Henrik Rydgård
ef386ac4c5
Add "GetFileInfoByHandle" function to (many) file systems
2025-03-19 10:42:30 +01:00
Henrik Rydgård
3ab625a0fa
Windows: Lock when updating the window title
2025-03-06 14:24:40 +01:00
Henrik Rydgård
7e3e944e3b
Update GetSecondBufferInfo
2025-03-05 17:02:46 +01:00
Henrik Rydgård
c6691de64c
Remove excessive error reporting
2025-03-02 02:28:42 +01:00
oltolm
f11674b2d6
get rid of more __MINGW32__ ifdefs
2025-01-19 10:33:22 +01:00
Henrik Rydgård
6cae2df12d
UWP buildfix
2025-01-02 19:52:51 +01:00
Henrik Rydgård
55aef2afdb
Check file systems for case sensitivity. Avoid running un-needed workarounds.
2025-01-02 18:50:55 +01:00
Henrik Rydgård
92e7a28d98
Fix two edge cases in path mapping on scoped storage.
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Fixes #19788
2025-01-02 17:41:52 +01:00
Henrik Rydgård
3e198c53b2
More include cleanup
2024-12-18 13:57:26 +01:00
Henrik Rydgård
7e194d15e2
For the free-space savedata scan, only scan relevant subdirectories.
2024-11-29 15:34:22 +01:00
Henrik Rydgård
47d8e292eb
ImDebugger: Add basic filesystem browser. Add partial support for "save file dialogs" to System.
2024-11-25 23:03:15 +01:00
Henrik Rydgård
8a5be21140
MemStick screen: Call free_disk_space from async tasks
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See #19522
2024-10-11 13:45:43 +02:00
Henrik Rydgård
9952c42426
Use message IDs to avoid some repetition of notifications.
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Also fixes some awkward English.
2024-09-24 14:02:17 +02:00
Henrik Rydgård
d331e80542
sceIoGetStat: Fix retrieving timestamps from directories
2024-07-18 13:37:32 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
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* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
aa94867128
Warning fixes
2024-05-20 10:04:11 +02:00
Henrik Rydgård
55974f61ad
Fix a bunch of cases where we forgot to check for chd files
2024-03-13 09:31:31 +01:00
rofl0r
55ae3b1c3e
FS: fix crash overreading data on flash0
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noticed while using intrafont with some homebrew code.
when using musl libc's hardened malloc, the overread in the
code caused PPSSPP to segfault.
2024-02-26 17:17:33 +00:00
Henrik Rydgård
ff12ff1345
Android: Fix running plain PRXs on scoped storage. Minor cleanup.
2024-01-18 00:22:51 +01:00
Henrik Rydgård
e3177ac870
Make some global string pointers const, not just the strings.
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Minor cleanup.
2023-12-29 14:09:45 +01:00
Herman Semenov
af41281761
[Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params
2023-12-14 14:22:24 +03:00
sum2012
d0fced8ef1
Update Directory for DJmax
2023-11-22 21:33:18 +08:00
Henrik Rydgård
eb21a2e6c9
Break out the OSD data holder from Common/System/System.h, into OSD.cpp/h
2023-06-30 17:15:49 +02:00
Henrik Rydgård
7cc8c6cea4
OSD: Add semantics, move the the OSD state to common (while keeping the renderer in the UI).
2023-06-20 14:40:46 +02:00
Henrik Rydgård
923442ed4c
Make the DJ Max workaround more aggressive about hiding stuff.
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May help #17463
2023-05-16 18:24:59 +02:00
Henrik Rydgård
ee6234ecb6
I18N: Switch to getting categories by index instead of by string lookup
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Also gets rid of the shared_ptr usage, and generally makes things nicer.
Needed for later config refactorings, good to get in early.
2023-04-07 10:35:01 +02:00
Unknown W. Brackets
269f01f841
SaveState: Attempt to recover from missing files.
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If there were files open before that don't exist, things could go badly.
But we could at least load the state file and hope the game doesn't break.
That's better that refusing to load at all.
