Unknown W. Brackets
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0ab6f1d080
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Mpeg: Update videos to latest FFmpeg packet pump.
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2021-02-18 00:20:27 -08:00 |
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Unknown W. Brackets
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2b2dae60d3
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Mpeg: Use direct pts value checks in newer FFmpeg.
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2021-02-18 00:20:27 -08:00 |
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Unknown W. Brackets
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2362d71d70
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Mpeg: Remove deprecated codec register calls.
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2021-02-18 00:20:27 -08:00 |
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Unknown W. Brackets
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2a9dde684d
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Dialog: Unlock volatile without Update call.
Crisis Core depends on this unlocking, likely it should really be on a
thread.
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2021-02-16 19:15:09 -08:00 |
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Henrik Rydgård
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a2669377eb
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Merge pull request #14149 from unknownbrackets/usb-wait
Usb: Implement state waits
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2021-02-16 00:02:08 +01:00 |
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Unknown W. Brackets
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e7b968be73
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Debugger: Notate Memcpys directly as well.
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2021-02-15 15:01:23 -08:00 |
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Unknown W. Brackets
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88e2b9b740
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Debugger: Notate memset tags directly.
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2021-02-15 15:01:23 -08:00 |
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Unknown W. Brackets
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ca2f7df94f
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Debugger: Track memory allocations and writes.
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2021-02-15 15:01:23 -08:00 |
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Unknown W. Brackets
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ca7d127adc
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Debugger: Notate more cases of memory clears.
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2021-02-15 15:01:23 -08:00 |
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Unknown W. Brackets
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f7740edc6d
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Debugger: Add more metadata for memory usage.
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2021-02-15 15:01:21 -08:00 |
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Henrik Rydgård
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93fd62f54b
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Merge pull request #13832 from unknownbrackets/events
SaveState: Make event restoring more obvious
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2021-02-15 23:39:42 +01:00 |
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Henrik Rydgård
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e1d73b2b91
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Merge pull request #14073 from unknownbrackets/hle-delay
Log errors when delaying or waiting an already waiting thread
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2021-02-15 23:10:08 +01:00 |
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Unknown W. Brackets
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cfbeadccc7
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Usb: Implement state waits.
See #11067 - implementing in hopes of reducing spin.
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2021-02-15 13:43:05 -08:00 |
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Unknown W. Brackets
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e85a8b0f5b
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Global: Cleanup class init order warnings.
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2021-02-15 11:59:45 -08:00 |
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Unknown W. Brackets
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f32f89dd90
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Global: Remove some unused variables.
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2021-02-15 11:59:45 -08:00 |
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Henrik Rydgård
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5ed5947804
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Merge pull request #13943 from unknownbrackets/dialog
Dialog: Simulate volatile memory lock behavior
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2021-02-15 16:47:06 +01:00 |
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Henrik Rydgård
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0a1303b069
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Merge pull request #13938 from unknownbrackets/worms-hook
HLE: Hook Worms text render copy func
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2021-02-15 16:32:00 +01:00 |
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Henrik Rydgård
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af3b0e6ebf
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Merge pull request #14070 from unknownbrackets/timing
CoreTiming: Ensure we never idle into the past
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2021-02-15 13:24:10 +01:00 |
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Henrik Rydgård
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6df37b86bc
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Merge pull request #14076 from unknownbrackets/zhp-map
GPU: Force texture invalidation for ZHP minimap
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2021-02-15 11:33:32 +01:00 |
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Unknown W. Brackets
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9d22297a90
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Windows: Use CommonWindows more consistently.
Also, make sure WinSock2.h is included beforehand where it's needed.
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2021-02-14 10:30:10 -08:00 |
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Unknown W. Brackets
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0ffac20fcd
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Common: Include unistd.h before ctime on mingw.
This is required for localtime_r and similar to be available.
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2021-02-14 10:30:10 -08:00 |
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Unknown W. Brackets
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2c165c9b6d
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Windows: Fix improper case or missing includes.
As per mingw errors/warnings.
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2021-02-14 10:30:10 -08:00 |
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Henrik Rydgård
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14e3df6675
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Merge pull request #14132 from unknownbrackets/io-validsize
Io: Truncate reads/writes to valid memory
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2021-02-13 18:30:45 +01:00 |
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Unknown W. Brackets
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788e8c3bbc
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Io: Truncate reads/writes to valid memory.
A PSP might crash in these cases, but it's better if we avoid a crash.
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2021-02-13 08:24:39 -08:00 |
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ANR2ME
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5a10835987
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Fix lobby issue on The Warriors, probably also fix similar issue on other games too.
