Commit graph

13 commits

Author SHA1 Message Date
Henrik Rydgård
111d0c872d Global rename of FBChannel to Aspect, also make it a class enum 2024-12-15 22:24:05 +01:00
Henrik Rydgård
c85266359f More memory view work 2024-12-12 17:47:37 +01:00
Henrik Rydgård
e4adc112ff ImDebugger: Add a basic texture browser 2024-11-29 19:30:38 +01:00
Henrik Rydgård
6763c13f88 ImGui: Finish implementing pipeline switching for all backends 2024-11-27 01:19:05 +01:00
Henrik Rydgård
09779e0f44 ImGui drawing: Allow varying the pipeline when binding textures 2024-11-26 19:59:09 +01:00
Henrik Rydgård
57845b02c5 ImGui thin3d backend: Add texture binding support 2024-11-26 09:05:29 +01:00
Henrik Rydgård
e31636caec Still use a fixed-width font for the disassembly (might change this) 2024-11-25 00:03:06 +01:00
Henrik Rydgård
6dfc5ea9ef ImGui: Add TTF font support
We use the Roboto font that we're already shipping for now, although, we could
also support other fonts or have a setting.
2024-11-24 21:29:34 +01:00
Henrik Rydgård
8dba3a50f7 imgui: Code cleanup, fix clean shutdown 2024-11-05 11:27:16 +01:00
Henrik Rydgård
8da1ccc3de Hook up basic keyboard and mouse input 2024-11-04 23:14:39 +01:00
Henrik Rydgård
17a7c80cb1 Get it rendering on Vulkan and D3D11 (OpenGL is bugged though) 2024-11-04 23:14:39 +01:00
Henrik Rydgård
4b66a80d2b More work, starting to integrate into the EmuScreen 2024-11-04 23:14:39 +01:00
Henrik Rydgård
150d4c4e65 Add the base IMGUI code, including a Vulkan backend that we'll convert to thin3d 2024-11-04 23:14:37 +01:00