2023-04-02 12:17:59 -07:00
Henrik Rydgård
9e125eeba7
Remove NotifyUserMessage from Host
2023-03-25 10:32:09 +01:00
Henrik Rydgård
66d2fb2aa4
Reduce logspam from fonts, and a less angry error message for missing textures.zip.
2023-03-16 23:12:46 +01:00
Henrik Rydgård
3b39e9e068
Turn the VFS into a class, to be able to reuse it for other purposes.
2023-03-06 16:42:47 +01:00
Unknown W. Brackets
a7b7bf7826
Global: Set many read-only params as const.
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This makes what they do and which args to use clearer, if nothing else.
2022-12-10 21:13:36 -08:00
Unknown W. Brackets
8fa24045b1
Io: Fail open earlier from ms0: w/ no access flags.
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The PSP returns this error code if you use 0 for the open flags on ms0:/.
2022-10-15 20:55:26 -07:00
Unknown W. Brackets
8c1acc30e4
Savedata: Combine file info and dir listing calls.
2022-10-09 14:42:31 -07:00
Unknown W. Brackets
4942692558
Io: Provide directory existence with listing.
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Sometimes, you need to tell the difference between an empty directory and
one that doesn't exist at all. We can do this in a single call.
2022-10-09 14:42:31 -07:00
Unknown W. Brackets
8d848f083b
Io: Reduce operations inside GetFileInfo().
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These can take time so let's try to bundle them.
2022-10-09 14:42:30 -07:00
tunip3
42ae18eea5
Replace Win32 file IO with UWP safe variants and add support for getting drives to UWP build ( #15652 )
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* replace, all win32 file io with their matching uwp safe variants
* add support for drive listing
* Delete NATIVEAPP.ipch
* Update .gitignore
* fix indentation
2022-07-06 23:59:47 +02:00
Unknown W. Brackets
456a38b1c5
Android: Correct truncation behavior.
2022-02-06 22:05:56 -08:00
Unknown W. Brackets
3e73ce87ee
Path: Check for PSP case insensitively.
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This allows a game to look up ms0:/psp/ eve with the PSP special case path
handling.
2021-12-16 15:06:15 -08:00
Henrik Rydgård
b069a239aa
Add sanity check to DirectoryFileHandle::Read
2021-10-07 23:59:21 +02:00
Henrik Rydgård
de3d711616
Move FixPathCase to Common/File/Path
2021-09-11 21:17:23 +02:00
Henrik Rydgård
fcc0337576
Fix the Android recursive size computation and hook it up.
2021-09-11 18:12:30 +02:00
Unknown W. Brackets
906664b9d8
Io: Cache SAVEDATA usage between writes.
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Some games will loop over saves to check the size of each, and calculating
the total usage is expensive. We don't need to recalculate each time.
2021-09-11 07:29:15 -07:00
Henrik Rydgård
3be1ff6ce4
Get the new setup flow going, with a confirmation dialog etc.
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Moving the folder while already installed still crashes.
2021-08-04 23:22:43 +02:00
Henrik Rydgård
b3c2252b28
Fix further issues when the memstick dir is the PSP dir
2021-07-25 19:23:24 +02:00
Henrik Rydgård
8ab627d6e9
Workaround for the /PSP path thing. Needs testing.
2021-07-25 17:32:12 +02:00
Henrik Rydgård
6b0851cb73
Use a simpler method that actually works to get free storage space from content URI.
2021-07-24 00:33:05 +02:00
Henrik Rydgård
f0f2506dcc
Forgot to pass the flags to GetFilesInDir to mimic the old behavior
2021-07-19 17:38:01 +02:00
Henrik Rydgård
e73e0dc0be
Fix multiple issues preventing in-game saves from working.
2021-07-19 17:34:51 +02:00
Henrik Rydgård
2f04fc1c00
Refactor DirectoryFileSystem::GetDirListing to use GetFilesInDir.
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Lets us remove some platform specific code, fixing the content URI case.
2021-07-19 17:34:51 +02:00
Henrik Rydgård
bea9f67c02
Fix assorted path issues
2021-07-19 17:34:51 +02:00