Henrik Rydgård
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8c1d352184
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Merge pull request #9729 from hrydgard/truncate-cpy
Switch from strncpy to truncate_cpy
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2017-05-26 20:36:54 +02:00 |
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Henrik Rydgård
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3d1ea531e6
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Should probably stick to the old way here.
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2017-05-26 19:55:52 +02:00 |
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Henrik Rydgård
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867a1d8bb2
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Buildfix, oops
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2017-05-26 19:05:18 +02:00 |
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Henrik Rydgård
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21fe73c8e7
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Switch strncpy to truncate_cpy in a bunch of places.
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2017-05-26 19:04:08 +02:00 |
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Henrik Rydgård
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083f7ff280
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Strncpy doesn't terminate correctly, switch to truncate_cpy.
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2017-05-26 18:26:26 +02:00 |
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Unknown W. Brackets
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708a54d60b
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Merge pull request #9726 from hrydgard/remove-always-depth-write
Remove "Always Depth Write" setting. One step forward for #8171
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2017-05-26 11:17:40 -04:00 |
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Unknown W. Brackets
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ba483853c5
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Merge pull request #9725 from hrydgard/remove-mipmap-setting
Remove the Mipmap setting. One step forward for #8171
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2017-05-26 11:16:37 -04:00 |
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Henrik Rydgård
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0ec1e5e3b2
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Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708
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2017-05-26 15:48:03 +02:00 |
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Henrik Rydgård
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1d96ead852
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Remove "Always Depth Write" setting. One step forward for #8171
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2017-05-26 10:23:45 +02:00 |
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Henrik Rydgård
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1b05a54800
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Remove the Mipmap setting. One step forward for #8171
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2017-05-26 10:21:20 +02:00 |
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Unknown W. Brackets
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32b2331efc
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Merge pull request #9722 from hrydgard/softgpu-rescue
SoftGPU Android rescue operation
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2017-05-24 19:44:45 -04:00 |
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Henrik Rydgård
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9ce874d2cf
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Typo fix, MOBILE_DEVICE
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2017-05-25 00:31:00 +02:00 |
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Henrik Rydgård
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6bccc06628
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Reset (through renaming) and hide the software rendering setting on Android. Only show it if it's already enabled.
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2017-05-24 20:53:00 +02:00 |
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Henrik Rydgård
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875e7f0372
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Throw in a few more checks in ElfReader
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2017-05-24 20:45:29 +02:00 |
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Henrik Rydgård
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5a7d245c31
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Merge pull request #9721 from LunaMoo/MEMSIZEforHomebrew
Use InitMemoryForGamePBP also for homebrew(PSP_PBP_DIRECTORY).
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2017-05-24 18:32:41 +02:00 |
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LunaMoo
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a67e5bc8db
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Use InitMemoryForGamePBP also for homebrew(PSP_PBP_DIRECTORY).
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2017-05-24 18:12:35 +02:00 |
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Henrik Rydgård
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e981139e71
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Some constification in ElfReader, sanity checks in sceKernelMutex. Might help #9718 a little bit, though probably not the Elf issue (and if the workarea pointer is bad, it's not likely the game will limp along for much longer)
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2017-05-24 10:52:19 +02:00 |
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Unknown W. Brackets
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1bf3885048
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Merge pull request #9716 from LunaMoo/TimeStuff
Init rtcBaseTime.tv_usec to 0 to return matching time in some syscalls
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2017-05-23 22:47:41 -04:00 |
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LunaMoo
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ea725e3b19
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Init rtcBaseTime.tv_usec to 0
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2017-05-24 02:43:32 +02:00 |
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Unknown W. Brackets
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505941908a
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Merge pull request #9709 from hrydgard/selective-partial-restart
Don't use partial-restart unless debugger is present.
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2017-05-21 12:40:29 -04:00 |
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Henrik Rydgard
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a1e3be445a
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Don't use partial-restart unless debugger is present.
Works around #9666 for most practical purposes.
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2017-05-21 17:25:00 +02:00 |
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LunaMoo
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00585e70ea
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Add sceKernelLoadExec_28D0D249.
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2017-05-21 17:17:31 +02:00 |
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Unknown W. Brackets
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984060a85f
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Merge pull request #9677 from hrydgard/joystick-sensitivity
Quick hack to enable analog stick sensitivity on non-windows platforms.
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2017-05-20 13:41:27 -04:00 |
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Henrik Rydgård
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66dc0ea62f
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Typo fix
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2017-05-19 11:23:22 +02:00 |
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Henrik Rydgård
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85654aafce
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Merge pull request #9698 from hrydgard/managedtexture-reliability
General crash and hang fixes
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2017-05-18 17:15:19 +02:00 |
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Henrik Rydgård
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b286283ced
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Since we know from #9601 that e9d5eb694b is wrong, at least make it more specific.
