Henrik Rydgård
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c5e0b799d9
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
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2020-07-19 20:33:25 +02:00 |
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Henrik Rydgård
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6560192d8e
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Support full VSync control in SDL OpenGL.
(Not yet Qt).
Forgot about iOS
SDL headless buildfix
Additional iOS buildfix
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2020-07-19 12:07:16 +02:00 |
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Unknown W. Brackets
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051a84e9bd
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GPU: Restart when changing inflight frames setting.
We need to keep the push and pull in step, so changing at runtime is
messy.
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2020-03-02 19:21:15 -08:00 |
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Florin9doi
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58b04ef77b
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QT Api for Camera (Linux/macOS)
Allow the use of different resolutions (win/android/iOS)
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2020-02-10 08:47:55 +02:00 |
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Cameron Cawley
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ba7ea39a1c
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Move NKCodeFrom*.h into the relevant platform folders
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2019-08-06 16:12:19 +01:00 |
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Unknown W. Brackets
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adeca2c3ba
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GLES: Move some vendor bug checks to Draw.
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2018-12-23 20:27:22 -08:00 |
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Henrik Rydgård
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429a1fce01
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Assert even in release mode if preset shaders fail to compile. This is just to help track down a Play crash.
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2018-11-21 18:14:26 +01:00 |
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Unknown W. Brackets
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b4496f1975
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Core: Move config enums to separate file.
These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
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2018-06-23 10:59:18 -07:00 |
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Unknown W. Brackets
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a448ef536b
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Qt: Toggle fullscreen like on all other platforms.
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2018-06-09 16:36:41 -07:00 |
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Henrik Rydgård
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5f8118b82b
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Separate T3DCreate* into its own header to avoid including Windows.h etc in some cases.
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2018-02-25 10:27:59 +01:00 |
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Unknown W. Brackets
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a85a88e112
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SDL: Apply shutdown race condition fix.
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2018-02-10 16:55:50 -08:00 |
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Henrik Rydgård
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20eb566665
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Minor Qt cleanup, force OpenGL since we don't yet support Vulkan in Qt
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2018-02-08 11:19:48 +01:00 |
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Henrik Rydgård
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87cc586c08
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Qt: Fix emuthread management to exit cleanly without hanging
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2018-02-07 16:43:49 +01:00 |
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Henrik Rydgård
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583c20991f
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Qt: Some cleanup and fixes. Still not working correctly with gl-render-manager.
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2018-02-04 13:42:04 +01:00 |
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Henrik Rydgård
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98cfaef6ec
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Rough fix for threaded GL for Qt.
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2018-01-31 12:05:18 +01:00 |
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Unknown W. Brackets
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56835fc017
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Qt: Fix OpenGL init.
Needs to check extensions before creating thin3d, as others do.
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2017-12-26 16:04:19 -08:00 |
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Unknown W. Brackets
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766b40aad8
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GPU: Reset GPUBackend on graphics init.
This way, when using a port that doesn't support Vulkan, it doesn't just
silently use upside down GL, etc.
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2017-12-26 16:02:55 -08:00 |
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Henrik Rydgård
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740d0504ad
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Move QtMain.cpp and PCMain.cpp to more sensible locations. Native isn't standalone anymore...
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2017-12-19 18:04:26 +01:00 |
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