Commit graph

48 commits

Author SHA1 Message Date
Herman Semenov
af41281761 [Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params 2023-12-14 14:22:24 +03:00
Henrik Rydgård
66d2fb2aa4 Reduce logspam from fonts, and a less angry error message for missing textures.zip. 2023-03-16 23:12:46 +01:00
Unknown W. Brackets
9cfcbc46e6 Global: Cleanup initialization/pointer checks.
Cleaning up a lot of cases of uninitialized data, unchecked return values
for failures, and similar.
2022-12-10 21:13:36 -08:00
Unknown W. Brackets
4942692558 Io: Provide directory existence with listing.
Sometimes, you need to tell the difference between an empty directory and
one that doesn't exist at all.  We can do this in a single call.
2022-10-09 14:42:31 -07:00
Henrik Rydgård
48310d15a9 Add metafilesystem hook to add optimized implementations of compute recursive directory size 2021-09-11 18:12:29 +02:00
Henrik Rydgård
f53eb4ae0d Fix silly filesystem mounting bug introduced in #14638
Fixes #14650.
2021-07-27 22:55:02 +02:00
Henrik Rydgård
9ae00b80b1 Cleanup the ownership model in MetaFileSystem.
The old one was error-prone spaghetti.
2021-07-24 10:31:15 +02:00
Henrik Rydgård
40ab92fe7b Remove unused function GetHostPath from filesystems 2021-05-13 10:39:17 +02:00
Henrik Rydgård
025bcb1673 Introduce Path, start using it all over the place.
Still lots left to convert!

Convert GetSysDirectory to return Path.

More buildfixing

Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
shenweip
166035a87b Simulates memory stick size to get fixed free space.
Some games may be sensitive to the changes of free space of memory stick, and Android's free space is usually variable.
2020-10-08 23:51:56 +08:00
Unknown W. Brackets
49abe9ed6c Io: Open sce_lbn references and whole ISO faster. 2020-05-21 18:58:24 -07:00
Unknown W. Brackets
c829ccb87d Io: Track whether the game is on a UMD or storage. 2020-05-21 18:57:46 -07:00
Unknown W. Brackets
67416e5919 Io: Simulate VFAT bug only when simulating FAT32.
And cleanup flag handling a bit.
2020-05-21 18:57:46 -07:00
shenweip
9fa4ae7b15 fix 2020-01-04 09:11:15 +08:00
shenweip
d09543ebd7 Move umd replace to loaders. 2020-01-02 14:56:24 +08:00
Unknown W. Brackets
913121cf2b Io: Consistently use error codes with OpenFile().
This gets rid of OpenWithError(), and just always returns a negative value
on error for OpenFile().  Also fixed the sequence rollover, which could've
returned 0.

0 should be considered a valid handle ideally, but left it never returning
0 to simplify cleanup in some areas.
2019-10-20 11:03:37 -07:00
Henrik Rydgard
26a2d42731 Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Henrik Rydgård
a71fbccfbc Warning fixes for new LLVM on mac (warns on inconsistent usage of override) 2015-09-17 20:29:37 +02:00
Unknown W. Brackets
e0f85a9c6b Native merge part 1: skip native/ in includes. 2015-09-06 12:19:33 -07:00
Unknown W. Brackets
d6a113809b Add basic infrastructure to time io better.
This allows the filesystems to more accurately control timing.
But they're not actually doing it yet (same timing as before.)
2014-12-26 01:15:17 -08:00
Lioncash
cac632424c Core: Add missing override specifiers 2014-12-08 15:20:31 -05:00
Unknown W. Brackets
a6a234add1 Return errors on disk full for file creation. 2014-11-02 12:40:31 -08:00
Unknown W. Brackets
2958c575a1 Check actual free disk space when games ask.
Windows only for the moment.
2014-11-01 00:33:19 -07:00
Henrik Rydgard
a53ecd7da3 More elegant way of solving #5839 (d_private in sceIoDread)
We flag filesystems as being FAT32 instead of checking for "ms0:".
2014-04-13 23:22:17 +02:00
Unknown W. Brackets
73722d9cee Support additional prefixes, like memstick:.
I also found umd01: and host01: work, etc.  May help #5377 and possibly
others.

It seems like games can assign these at will and potentially even
subpaths, but reporting hasn't shown many cases yet.  We can still watch
it.

Avoided mapping additional systems because savestates don't handle that
well currently.
2014-02-10 01:41:28 -08:00
Unknown W. Brackets
0bf1ef5773 Improve sceIoGetDevType() return values.
At least for block/file devices.  Can't find a way to get an alias.
2013-12-27 08:04:00 -08:00
Unknown W. Brackets
dbf86187e3 Add Ioctl() to IFileSystem, cleaner. 2013-12-27 08:03:59 -08:00
Unknown W. Brackets
f6482417ab Return an int not a u32 for proper error check. 2013-12-09 08:04:33 -08:00
Unknown W. Brackets
0636a65ad9 Use ReadEntireFile() a few more places.
This fixes one or two minor memory leaks.
2013-12-08 12:02:37 -08:00
Unknown W. Brackets
18bcf63ee9 Add a convenience helper to load a file oneshot. 2013-12-08 11:05:36 -08:00
shenweip
a611ed3930 Remount all references in Remount func. 2013-11-26 18:20:33 +01:00
shenweip
7832cebacd CleanUp. 2013-11-26 18:20:33 +01:00
Unknown W. Brackets
54ca1e212f Unmount filesystems during HLE shutdown.
Fixes #3115.
2013-08-10 14:04:07 -07:00
Unknown W. Brackets
333cc33efb Handle OpenFile() errors in a more threadsafe way.
Probably needs better cleanup though.
2013-08-10 09:54:14 -07:00
Unknown W. Brackets
b5ac31bbea Add locks to all the pspFileSystem methods. 2013-08-10 09:27:06 -07:00
tpunix
2de2c53918 new patch for ISOFilsSystem 2013-07-08 12:35:07 +08:00
Unknown W. Brackets
c8ee2c0739 sceIoRename() ignores any path on dest.
Also, change the interface so it can return an error code.  Currently not
returning perfect error codes but it's better than before.
2013-06-23 20:09:44 -07:00
Unknown W. Brackets
8e1193feba Fail with an error in sceIoChdir for invalid dev. 2013-05-12 16:51:08 -07:00
Unknown W. Brackets
1759bb8051 Use RemoveFile instead of DeleteFile in fs.
Windows defines DeleteFile to DeleteFileA/W, causing confusion.
2013-02-08 10:26:33 -08:00
KentuckyCompass
a13c2da407 rename System -> MountPoint and add convenience wrapper 2013-01-11 10:10:37 -08:00
KentuckyCompass
9f4680a267 don't chop off prefix when mapping path for chdir 2013-01-11 10:10:36 -08:00
KentuckyCompass
320c0d06c3 Implement per-thread current directory 2013-01-10 16:18:02 -08:00
Henrik Rydgard
883f61e3dd Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now. 2013-01-02 21:05:02 +01:00
Unknown W. Brackets
4b39e39455 Start save stating the filesystem state.
Plus minor fixes and at least an attempt to make states the same
on both 32 and 64 bit.
2012-12-28 13:55:27 -08:00
Henrik Rydgard
4541c3e18b Slightly better logging in path mapping 2012-12-19 11:11:56 +01:00
Sacha
6192bdf6df sceIoRename function 2012-11-28 05:21:32 +10:00
Henrik Rydgard
64cc573703 Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Henrik Rydgard
4f7ad15758 Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00