Commit graph

7 commits

Author SHA1 Message Date
nachume
eac08a496c FIX unintelligible sequence of decimal characters on savedialog.
ppge_atlas JPN font define ShiftJIS -> UTF8 is all ok.
    but, cannot use all of chinese character. bacause blockAlloc failed. 
    So no change drawing Kanji.
    you can try to change native/tools/atlastool.cpp USE_LEVEL for all of chinese character.

FIX savedialog XXXGetStatus() loop. for daungeon traveler 2.
    Can now be saved it.
FIX sceAtrac getCodec  InvalidMemory
2013-05-02 00:14:41 +09:00
Henrik Rydgard
42e4dc897e Add most Japanese kanji, the brute force way.
Hope everything supports 2048x2048 textures.
2013-04-18 14:59:00 +02:00
raven02
12651bc7e0 Fix oversize circle button in UI 2013-04-18 07:03:43 +08:00
Henrik Rydgard
b12fc6e7aa UTF8-enable PPGE and add hiragana and katakana, let's see if this is enough. 2013-04-17 20:51:02 +02:00
Henrik Rydgard
d1bcc8afd4 Switch main UI font to one built to include Hiragana and Katakana. Don't know if that is enough.
Also includes more western characters so I can write my name right :)
2013-04-17 16:39:01 +02:00
raven02
a4dd204ce8 Fix I_CIRCLE right/bottom cutoff 2012-12-25 13:33:37 +08:00
Henrik Rydgard
e37a1fb1d3 Add internal 2D drawing library that goes through the Ge emulation for portability.
To be used for things like sceUtility* and other overlays like FPS and stats.
2012-11-18 13:04:49 +01:00