Henrik Rydgård
088a02bfdb
Cleanup a lot of the bootup state management.
2025-03-30 14:02:29 +02:00
Henrik Rydgård
ee90d2acc1
PSP boot: Move more of the startup process into the loading thread. Simplifies the code a bit.
2025-03-30 11:22:16 +02:00
Henrik Rydgård
42a58eaeb7
Clean up and reorder the boot process a bit, return better errors on bad files.
2025-03-30 01:07:12 +01:00
Henrik Rydgård
0df7a850a1
Only load PARAM.SFO once during startup
2025-03-26 09:24:14 +01:00
Henrik Rydgård
05b1cf3b80
Startup cleanup, part 1
2025-03-26 09:24:14 +01:00
Henrik Rydgård
3e198c53b2
More include cleanup
2024-12-18 13:57:26 +01:00
Henrik Rydgård
4befbeac7c
Move the dump playback mips code to Playback.cpp. Assorted cleanup.
2024-12-10 01:27:25 +01:00
Henrik Rydgård
b3d08977d5
Delete unused code
2024-12-08 11:25:00 +01:00
Henrik Rydgård
6adf8cabae
Fix regression in break-on-load functionality
2024-12-06 00:40:21 +01:00
Henrik Rydgård
96c4a10e8c
Add two new core states, rename RUNNING to RUNNING_CPU and similar for stepping.
2024-12-01 21:04:21 +01:00
Henrik Rydgård
14815d9330
Fix wrong homebrew name generation
2024-11-29 14:03:46 +01:00
Henrik Rydgård
df104e7e31
Fix crash due to null break reason
2024-11-12 11:25:35 +01:00
EssaBoy
1928361085
Optimisation of the smart pointer in PSPLoader and ISOFileSystem
2024-10-18 23:56:57 +02:00
Henrik Rydgård
96c4ae4457
TimeUtil: Minor cleanup, add precise_sleep()
2024-07-26 11:25:58 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
...
* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Herman Semenov
c20cb3f4be
Minor optimize methods std::string using param as char with simpler implementation
2024-04-10 17:57:05 +03:00
Herman Semenov
cfb77ce83e
[Core/HLE/Common/UI] Using C++17 make smart pointers
2024-04-01 18:12:27 +03:00
Henrik Rydgård
2e16fd3bcc
Fix fake game ID generation to work with scoped storage
2024-01-23 01:06:56 +01:00
Henrik Rydgård
d1fb213750
Cleaner way
2024-01-18 00:54:04 +01:00
Henrik Rydgård
4fea6eeaab
Try a compromise with the paths
2024-01-18 00:29:27 +01:00
Henrik Rydgård
ff12ff1345
Android: Fix running plain PRXs on scoped storage. Minor cleanup.
2024-01-18 00:22:51 +01:00
Henrik Rydgård
e3177ac870
Make some global string pointers const, not just the strings.
...
Minor cleanup.
2023-12-29 14:09:45 +01:00
Henrik Rydgård
19e4de5088
Change global UI messages to use an enum instead of strings.
...
Makes it easier to add new ones and delete outdated ones without missing
any uses.
2023-09-30 11:37:02 +02:00
German Semenov
c498a42e92
Core, UI, Windows: Removed excess converting C-string in params
2023-09-15 13:54:11 +03:00
Henrik Rydgård
f27e6055f8
Fix running homebrew on Android with content URIs (scoped storage)
2023-09-08 16:42:39 +02:00
Unknown W. Brackets
9cc266b0e7
Android: Fix developer tools -> run tests.
2023-09-07 17:36:41 -07:00
Bashar Astifan
9b0577351f
Review's changes, more fixes and better structure
2023-05-02 00:09:22 +04:00
Bashar Astifan
d0b6935592
UWP Improved Support
2023-04-28 23:22:17 +04:00
Unknown W. Brackets
0ade62d264
Core: Remove Host entirely.
2023-03-25 17:47:25 -07:00
Henrik Rydgård
adccc480a0
Another one bites the dust (SendUIMessage)
2023-03-24 21:39:02 +01:00
Henrik Rydgård
1250692657
Convert host->SetWindowTitle to a request
2023-03-24 17:52:01 +01:00
Henrik Rydgård
b56eef487c
Strict mode checking - no way to forget detaching now.
...
And if we forget to attach, boom. Hopefully I caught all of them.
2023-01-05 08:38:52 +01:00
Unknown W. Brackets
e094f5673a
Core: Fix unused variable warning.
2021-10-22 09:09:06 -07:00
Unknown W. Brackets
1f3d31f687
UI: Fix game installer extension check.
2021-09-26 09:36:52 -07:00
Henrik Rydgård
9ae00b80b1
Cleanup the ownership model in MetaFileSystem.
...
The old one was error-prone spaghetti.
2021-07-24 10:31:15 +02:00
Henrik Rydgård
2e16e83159
It never ends...
2021-05-13 10:39:16 +02:00
Henrik Rydgård
ae06499a0c
Change Copy, Rename to use Path. Remove std::string version of Exists().
...
Buildfixes
Buildfix
2021-05-13 10:39:16 +02:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
...
Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Henrik Rydgård
cc3868db97
Loaders: Look for PSP/GAME/ not /PSP/GAME/.
...
Because upcoming Path changes will affect path string comparisons.
2021-05-09 17:50:59 -07:00
Henrik Rydgård
ac68dac029
Loaders: Avoid fileToStart compare with "".
2021-05-09 17:38:39 -07:00
Henrik Rydgård
9480b6672b
Loaders: Rename Path() to GetPath().
...
Path is going to be a struct name.
2021-05-09 17:10:14 -07:00
Henrik Rydgård
f4a6d291e1
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
Unknown W. Brackets
cab2a38498
Reporting: Avoid generated homebrew IDs.
...
But let through a few more, homebrew rarely reused newer system version
SFOs. By that point they were doing their own SFOs finally.
2021-04-17 14:28:53 -07:00
Unknown W. Brackets
a6d5c9c0c5
Core: Use homebrew disc IDs/titles when available.
...
Soem homebrew do have valid data here - better to use it if possible.
This affects reporting, which recently got a large chunk of homebrew
reports with empty titles because of this.
2021-02-28 10:47:51 -08:00
Dylan Smit
b8ccd7fae7
Fixed a PlayStation typo ( #13729 )
2020-11-30 23:58:43 +01:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
...
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
...
Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
15382d5f94
Move threading utils from native to Common
2020-10-01 09:27:25 +02:00
Henrik Rydgård
b58ca8af12
Merge pull request #12945 from unknownbrackets/io-timing
...
Make file open timing a bit more accurate
2020-07-13 13:37:53 +02:00
Henrik Rydgård
efc3f4f5e4
Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR
2020-07-12 15:25:20 +02:00