Commit graph

64 commits

Author SHA1 Message Date
Henrik Rydgard
d9acd27126 Rename GLES files to match the convention the other backends use. 2017-01-23 17:08:58 +01:00
xebra
de253a6aef [spline/bezier]Revert #ab9c1d4 about spline/bezier. 2017-01-23 14:12:46 +01:00
Henrik Rydgard
ab9c1d4dc0 Centralize the spline/bezier/bbox execute functions into GPUCommon 2017-01-21 20:43:05 +01:00
Henrik Rydgard
dc5c0c0d2d Centralize ProcessEvent 2016-12-21 20:02:05 +01:00
Henrik Rydgard
7634ff7f09 Centralize a few more functions, fix DX9 2016-12-21 18:51:19 +01:00
Henrik Rydgard
98ebf9ed6f Centralize PerformStencil* and Invalidate* functions 2016-12-21 18:33:08 +01:00
Henrik Rydgard
866d4a645f Centralize "PerformMemory*" functions 2016-12-21 18:26:06 +01:00
Henrik Rydgard
e15cba0e1b Centralize "Resized()" 2016-12-21 18:13:58 +01:00
Henrik Rydgard
7e46a153c0 Centralize DoBlockTransfer between the GPUs.
Required adding a pointer to the framebuffer manager and texture cache in
GPUCommon, which took a little bit of refactoring.
2016-12-21 18:07:17 +01:00
Unknown W. Brackets
4d0c457ddc Cleanup display vs. output screenshot terminology. 2016-09-25 16:35:43 -07:00
Unknown W. Brackets
fa0e88f1b7 Add a flag to use the display vfb for screenshots.
This fixes proportions of reporting, savestate screenshots, and TAS
recording for PS1 ports, mainly.
2016-09-25 16:32:18 -07:00
Unknown W. Brackets
92d930887f Android: Add both a lost and restore phase.
Lost = delete, restore = create.  Let's stick to never overlapping.

May help #8912.
2016-09-10 21:58:42 -07:00
Unknown W. Brackets
6151f8ef9f Allow taking screenshots with a clamped size.
Sometimes 10x is a little on the big side.
2016-06-12 07:09:01 -07:00
Henrik Rydgard
7cb6192005 Rename the TransformPipeline files to DrawEngine, and GLES_GPU to GPU_GLES 2016-04-10 10:31:42 +02:00
Renamed from GPU/GLES/GLES_GPU.h (Browse further)