Unknown W. Brackets
a3ad15b295
Allow screenshot out of game.
2014-03-01 13:55:17 -08:00
Unknown W. Brackets
a0f3b2b40e
Disable a few debug menu items outside of a game.
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They won't work anyway.
2014-03-01 11:25:40 -08:00
Peter Tissen
60036c42e3
actually handle pen/touch disambiguation, now let's hope no driver misreports this
2014-02-24 13:28:20 +01:00
Peter Tissen
bc54fab98a
Try to fix Stylus input, this needs testing to see if it interferes with Touch
2014-02-24 12:11:40 +01:00
Henrik Rydgård
b7651b61c7
Merge pull request #5546 from chinhodado/fixes
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some minor fixes and changes
2014-02-23 19:12:42 +07:00
chinhodado
9ba79f31a2
minor change in file filter
2014-02-22 22:35:15 -05:00
chinhodado
6491557c17
fix a wrong parameter
2014-02-22 21:29:03 -05:00
Unknown W. Brackets
f6abfb9444
Fix hang if you use disasm goto outside game.
2014-02-20 01:02:39 -08:00
Unknown W. Brackets
f62eb4848d
Add a few more safety checks for SendMessage().
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Broadcasting is bad.
2014-02-17 21:08:34 -08:00
Unknown W. Brackets
ec34c31416
Initialize the status bar earlier.
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We try to set its text sometimes before creating it, which can cause a
random hang. It could also maybe be causing the window titles to be
blanked out.
2014-02-17 20:52:38 -08:00
Dante38490
d996b3aa06
-Update VS 2013
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While the project is already in 2013, except the SLN file.
2014-02-17 15:45:29 +01:00
The Dax
62075a1e9b
Use a safer method of calling the DPI stuff.
2014-02-17 04:02:56 -05:00
The Dax
1b23c51a9f
Win32: Make PPSSPP DPI aware to avoid flickering in fullscreen on some PC hardware setups.
2014-02-17 03:39:24 -05:00
chinhodado
1ed1f719bc
remove unnecessary nonnegative check for unsigned variable
2014-02-16 12:25:42 -05:00
Unknown W. Brackets
2459f4e351
Avoid a char * for a constant string.
2014-02-15 01:56:27 -08:00
Henrik Rydgård
0dd9e2dbaf
Merge pull request #5452 from unknownbrackets/win-fixes
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Clean up some Windows leaks, optimize symbol map a bit
2014-02-15 09:31:37 +01:00
Unknown W. Brackets
d0d4e665d1
Clean up double creation of memory debugger.
2014-02-14 21:17:36 -08:00
Unknown W. Brackets
8f09a341df
Fix a few leaks in the Windows UI code.
2014-02-14 21:08:24 -08:00
Henrik Rydgård
3a08693946
Merge pull request #5440 from thedax/097VersionBump
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Bump version numbers for 0.9.7 release.
2014-02-14 15:58:29 +01:00
The Dax
f6e6b54f2a
Bump version numbers for 0.9.7 release.
2014-02-13 16:55:17 -05:00
The Dax
965a3333b4
Don't crash by reading a nullptr when changing the rendering resolution.
2014-02-13 16:30:08 -05:00
Henrik Rydgard
3b2d61af09
Win32: Don't flicker when moving around the window. Fixes #5429
2014-02-13 17:56:26 +01:00
Henrik Rydgård
ddaf60976c
Only apply the FMA3 workaround in x64.
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http://connect.microsoft.com/VisualStudio/feedback/details/809664/the-crt-function-powf-will-crash-in-win8-1-pe
2014-02-13 16:02:10 +01:00
Henrik Rydgård
5850514245
Work around VS2013 CRT bug that affects Vista and Win7 RTM.
