Henrik Rydgård
4e25f44eef
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
Henrik Rydgård
3e198c53b2
More include cleanup
2024-12-18 13:57:26 +01:00
Unknown W. Brackets
5b1235537f
Debugger: Make disasm more thread safe.
2023-04-29 09:56:17 -07:00
Unknown W. Brackets
6da10463f9
Debugger: Make reg names safer, stop using v000.
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Better to use S000, etc. as that's more clear throughout.
2023-04-29 09:48:33 -07:00
Unknown W. Brackets
46101581c0
Core: Cleanup disasm buffer usage.
2023-04-29 09:07:25 -07:00
Unknown W. Brackets
5233a3bc84
Debugger: Cleanup some sign extends in disassembly.
2023-04-09 10:36:20 -07:00
Unknown W. Brackets
6df939034a
Core: Cleanup some sign extensions for clarity.
2023-04-05 17:16:51 -07:00
Unknown W. Brackets
63e623ecb2
Build: Fix some format truncation warnings.
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Generally all should be safe already, but better to be sure.
2021-12-11 10:45:27 -08:00
Unknown W. Brackets
5d60fa0d0d
Common: Maintain C++11 support in sign extend.
2021-01-31 08:44:02 -08:00
Unknown W. Brackets
1b00da2f3a
Common: Sign extend w/func not chained casts.
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Should be clearer to read and easier to get right.
2021-01-31 01:25:52 -08:00
Unknown W. Brackets
7bfe100b0f
Fix some unused variable warnings.
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The CheckAlpha one looks like it will matter.
2015-11-25 16:11:53 -08:00
Henrik Rydgard
75a9420b21
Reduce the number of places we include JitCommon.h. Update native.
2014-12-12 23:49:08 +01:00
Unknown W. Brackets
78296d15c6
Don't recurse when disasming an emuhack.
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Although, should this happen? Apparently does in Peace Walker.
2014-08-17 18:43:59 -07:00
Unknown W. Brackets
ac94dbcc69
Show the replaced instruction in disassembly.
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Useful while debugging.
2014-08-03 19:23:29 -07:00
Unknown W. Brackets
abd1f4e58a
Disassemble bne/etc. using rs, rt order.
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The order makes more logical sense from game disassembly, and matches the
assembler. Fixes #6632 .
2014-08-03 19:22:18 -07:00
Unknown W. Brackets
737c96eced
More cstring includes, grr.
2014-03-15 12:03:33 -07:00
lioncash
b9886942a7
Fix some vertical alignments in misc Core source files.
2014-03-03 11:16:53 -05:00
Henrik Rydgard
1e300447e1
Fix some replace-related bugs. Add "jal" replace inlining, not activated.
2013-12-18 16:27:23 +01:00
Henrik Rydgard
2d8429ac48
Assorted cleanup in the MIPS emulation
2013-12-10 13:15:16 +01:00
Unknown W. Brackets
2e8ef3027f
Write the retaddr to rd, not always ra, in jalr.
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Thanks go entirely to @Kingcom for pointing this out.
Don't know of any games not using RA as the rd.
2013-10-17 07:39:33 -07:00
Kingcom
480c766776
Fix rotrv (dis)assembly
2013-10-13 10:36:43 +02:00
Kingcom
46c9142406
Correct move pseudo opcode
2013-09-01 10:23:12 +02:00
adrian17
06a015983a
Fixed some doubled semicolons
2013-08-25 19:43:18 +02:00
Unknown W. Brackets
109ad17ac6
Use a typesafe struct for opcodes.
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Also, correctly read delayslots using Read_Instruction on ARM.
2013-08-24 15:36:24 -07:00
Unknown W. Brackets
1ed8edb0d3
Avoid some dangerous hex constant widths.
2013-08-22 23:23:48 -07:00
Unknown W. Brackets
243c8c7a34
Clean up disasm immediates.
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They were still a bit wrong.
2013-03-11 23:45:29 -07:00
Unknown W. Brackets
f7e476e72e
Correct sign in disasm for immediates.
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Fixes #943 .
2013-03-11 08:55:33 -07:00
StorMyu
282e5be93e
Update Core/MIPS/MIPSDis.cpp
2013-02-20 22:10:54 +01:00
StorMyu
197e5fc630
Change %i/%d to %X
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Cause it's just an easier read for every instruction to do Hexadecimal operation on Hexadecimal Immediate.
2013-02-20 21:04:19 +01:00
Lioncash
eb84b00a3d
Fix a duplicate branch in MIPS/MIPSDis.cpp
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Copypaste error for beql.
Thanks go out to [Unknown] for specifying the correct value of o.
2013-01-25 17:57:12 -05:00
Sacha
3c903dda24
Improve portability to future platforms. Make use of new USING_GLES2 define throughout PPSSPP. Also use ARM definition where suitable. Remove some redundancy with includes.
2012-11-26 13:25:14 +10:00
Henrik Rydgard
a385ec6056
MIPSDis cleanup, allow mfv zero, 255 (appears to be used to flush VFPU state or something)
2012-11-23 10:35:28 +01:00
Sacha
41f5abab31
PPSSPP ported to Blackberry10
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Now builds on Playbook and Dev Alpha
Make emulator more compatible with other OS (case sensitivity, defines, includes)
Uses Android's code paths and backend
2012-11-05 23:09:49 +10:00
Henrik Rydgard
64cc573703
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
Henrik Rydgard
4f7ad15758
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00