Henrik Rydgård
4e25f44eef
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
Henrik Rydgård
34169cdb8e
More error code consolidation
2025-02-04 11:53:22 -06:00
Henrik Rydgård
28b2c7f540
HLE log rename part 1: Remove duplicate log functions. Return type should be determined by metadata.
2025-01-29 09:45:39 +01:00
Henrik Rydgård
3ce72f87d3
Another batch of log cleanup
2025-01-28 09:31:38 +01:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
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* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
3fd5190271
Add a comment, some additional cleanup
2024-01-16 09:07:09 +01:00
Henrik Rydgård
1f60247749
Fix hang when changing UMD with retroachievements enabled
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Fixes #17976
2023-09-12 14:17:50 +02:00
Henrik Rydgård
67cb466ee1
Allow using a file browser to choose UMDs during disc change.
2023-09-04 21:43:10 +02:00
Henrik Rydgård
18e6da2e3d
rc_client: Hook up UMD change (untested)
2023-07-08 21:47:19 +02:00
Henrik Rydgård
d586ec0d5e
Don't create Host objects except in headless/unittest
2023-03-25 10:47:01 +01:00
Henrik Rydgård
fc1732cc22
Move NotifySwitchUMDUpdated
2023-03-21 13:37:19 +01:00
Henrik Rydgård
dda8635c89
Move three notifications out of Host
2023-03-21 13:37:19 +01:00
Henrik Rydgård
2e16e83159
It never ends...
2021-05-13 10:39:16 +02:00
Unknown W. Brackets
74f08bee2a
Umd: Fix thread wakeup.
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Oops. Not sure how I left this flag flipped. Was not waking threads.
2021-04-15 11:16:56 -07:00
Henrik Rydgård
9783a2ec79
Merge pull request #13970 from unknownbrackets/umd-wait-stat
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Correct UMD stat waiting when changing discs
2021-04-11 08:06:03 +02:00
Unknown W. Brackets
cfb52bf69e
Umd: Disallow waiting on status that can't occur.
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Per tests, CHANGED is not waitable.
2021-01-24 13:21:25 -08:00
Unknown W. Brackets
871a0f9492
Umd: Wake waiting threads on eject/insert.
2021-01-24 12:11:42 -08:00
Unknown W. Brackets
f81250660a
Umd: Delay common wait drive stat funcs.
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These are sometimes used in loading or loops, and take time. This should
reduce spin looping.
2021-01-24 11:49:25 -08:00
Unknown W. Brackets
06f8ab5a49
SaveState: Make event restoring more obvious.
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We still must restore all events, but everything can be taken care of
during the save state load.
2020-12-28 13:29:19 -08:00
shenweip
a0fe0e38c1
SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI.
2020-10-22 17:45:29 +08:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Unknown W. Brackets
b8342fb8ec
SaveState: Rename ChunkFile files to Serialize.
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Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets
1dc5ee424b
SaveState: Split out Do types to reduce headers.
2020-08-10 08:03:44 +00:00
Unknown W. Brackets
4b4e3432cd
SaveState: Split Do() into a separate header.
2020-08-10 08:03:41 +00:00
Henrik Rydgård
c5e0b799d9
Remove category from _assert_msg_ functions. We don't filter these by category anyway.
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Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
shenweip
9be8fc6c69
Oops.
2020-01-04 11:14:32 +08:00
shenweip
9fa4ae7b15
fix
2020-01-04 09:11:15 +08:00
shenweip
458f8cfac3
minor fix
2020-01-02 16:45:01 +08:00
shenweip
d09543ebd7
Move umd replace to loaders.
2020-01-02 14:56:24 +08:00
Henrik Rydgård
d7770307f3
Change some log levels to verbose
2018-05-27 21:53:27 +02:00
Henrik Rydgard
5ce73f7264
Restore calls to UpdateUI from sceUmd, now that it's faster.
2017-04-05 11:46:41 +02:00
Henrik Rydgard
a029195f57
Forgot one line
2017-04-04 10:14:07 +02:00
Henrik Rydgard
0a0aa02aae
Win32: Enable/disable menu items when a menu is popped down. Allows us to avoid calling UpdateUI from sceUmd. Should fix #9546
2017-04-04 10:11:03 +02:00
sum2012
1f2f044164
Fix Dies irae Amantes amentes umd switch
2017-01-30 21:39:42 +08:00
Henrik Rydgard
03b607f389
Better way of updating menus on UMD switching calls
2017-01-29 11:41:31 +01:00
sum2012
860661dc14
Build fix for non-windows
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First step to fix UnitTest
2017-01-29 03:56:49 +08:00
sum2012
2c58d34f3e
Add save status
2017-01-29 03:38:28 +08:00
sum2012
c83db04a25
Change to "schedule an event"
2017-01-28 21:09:37 +08:00
sum2012
3f92bac4bb
Rename UMD_insterted to UMDInserted
2017-01-28 18:39:20 +08:00
sum2012
033e0604e9
Build fix for non-windows
2017-01-28 13:40:13 +08:00
sum2012
bd6764b65e
Fix "Akaya Akashiya Ayakashi" umd switch
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Also,make "switch umd" menu enable faster,
2017-01-28 11:51:20 +08:00
Unknown W. Brackets
fcf0518223
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
Lioncash
4ccb838306
Core: Mark some module functions as static
2014-12-08 04:40:08 -05:00
Unknown W. Brackets
ced555ee47
Oops, fix a mistake in umd replacement.
2014-11-25 12:03:16 -08:00
Unknown W. Brackets
fd2d7406d1
Make LocalFileLoader essentially private.
2014-11-23 14:02:35 -08:00
Unknown W. Brackets
967b589778
Consistently use FileLoader for standard ISOs.
2014-11-23 13:59:56 -08:00
Henrik Rydgard
bc3b4c5512
Disk swap: Remount the ISOBlockSystem too. Should fix #6662
2014-08-02 12:35:27 +02:00
Unknown W. Brackets
05ab192c9c
Reduce includes in Core/HLE/.
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Especially templates.
2014-03-15 11:22:19 -07:00
Unknown W. Brackets
446418d783
Properly reset some state between games.
2014-03-04 07:55:08 -08:00
raven02
3891d24649
Return PSP_UMD_READY when sceKernelGetCompiledSdkVersion() != 0
2014-02-02 23:53:37 +08:00