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2021-02-11 20:51:49 +07:00 |
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ANR2ME
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0ce2c2c6e9
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Windows recvfrom doesn't support MSG_TRUNC, so we're using dummy buffer with max size as alternative for peeking actual size of the next pending message.
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2021-02-11 07:40:35 +07:00 |
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ANR2ME
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fc452c0dfd
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Fix frozen (0 FPS) issue on Kao Challengers and Asterix & Obelix XX (probably also fix other games from the same developer with similar issue) https://github.com/hrydgard/ppsspp/issues/14103
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2021-02-11 03:44:25 +07:00 |
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Henrik Rydgård
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8b101ae4a1
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Rename the new warmup variable from #14091
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2021-02-09 16:11:59 +01:00 |
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sum2012
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b127aace57
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Only allow sceMpegGetAvcAu warmup for God Eater Series
Fix #14086
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2021-02-09 22:46:09 +08:00 |
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Unknown W. Brackets
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ec3bfe08ae
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GPU: Force texture invalidation for ZHP minimap.
See #14069, our texture hash misses this change.
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2021-02-07 09:02:28 -08:00 |
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Unknown W. Brackets
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f75cb9fbae
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Thread: Log error waiting already waiting thread.
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2021-02-06 23:55:58 -08:00 |
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Unknown W. Brackets
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b9ae574679
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Thread: Log error when delaying a waiting thread.
This will handle double delaying and delaying in general.
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2021-02-06 23:55:46 -08:00 |
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ANR2ME
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8432d6c5d7
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Removing hleDelayResult from internal adhoc functions to prevent waking up thread that supposed to be blocked by the outer HLE.
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2021-02-07 12:09:29 +07:00 |
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ANR2ME
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f17d387a65
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Updated some Logs to help finding the location of the call to debug.
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2021-02-07 12:08:02 +07:00 |
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Unknown W. Brackets
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c99de6409d
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Sas: Minor clenaup.
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2021-02-06 18:37:05 -08:00 |
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ANR2ME
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04434ea68e
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Fix possible race condition issue.
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2021-02-05 21:54:00 +07:00 |
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ANR2ME
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ddc122bcbe
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Moving hleDelayResult from internal function of SetSocketAlert to prevent waking up HLE-blocked thread
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2021-02-05 21:54:00 +07:00 |
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ANR2ME
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a7eccc0c6f
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Minor renaming
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2021-02-05 21:53:59 +07:00 |
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ANR2ME
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79c30ee716
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We don't really need to allocate a buffer when using MSG_TRUNC on recvfrom
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2021-02-05 21:53:59 +07:00 |
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ANR2ME
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849fe4ade1
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Updated PdpStat to prevent rcv_sb_cc from exceeding the buffer size arg (since we use larger buffer size to prevent micro stutters or disconnection issue due to too many dropped packets with small buffer size).
TODO: May need to improve it to be able to calculate the correct size if there are multiple datagram messages
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2021-02-04 10:31:01 +07:00 |
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ANR2ME
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f2e7a2a9ba
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Fix possible lock issue during AdhocMatchingStart
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2021-02-04 10:15:29 +07:00 |
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ANR2ME
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a51036ffaf
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Updated PdpStat and PtpStat
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2021-02-02 03:39:04 +07:00 |
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Unknown W. Brackets
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30b6f1f865
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Merge pull request #14043 from unknownbrackets/vertexjit-abi
vertexjit: Correct saved registers on x64
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2021-01-31 15:38:00 -08:00 |
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Unknown W. Brackets
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cc4d0479bf
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Core: Assert debug stats remain positive.
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2021-01-31 15:06:11 -08:00 |
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Unknown W. Brackets
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5d60fa0d0d
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Common: Maintain C++11 support in sign extend.
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2021-01-31 08:44:02 -08:00 |
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Henrik Rydgård
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ce2e47f353
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Merge pull request #14033 from sum2012/warmup_patch6
Mpeg:Only allow firmware >= 6 for warmup
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2021-01-31 11:09:07 +01:00 |
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Unknown W. Brackets
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1b00da2f3a
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Common: Sign extend w/func not chained casts.
Should be clearer to read and easier to get right.
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2021-01-31 01:25:52 -08:00 |
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Unknown W. Brackets
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5041a898a2
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Ge: Improve some logging and memchecks.
Explicitly trigger memchecks on readback.
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2021-01-31 00:22:49 -08:00 |
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sum2012
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1d2150d2ae
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Mpeg:Only allow firmware >= 6 for warmup
Fix blue screen in #13146
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2021-01-31 15:32:29 +08:00 |
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ANR2ME
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d907906c74
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Fix connection issue on Dynasty Warriors (Shin Sangoku Musou) games when playing with more than 2 players.
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2021-01-30 15:20:24 +07:00 |
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