinds of files when using headless for testing.
2015-05-30 12:53:57 -07:00
Henrik Rydgard
001eda39e0
Add really primitive save preview on "Next Slot". Improve pause screen layout a little.
2015-02-01 18:04:50 +01:00
Henrik Rydgard
d24abb3af0
More GetPointer cleanup. memCardDirectory->memStickDirectory.
2014-10-19 23:20:51 +02:00