Henrik Rydgård
4665196535
iOS app store: Hide the "Set memoery stick" option in developer tools
...
It's really not a good idea to change it.
In case someone does have a use case for it, we keep the option anyway,
but in developer tools, with a loud warning next to it.
Should help #18929 by reducing the number of people causing themselves trouble
with the option.
2024-09-26 21:17:00 +02:00
Henrik Rydgård
fffd649255
Merge pull request #19387 from iota97/per_game_ui
...
Per game settings UI PoC
2024-09-26 20:02:02 +02:00
Giovanni Cocco
931eafd565
Keep only the LUT addition
2024-09-26 19:15:17 +02:00
Henrik Rydgård
9208d9d49a
Merge pull request #19492 from hrydgard/more-misc-fixes
...
RetroAchievements login: Implement password masking
2024-09-26 12:37:10 +02:00
Henrik Rydgård
66993c8ff2
Android buildfix, warning fix
2024-09-26 12:04:29 +02:00
Henrik Rydgård
50baf6f8e3
Fix display of game titles, oops
2024-09-26 12:02:39 +02:00
Henrik Rydgård
1b158940ac
PPSSPP UI: Implement password masking in popup text inputs
2024-09-26 11:32:51 +02:00
Henrik Rydgård
758776f216
Touch control layout: Make sure no buttons are initialized off screen.
...
Fixes #19486
2024-09-26 11:08:07 +02:00
Henrik Rydgård
f020d1d815
Windows inputbox: Add flags field, delete dupe code, add ability to mask passwords
2024-09-26 10:48:31 +02:00
Henrik Rydgård
9699be2110
RetroAchievements: Cleanup better on login failure
2024-09-26 01:09:56 +02:00
Henrik Rydgård
027385d218
Merge pull request #19491 from hrydgard/vertex-decoder-sanity-check
...
DrawEngineCommon: Enforce the limit on vertex decoding
2024-09-26 00:56:40 +02:00
Henrik Rydgård
62b674e8f1
Merge pull request #19490 from hrydgard/misc-fixes
...
Fix Z-buffer issue in Socom Fireteam Bravo character customizer, plus a couple of minor things
2024-09-26 00:43:12 +02:00
Henrik Rydgård
3a4defe210
DrawEngineCommon: Enforce the limit on vertex decoding
...
Should help #18894 which draws using a nonsense index buffer sometimes,
causing problems since we decode the whole range...
2024-09-26 00:41:01 +02:00
Henrik Rydgård
f7af5a7743
When reinterpreting color between same-sized framebuffers sharing a z-buffer, copy the Z.
...
Fixes socom character customization screen, #19245
2024-09-26 00:16:55 +02:00
Henrik Rydgård
dfca3dd87a
Work around annoying assert in debug memory allocator on 32-bit Windows
2024-09-25 23:24:25 +02:00
Henrik Rydgård
691cdf8d76
Fix yet another case of "&&", this time in game titles
2024-09-25 22:25:08 +02:00
Henrik Rydgård
d49733f600
Merge pull request #19489 from hrydgard/specular-math-fix
...
Hardware transform: Clamp the specular coefficient to 0.0 before calling pow()
2024-09-25 21:12:19 +02:00
Henrik Rydgård
702e77454a
Hardware transform: Clamp the specular coefficient to 0.0 before taking the power.
2024-09-25 21:09:13 +02:00
Henrik Rydgård
ccb968922a
Merge pull request #19487 from hrydgard/msaa-fixes
...
Vulkan loader: Make extension loading take into account that the instance and device API versions can be different
2024-09-25 19:51:38 +02:00
Henrik Rydgård
8c8b34aac4
Vulkan: Separate the instance and device API versions, for extension loading purposes
2024-09-25 18:38:31 +02:00
Henrik Rydgård
b2d9ac54dd
Make InfoField an "enum class", extract function FormatAPIVersion
2024-09-25 16:34:33 +02:00
Henrik Rydgård
de0f50158b
More refactoring
2024-09-25 16:19:29 +02:00
Henrik Rydgård
f4e3252966
Refactor LOAD_INSTANCE_FUNC_CORE
2024-09-25 16:08:37 +02:00
Henrik Rydgård
12ecf25618
Refactor the LOAD_INSTANCE_FUNC macro to load a function
2024-09-25 16:04:36 +02:00
Henrik Rydgård
4f9f0acd32
VulkanLoader: Improve logging
2024-09-25 15:59:24 +02:00
Henrik Rydgård
0b34c3ad42
Merge pull request #19485 from hrydgard/misc-fixes
...
