Henrik Rydgård
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fae1f4acd3
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A null check and a locking simplification
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2024-01-30 19:15:19 +01:00 |
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Henrik Rydgård
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a32249a3cf
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Move DebugOverlay rendering to the overlay screen, allowing drawing it on top of the menu
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2023-08-03 16:19:18 +02:00 |
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Henrik Rydgård
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fc6879674e
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Refactor overlays into an enum
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2023-08-02 13:03:04 +02:00 |
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Henrik Rydgård
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3800e88ecb
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Fix wrong "game is running slow" warning on high-refresh-rate devices.
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2023-04-30 11:01:09 +02:00 |
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lainon
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3cdf72b68b
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Better readability and optimization insertion into container by replacing 'insert' -> 'emplace', 'push_back' -> 'emplace_back'
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2022-09-30 12:35:28 +03:00 |
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Unknown W. Brackets
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2479d52202
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Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
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2022-01-30 16:35:33 -08:00 |
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Unknown W. Brackets
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3df6cb704f
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Global: Fix some type conversion warnings.
Hidden by some warning disables.
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2022-01-30 16:09:33 -08:00 |
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Unknown W. Brackets
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48b597a1b9
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Display: Move core counters/stats to HW file.
This separates things better, so not everything is pulling in HLE.
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2022-01-30 11:53:48 -08:00 |
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Unknown W. Brackets
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ad2e380987
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Display: Move listeners to separate HW file.
Mixing this in with the HLE management funcs was messy.
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2022-01-30 09:41:08 -08:00 |
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