Henrik Rydgård
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1aef267acc
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Add more information to ImDebugger (ApCtl)
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2025-01-21 12:22:32 +01:00 |
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Henrik Rydgård
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5d124d93f8
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Make network connection detection (for pause screen purposes) a bit more strict.
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2025-01-21 12:22:29 +01:00 |
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Henrik Rydgård
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58f336f64d
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Infrastructure: Only connect to adhoc server if connect_adhoc_for_grouping is set in the json
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2025-01-20 20:58:22 +01:00 |
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Henrik Rydgård
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42a2dfbbc1
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Convert more code
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2025-01-19 17:34:29 +01:00 |
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Henrik Rydgård
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fbd548dde5
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struct style fix. no need to pragma(pack) them
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2025-01-10 21:22:16 +01:00 |
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Henrik Rydgård
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5c7ca3f972
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Delete some unused structs
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2025-01-10 21:18:45 +01:00 |
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Henrik Rydgård
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885724db83
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Add comments (checked that no other host socket numbers leak to the game)
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2025-01-10 14:54:45 +01:00 |
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Henrik Rydgård
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c3aa0f7452
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Centralize socket-related includes, introduce socket_errno
This resolves some weird inconsistentes and include order problems
related to errno. Needed for the next steps.
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2025-01-08 12:42:45 +01:00 |
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Henrik Rydgård
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baf6bcc41e
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Hide the "Not supported" notice. Minor cleanups
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2025-01-08 09:24:32 +01:00 |
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Henrik Rydgård
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9b82a9f180
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Move all the Inet enum mappers to Core/HLE/NetInetConstants. Other cleanup.
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2025-01-07 19:45:16 +01:00 |
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Henrik Rydgård
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8d16ea408e
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Buildfix
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2025-01-07 15:33:15 +01:00 |
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Henrik Rydgård
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895d8eb7fa
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Try ANR2ME's sceNetInet implementation
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2025-01-07 10:31:32 +01:00 |
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Henrik Rydgård
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1dc93ef8db
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Fixes. Wipeout Pulse gets further but not working
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2025-01-06 17:17:59 +01:00 |
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Henrik Rydgård
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110d404911
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Add a missing socket option name
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2025-01-06 16:10:46 +01:00 |
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ANR2ME
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07f3249af5
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Implement sceNetInetInetAddr which seems to be used too by many games along with sceHttp syscalls
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2025-01-05 19:22:45 +01:00 |
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Henrik Rydgård
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56dd10f283
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Fix savestates
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2025-01-05 00:00:06 +01:00 |
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White Blood Cell
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727203e88f
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Move flags and other constants from InetSocket onto SceNetInet.
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2025-01-04 18:03:44 +01:00 |
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White Blood Cell
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4bc79481da
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Translate all input parameters to socket().
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2025-01-04 18:03:44 +01:00 |
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White Blood Cell
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87de5b6385
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Add header to sceNetInet and audit hleLogError calls for SetLastError.
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2025-01-04 17:56:58 +01:00 |
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White Blood Cell
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ee0b0fce6c
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sceNetInet and sceNetResolver support.
Co-authored-by: AdamN <anr2000@gmail.com>
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2025-01-04 17:28:36 +01:00 |
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