2014-02-13 15:57:36 +01:00
Henrik Rydgård
c158d0ad10
Merge pull request #5427 from Kingcom/ListCheckboxes
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Use checkboxes in breakpoint list
2014-02-13 11:57:04 +01:00
Kingcom
2b7a601c17
Add checkboxes to GenericListControl, use them in CtrlBreakpointList
2014-02-13 10:24:42 +01:00
Henrik Rydgard
e0c81ab662
Fix remaining problems in #5396 and #5401
2014-02-12 11:35:38 +01:00
Henrik Rydgard
fb3febb22b
Fix in-game rendering resolution changes on Windows. Fixes #5401
2014-02-12 10:43:10 +01:00
Unknown W. Brackets
d279dcd454
Fix renaming a function from disassembly.
2014-02-11 07:45:13 -08:00
Henrik Rydgard
49de482e6a
Fix blank screen on fullscreen bug ( #5396 )
2014-02-10 18:34:57 +01:00
Henrik Rydgard
8a2b50af64
Fix bug causing the screen to go blank when resizing the window using scale factors on Windows.
2014-02-10 16:22:16 +01:00
Henrik Rydgard
ca9d0ea5cf
Remove more bad uses of dp_xres. Fix a data flow issue
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(could end up with "feedback" if modifying the screen bounds)
2014-02-10 15:55:21 +01:00
Henrik Rydgard
c6caff61bf
Update native with buildfix. Fix some resizing issues.
2014-02-10 15:14:45 +01:00
Henrik Rydgard
4d00a9b4bc
Reduce use of display.h (dp_xres, dp_yres) now that uicontext has bounds
2014-02-10 12:44:36 +01:00
Henrik Rydgard
8b6b491820
Remove obsolete outputWidth/outputHeight
2014-02-10 12:44:35 +01:00
Henrik Rydgard
333580e3b2
Warning fixes
2014-02-10 09:56:52 +01:00
Unknown W. Brackets
80704d013e
Fix #5390 , crash on Exit on Windows.
2014-02-09 17:35:43 -08:00
Unknown W. Brackets
7380c5b664
Stop showing z = 1.0 for non through in debugger.
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Oops.
2014-02-09 00:33:15 -08:00
Unknown W. Brackets
442b3171dc
Typo.
2014-02-09 00:20:09 -08:00
Unknown W. Brackets
fc6bbbff76
Add select all to all generic list controls.
2014-02-09 00:08:37 -08:00
Unknown W. Brackets
7deeb813a7
Make all list controls copy by default.
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Yay. Much better than screenshots.
2014-02-09 00:00:20 -08:00
Unknown W. Brackets
9e8e9ec62f
Add a tab to show matrices as well.
2014-02-08 23:27:05 -08:00
Unknown W. Brackets
e7eca477b0
Add a tab to show vertex values to the GE debugger.
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Should be pretty useful, especially for depth issues.
2014-02-08 22:03:29 -08:00
Unknown W. Brackets
cd4cd77938
Clean up defines in MSVC project files.
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This way they're all basically the same. A lot of cases where
debug/release/etc. where inconsistent...
Also, define USING_WIN_UI.
2014-02-08 16:38:44 -08:00
Unknown W. Brackets
2c204e8028
Update project to MSVC 2013 tools.
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Retaining XP support, using SDK 7.1a (v120_xp.) Disables SSE2 flag on x64
since it's implied and causes compile warnings.
2014-02-08 13:41:28 -08:00
The Dax
7efaadaf3c
Win32: Add a command-line option to let the escape button exit the emulator.
2014-02-07 16:46:40 -05:00
Henrik Rydgård
d055954a83
Merge pull request #5241 from DanyalZia/patch-50
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Properly show OSD information of resolution
2014-01-27 01:01:13 -08:00
DanyalZia
afc36d557e
Properly show OSD information of resolution
2014-01-27 11:46:09 +05:00
Henrik Rydgård
b74119c416
Merge pull request #5233 from Kingcom/Debugger
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Module list in Windows debugger
2014-01-26 16:05:51 -08:00
sum2012
abbbdb41b8
Change error string
2014-01-27 07:47:31 +08:00