Commit graph

9 commits

Author SHA1 Message Date
Henrik Rydgård
4e25f44eef Rename some module-related functions to include HLE where appropriate 2025-03-31 11:17:50 +02:00
Henrik Rydgård
28b2c7f540 HLE log rename part 1: Remove duplicate log functions. Return type should be determined by metadata. 2025-01-29 09:45:39 +01:00
Henrik Rydgård
5316ec7ef7 Fix more misuse of the hleLog* functions 2025-01-19 13:09:30 +01:00
ANR2ME
4f873614e7 Added sceParseHttpResponseHeader implementation. 2025-01-05 20:16:57 +01:00
ANR2ME
0012818eb7 Implement sceHttp library 2025-01-05 19:14:15 +01:00
Unknown W. Brackets
fcf0518223 Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
Unknown W. Brackets
abfa203520 Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
Unknown W. Brackets
cdacdee030 Match syscall names to nids ot be safe.
Don't want any more mistakes like the sceVaudio one.
2013-05-19 22:12:39 -07:00
TMaul
9bcb67f90b Add some missing sce* Functions
Add the missing functions to sceHttp
Create sceOpenPSID and add what jpcsp is doing
Create sceParseHttp.cpp
Create sceParseUri.cpp
Create sceSsl.cpp and add what jpcsp is doing
reindent some files.

in an attempt to try and get a few games doing more.
2012-12-06 18:02:55 +00:00