Henrik Rydgård
9c98bbabf2
Enable ForceMax60FPS for games published by MumboJumbo. See issue #12857
2020-04-27 09:43:14 +02:00
Henrik Rydgård
cc57a6fddd
Turn on [ForceMax60FPS] for "Fat Princess: Fistful of Cake". Benefits loading times etc.
2020-04-12 19:42:12 +02:00
Henrik Rydgård
7d7ea275db
Force Polar's Puzzles to use accurate UMD timing. Should help #12677
2020-03-04 21:15:57 +01:00
Henrik Rydgård
b738c751e7
compat.ini: Workaround for timing problem in Hot Wheels, see #12604 .
2020-02-02 15:29:04 +01:00
Henrik Rydgård
2ec99ec47d
compat.ini: Add Japanese Game ID for DarkStalkers (Vampire Chronicles)
2020-01-01 17:41:55 +01:00
Henrik Rydgård
714205d699
Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit.
2019-11-30 22:44:59 +01:00
Henrik Rydgård
9099441973
Darkstalkers: Gross hack to avoid the game's own stretch, and present the raw buffer instead for a sharper image.
2019-10-27 20:54:36 +01:00
Henrik Rydgård
19a1fa8430
Add a compat.ini flag for software rendering, use it to force on in Darkstalkers
2019-10-27 20:54:36 +01:00
Tamás
bc492672b9
Listed additional UMD serials for GTA titles
2019-09-25 23:20:46 +02:00
Henrik Rydgård
2b835cbbc0
Merge pull request #12092 from hrydgard/patapon-2-compat
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Set DrawSyncEatCycles for Patapon 2, recommended by pamford45
2019-08-22 23:47:23 +02:00
Henrik Rydgård
93412aff3b
Vulkan: Automatically merge render passes to the same target when possible.
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Should speed things up a bit on mobile in some games that do stupid
things like GoW. Currently only enabled in GoW, but plan to enable this
globally as it should be quite cheap when nothing is detected.
2019-08-21 20:32:23 +02:00
Henrik Rydgård
ebe64c60e9
Vulkan: Improve the Metal Gear Acid 2 performance hack.
2019-08-08 11:49:35 +02:00
LunaMoo
85b9ad8fe3
Compat: Add more Tekken game IDs to leg shake fix.
2019-08-05 11:45:14 -07:00
Henrik Rydgård
f65a71d6d8
Compat: Option to use accurate dotprod for VMMUL.
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Eliminates Tekken 6 leg shaking.
2019-08-05 11:44:52 -07:00
Henrik Rydgård
4d195ce955
Workaround for DJ Max Portable's clumsy copy protection. Fixes #9477 .
2019-08-01 18:45:28 +02:00
Henrik Rydgård
375e347ef9
Set DrawSyncEatCycles for Patapon 2, recommended by pamford45
2019-06-08 17:29:07 +02:00
Henrik Rydgård
17c56f698a
Compat: The Transformers games perform much better with Force 60fps.
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They do work without it too, but it's just better this way.
User reported.
2019-05-19 14:17:45 +02:00
LunaMoo
0de06f952f
Add Test Drive Unlimited to depthRangeHack to disable range culling
2019-05-05 10:29:39 +02:00
Henrik Rydgård
17b4f28d6b
Hardcode the cheats that work around the Tony Hawk jit issues. Temporary, horrible hack working around #3854 .
2019-03-01 10:56:17 +01:00
Henrik Rydgård
84d41a776c
compat: Enable 60fps limit and warning for wrong clock freq for Tekken 6.
2019-03-01 08:12:02 +01:00
Henrik Rydgard
c28bbde053
Add more games to RequireBlockTransfer. Plus, for whatever reason we seem to have a separate compat.ini for UWP, update it.
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See #11558
2019-02-21 09:52:47 +01:00
Henrik Rydgard
13c85b127d
Add a large number of missing Game IDs to compat.ini. May help various Phantasy Star and SOCOM issues, in particular.
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Like #9118 , #8492 , #10749 . #11814 , #9802
2019-02-20 13:54:10 +01:00
Henrik Rydgard
8863ceaa6a
Another GOW game ID. See #11815
2019-02-20 13:18:38 +01:00
Henrik Rydgard
e226c0414a
compat.ini: More IDs to lists of games requiring default CPU freq and buffered rendering.
2019-02-20 10:32:12 +01:00
Henrik Rydgard
7452c69ac4
A lot more GoW game IDs.
