Commit graph

13 commits

Author SHA1 Message Date
xielei
8ff78cb921 aioemu 2023-02-15 17:21:45 +08:00
Unknown W. Brackets
b71f17586e Switch: Avoid loading Vulkan. 2022-04-02 16:34:13 -07:00
Stuart Kenny
6882070df2 Fix crash on close content after cached GPU pointer cleanup. 2021-11-17 20:33:44 +00:00
Unknown W. Brackets
3c9ab13672 GPU: Remove NULL GPU.
We can use the software GPU without a backend now, and this is in every
way superior and will result in better tests/headless behavior.
2021-01-02 09:36:13 -08:00
barbudreadmon
b41d20dd82 glcore context switching 2020-09-27 16:19:04 +02:00
Henrik Rydgård
8db6599e77 Buildfixes 2020-08-16 12:48:09 +02:00
twinaphex
f958ed5817 Add custom GLEW - interfaces with libretro get_proc_address -
we need this for compatibility with DRM/KMS and Wayland contexts -
otherwise we're limited to GLX context
2020-07-12 23:51:57 +02:00
Unknown W. Brackets
5871ab0538 UI: Stop caching the draw context in coreParam.
This is possibly getting outdated in some paths of graphics reinit, and
then causing crashes.  Let's just always get it from the graphicsContext.
2019-09-28 21:58:15 -07:00
AreaScout
95556e8d03 Add: some helpers to compile on ODROID-XU4/XU3 2018-09-17 20:01:12 +00:00
aliaspider
4202ae58bd Libretro: style nits. 2018-03-26 17:37:34 +01:00
aliaspider
5a9ce3bc19 Libretro: set cache_context to true, fixes GL and D3D11 context reset. 2018-03-26 17:21:11 +01:00
aliaspider
808bf8e681 Libretro: add experimental D3D11 support. 2018-03-25 23:07:02 +01:00
aliaspider
c4f7790618 Libretro port. 2018-03-24 12:44:53 +01:00