Commit graph

13 commits

Author SHA1 Message Date
Henrik Rydgård
d3e9398cb3 Split Core_EnableStepping into Core_Break and Core_Resume 2024-11-03 17:53:42 +01:00
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265a3cf7a0 Debugger: Fix a dumb typo. 2023-01-18 21:42:36 -08:00
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5b74937780 Debugger: Make sure we don't restore twice.
Aside from the lock, we also don't want to restore emuhacks/replacements
or resume from stepping early.
2023-01-04 23:48:14 -08:00
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a937e5dce3 Debugger: Fix mem lock with optimizations disabled. 2023-01-04 21:41:59 -08:00
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1233d1d376 Reporting: Disable when debugger methods used.
This won't catch all means of hacking memory, but will catch some.
Trying to reduce noise in reporting from debugging.
2022-07-30 18:21:32 -07:00
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b8ab7f39df jit: Lock around changes to the jit pointer. 2021-11-28 10:04:22 -08:00
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2bd13c5d9d Debugger: Track reason for entering stepping. 2021-10-23 16:56:15 -07:00
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9cfaac6d90 Debugger: Invalidate when using memory APIs. 2021-02-13 09:50:04 -08:00
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3325a27811 Debugger: Cleanup some syntax. 2020-12-28 11:13:54 -08:00
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b5a6693019 Debugger: Add helper to read strings.
This is common, so let's expose as an API.
2020-12-28 11:13:26 -08:00
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7e5052bc9e Debugger: Add API to read/write chunks of memory.
Using base64 at this point to keep JSON.
2020-12-28 10:30:58 -08:00
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f19d957c42 Debugger: Cleanup memory.read/write validation.
Required parameters fail automatically, better to keep the error
consistent.  This was sending two errors.

Additionally, don't allow it when no game is started yet.
2020-12-28 09:31:30 -08:00
parport0
fd62d30773 Debugger: Add memory.read_*, memory write_* 2020-07-26 01:18:16 +03:00