Henrik Rydgård
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08c3e13517
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Do more detailed checks for Vulkan availability. Should hopefully solve #10729.
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2018-03-17 11:36:16 +01:00 |
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Henrik Rydgård
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cd75c46d47
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Sort Vulkan function pointers by use. Might save us a cacheline or two during command submission..
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2018-03-12 20:05:50 +01:00 |
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Henrik Rydgård
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25a9573f8b
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Typo fix
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2017-12-30 21:30:31 +01:00 |
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Greg V
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52234dae91
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Remove VULKAN_STATIC
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2017-12-26 16:09:31 +03:00 |
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Greg V
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f3783bdb44
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Add support for Vulkan on Wayland
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2017-12-26 16:09:27 +03:00 |
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Henrik Rydgård
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7f758d52dc
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Statically link a vulkan loader on Linux. Use to to init vulkan on X11. Unfortunately, it's broken.
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2017-12-21 11:02:11 +01:00 |
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Henrik Rydgård
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ea387b2a48
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WIP vulkan on linux stuff
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2017-12-21 10:48:00 +01:00 |
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Henrik Rydgård
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996d0e9508
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Oops.
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2017-05-30 14:54:12 +02:00 |
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Henrik Rydgård
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fede9a05fb
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Only show the Vulkan setting if Vulkan might be available.
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2017-05-30 10:38:17 +02:00 |
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Florent Castelli
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70593d1004
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android: Change preprocessor define to standard __ANDROID__
ANDROID is only standard to the old Makefile buildsystem, not the platform.
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2016-10-12 11:14:09 +02:00 |
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Henrik Rydgård
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9c457da4c9
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Gets the Vulkan backend running, but not drawing correctly, on Android.
Not sure what's wrong, I get a yellow flashing screen.
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2016-03-20 19:30:39 +01:00 |
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Scott Mansell
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77420f799e
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VulkanLoader: Detect loader failure on windows.
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2016-03-20 19:30:39 +01:00 |
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Scott Mansell
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e97a6c6f77
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VulkanLoader: Load vkDestroySurfaceKHR
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2016-03-20 19:30:39 +01:00 |
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Henrik Rydgard
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2481714a8e
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Load Vulkan dynamically. Fix Android build (though - Vulkan is not working on Android yet)
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2016-03-20 19:30:11 +01:00 |
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