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2017-05-18 15:30:12 +02:00 |
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Henrik Rydgård
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75fa53e63b
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Make sure the analog sensitivity defaults correctly on non-Windows
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2017-05-18 15:16:32 +02:00 |
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Henrik Rydgård
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4491c7e2ca
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Quick hack to enable analog stick sensitivity on non-windows platforms.
See #8028
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2017-05-18 15:15:10 +02:00 |
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Henrik Rydgård
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6d58a8d8f6
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Move up Software Rendering to Rendering where it belongs. Makes it easier to turn it off if enabled by accident. Also warn if used and it runs slow.
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2017-05-18 14:56:10 +02:00 |
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Henrik Rydgård
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d0613511b2
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Many reported ANRs were from homebrew installs. Make sure installs run on the background thread.
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2017-05-18 14:21:13 +02:00 |
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Henrik Rydgård
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70b000bba7
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Remove slowness warning if software renderer is enabled, it'll show on almost everything.
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2017-05-16 12:27:40 +02:00 |
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Unknown W. Brackets
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6b3944d329
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UnitTest: Correct vertex and jit tests.
We now convert texcoords to floats.
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2017-05-06 18:45:04 -07:00 |
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Unknown W. Brackets
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793178c106
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Windows: Initialize WindowsHost in EmuThread.
This seems like a more appropriate place, and a more appropriate thread,
for it to be initialized on.
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2017-05-05 06:53:48 -07:00 |
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Henrik Rydgård
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712fb08105
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Merge pull request #9655 from unknownbrackets/leaks
Fix some leaks
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2017-04-29 22:15:54 +02:00 |
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Unknown W. Brackets
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9ea7281b3c
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Core: Cleanup MAC address handling.
No need to make it leak, even if it doesn't matter much on shutdown.
Better to have the leak listing empty.
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2017-04-29 12:48:06 -07:00 |
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LunaMoo
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3f90c2ded0
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Fix "copy type" pointer cwc
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2017-04-29 19:47:37 +02:00 |
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LunaMoo
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5fd6d4aab6
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Minor OCD fix;].
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2017-04-29 16:24:01 +02:00 |
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Unknown W. Brackets
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7613fd97aa
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Windows: Fix minor leak in disassembly UI.
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2017-04-27 20:02:49 -07:00 |
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LunaMoo
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26006e9d80
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Add an option to trap mouse within window/display area.
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2017-04-27 16:29:08 +02:00 |
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LunaMoo
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26c02478af
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Mouse Control(Windows only for now)
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2017-04-26 18:03:48 +02:00 |
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Unknown W. Brackets
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eb5c55e869
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Core: Fix log spam in debug mode.
No need to log every single call.
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2017-04-24 10:16:26 -07:00 |
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Unknown W. Brackets
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53a8e4213d
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Core: Fix PPGe text drawing with missing icon.
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2017-04-24 09:37:55 -07:00 |
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Unknown W. Brackets
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b483444fab
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IR: Cleanup some invalid ops.
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2017-04-20 21:11:40 -07:00 |
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Unknown W. Brackets
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c91f9f3a2c
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Windows: Fix buffer overflow on load.
This was causing headless to crash, not sure what it was doing otherwise.
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2017-04-20 21:09:55 -07:00 |
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Unknown W. Brackets
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960ffd2e85
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Core: Remove bRestartRequired config hack.
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2017-04-15 16:34:25 -07:00 |
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Unknown W. Brackets
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e8e65881b8
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Windows: Avoid restarting completely on GPU change.
This retains the logger, avoids an annoying window open/close, and most
importantly for me: keeps the debugger attached.
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2017-04-15 16:33:30 -07:00 |
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Unknown W. Brackets
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638a015ced
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Add a restarting flag to NativeInit/NativeShutdown.
Will be used externally. Also cleanup some LogManager init/shutdown in
case these are called multiple times on Windows.
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2017-04-15 16:30:37 -07:00 |
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LunaMoo
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372cbaac15
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Disable pause button when not using touch.
Remove per-game status from some settings which shouldn't be per-game.
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2017-04-14 17:11:16 +02:00 |
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Unknown W. Brackets
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989f19f83f
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UI: Respect the pause button display setting.
As of 22782b6 , the setting stopped working. It can be useful for Windows
touch devices. Fixes #9609.
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2017-04-12 22:09:05 -07:00 |
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Henrik Rydgård
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c899882034
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Fix issues with software GPU on D3D11
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2017-04-11 12:53:11 +02:00 |
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