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Should probably go through compat.ini and look up more games in our reporting...
2019-02-20 09:39:02 +01:00
Henrik Rydgård
e9633447cd
Followup to last commit: Also add IDs for GOW demos.
2019-02-19 23:48:40 +01:00
Henrik Rydgård
00247ba3e0
Fix one instance of #11815 . Hope there aren't a lot more missed GOW IDs.
2019-02-19 23:45:08 +01:00
Henrik Rydgard
9e8341cf88
Enable BlockTransferAllowCreateFB for Ys Seven as discussed in #11669
2019-02-14 09:54:40 +01:00
Henrik Rydgård
d43858dfc7
Enable the FPS limit for F1 2006, too.
2019-02-06 18:31:02 +01:00
Henrik Rydgard
47a9145355
Remove iForceMaxEmulatedFPS and replace with a compat setting for the two games that really need it.
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Takes care of one setting listed in #8171 "Options to remove"
2019-02-06 15:03:15 +01:00
Henrik Rydgard
3d114c5bca
Compat: Force realistic UMD timing for F1 2006. Fixes #9193 but not the game, since there's also #11177 .
2019-02-06 10:45:12 +01:00
sum2012
b82b42fab0
Use compat setting instead
2018-11-27 22:45:51 +08:00
Henrik Rydgård
6269d9b893
Support virtual readbacks for detected-memcpy framebuffer copies, delete MotoGP hack.
2018-11-12 08:20:28 +01:00
Henrik Rydgård
7abbc1bebd
Add compat flag to allow virtual framebuffer readbacks (auto-create fb from readback destination). Does not yet work outside VRAM but should fix Digimon Adventure.
2018-11-12 08:20:27 +01:00
Henrik Rydgård
0479255f76
Let's try it on SR2 as well.
2018-04-13 18:28:38 +02:00
Henrik Rydgård
0ac6cea34d
Add a queue processing hack for Sonic Rivals too. Now it's fast.
2018-04-13 18:05:04 +02:00
Henrik Rydgård
413a204138
Vulkan: Semi-gross hack that massively improves the perf of MGS2:Acid.
2018-04-13 17:32:56 +02:00
Henrik Rydgård
525cce095a
Implement warning when trying to play Ghost of Sparta with a modified CPU clock, as suggested by unknownbrackets in #7411
2017-12-17 13:14:06 +01:00
Henrik Rydgård
fc0f3513bd
Disable "Accurate Depth" in Burnout games, they have trouble with it on Mali (Z-fighting...)
2017-12-04 15:15:12 +01:00
Henrik Rydgård
6a3d41892a
Workarounds for issue with "accurate depth". See #9545 , #10087
2017-11-21 12:11:05 +01:00
LunaMoo
66f88633ae
Add missing ID for CTTR compat hack.
2017-11-14 11:26:16 +01:00
Henrik Rydgård
05930ea32e
MotoGP: Compat hack to disable framebuffer readbacks.
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This is the only known game to copy its framebufer to RAM before display on every frame and we already have a
hack so we can display the high resolution framebuffer, but we still did the readback for no good reason.
This eliminates the readback.
2017-11-10 16:32:56 +01:00
Henrik Rydgård
7daab82519
Remove duplicate Daxter in compat.ini
2017-03-24 13:09:18 +01:00
Henrik Rydgård
744e7d2eff
Compat.ini: Add Daxter to the list of games that require buffered rendering
2017-03-23 18:02:16 +01:00
Henrik Rydgård
ed93d6f819
Add Driver 76 and Chili Con Carnage to list of games that require buffered rendering. Thanks @KabutoKun
2017-03-21 20:00:10 +01:00
Henrik Rydgård
70e6732430
Merge pull request #9470 from zminhquanz/master
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Add warning simulate block transfer , setting info
2017-03-21 08:55:32 +01:00
zminhquanz
ea0aab9340
Add warning simulate block transfer , setting info
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Add some games compatibility required buffered rendering and warning
required simulate block transfer set to on
2017-03-21 14:23:31 +07:00
LunaMoo
71a188ebcc
Add Jeanne d'Arc to DrawSyncEatCycles hack
2017-03-18 10:19:48 +01:00
LunaMoo
f9b050bd67
Add missing US version ID for NBA 2K13 compat.ini
2017-03-16 02:32:11 +01:00
Henrik Rydgard
e37decc9a8
Warn if trying to run some games that are known to require buffered rendering with it not enabled.
2017-03-14 10:36:51 +01:00