Fix issue with background music when going back to pause screen from game info screen, a couple of other minor issues
2024-09-24 14:20:15 +02:00
Henrik Rydgård
9952c42426
Use message IDs to avoid some repetition of notifications.
...
Also fixes some awkward English.
2024-09-24 14:02:17 +02:00
Henrik Rydgård
69a024e743
Fix broken libvulkan symlink
...
See issue #19382
2024-09-24 13:54:00 +02:00
Henrik Rydgård
6d01e2587d
Fix issue with background music playing when going back to the pause screen from game info screen
2024-09-24 13:50:21 +02:00
Henrik Rydgård
c5a4023d90
Warning fixes
2024-09-24 13:28:28 +02:00
Henrik Rydgård
4ffceb7f3e
Merge pull request #19484 from hrydgard/add-obscure-control-mappings
...
Add mappable devkit-only L2/L3/R2/R3 controls
2024-09-24 12:44:16 +02:00
Henrik Rydgård
e0642a2a3a
Add new strings
2024-09-24 10:51:50 +02:00
Henrik Rydgård
2613745cdd
Add mappable devkit-only L2/L3/R2/R3 controls.
...
Can be used to bring up a debug menu in Castlevania: SOTN, see issue #17464
Could also be used in PPSSPP-specific homebrew, in theory.
Fixes #17464
2024-09-24 10:49:10 +02:00
Henrik Rydgård
1935bba789
Merge pull request #19482 from hrydgard/ppge-double-ampersand
...
Remove double ampersands from PPGe-drawn text (in-game UI)
2024-09-22 18:29:30 +02:00
Henrik Rydgård
5a6c76720d
Remove double ampersands from PPGe-drawn text (in-game UI)
2024-09-22 09:28:48 +02:00
Henrik Rydgård
f5c42d1487
Merge pull request #19478 from Nemoumbra/cyclic-buffer
...
Follow-up PR for the MIPSTracer
2024-09-21 11:16:31 +02:00
Nemoumbra
4477c9bc66
Removed mentions of MIPSLogger, improved the logs
2024-09-20 17:09:39 +03:00
Nemoumbra
d1b49cf03b
Moved the CyclicBuffer to the Collections dir
2024-09-20 16:19:24 +03:00
bbb651
ece4056512
iOS: Use a black background for tinted icons
...
I'm not sure it really matters as transparent seems
to work in Unwatched, but it matches the instructions
on the HIG page.
2024-09-19 19:09:47 +03:00
bbb651
40ccb5ccef
iOS: Dark and Tinted icons for PPSSPP Gold
2024-09-19 16:39:35 +03:00
bbb651
43275d223f
iOS: Dark and Tinted icons for PPSSPP
2024-09-19 16:28:43 +03:00
Henrik Rydgård
0f909051ee
Merge pull request #19474 from oltolm/ignore_vscode
...
ignore vscode files
2024-09-19 14:27:32 +02:00
Henrik Rydgård
ee02a192c7
Bump dx9sdk submodule
2024-09-18 21:34:05 +02:00
oltolm
01f9927e3d
ignore vscode files
2024-09-18 17:42:56 +02:00
Henrik Rydgård
68804ca539
Merge pull request #19473 from hrydgard/frame-advance
...
Try to make Frame Advance a bit more reliable
2024-09-18 15:31:30 +02:00
Henrik Rydgård
42914c3d7c
Try to make Frame Advance a bit more reliable
2024-09-18 15:17:20 +02:00
Henrik Rydgård
105c0d065d
Merge pull request #19472 from hrydgard/bindable-reset-key
...
Add Reset as a mappable control
2024-09-18 14:53:17 +02:00
Henrik Rydgård
476c69c675
Merge pull request #19471 from hrydgard/ingame-gameinfo-screen
...
Add button to show the game-info screen from the in-game pause screen
2024-09-18 14:21:20 +02:00
Henrik Rydgård
19ae5bfe55
Add translation strings (copied from [DesktopUI])
2024-09-18 14:20:26 +02:00
Henrik Rydgård
a33839d220
Add Reset as a mappable control
2024-09-18 14:18:04 +02:00