1
0
Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2025-04-02 11:01:50 -04:00
Commit graph

115 commits

Author SHA1 Message Date
Henrik Rydgård
3e198c53b2 More include cleanup 2024-12-18 13:57:26 +01:00
Henrik Rydgård
41eeb491e7 Replace a few more sprintf with snprintf 2024-10-15 15:45:19 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ()
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Herman Semenov
309f0d97f2 [Common Data Net/Core Debugger HLE/GPU Debugger] Fixed reduction data type size to strict 32-bit integer 2023-12-14 19:26:10 +03:00
Unknown W. Brackets
9844422fc8 Debugger: Ignore func imports in ppmap files. 2023-09-30 15:25:48 -07:00
Henrik Rydgård
5a5779dcd6 Remove symbol-map related functions from Host 2023-03-24 18:08:31 +01:00
Unknown W. Brackets
21332c677b Build: Allow compiling without armips. 2022-12-17 10:08:46 -08:00
Unknown W. Brackets
9cfcbc46e6 Global: Cleanup initialization/pointer checks.
Cleaning up a lot of cases of uninitialized data, unchecked return values
for failures, and similar.
2022-12-10 21:13:36 -08:00
Herman Semenov
29b87e0c0b
Merge branch 'master' into master 2022-10-03 07:49:13 +00:00
Unknown W. Brackets
ac335ad61a armips: Update to UTF-8/c++17 armips. 2022-09-30 19:48:14 -07:00
lainon
3cdf72b68b Better readability and optimization insertion into container by replacing 'insert' -> 'emplace', 'push_back' -> 'emplace_back' 2022-09-30 12:35:28 +03:00
Unknown W. Brackets
e2425a1e00 Debugger: Speed up GetFunctionSize().
Tested games with lots of functions, it's just never worth generating the
full active symbols.  Direct lookup saves 0.005s startup on desktop in a
typical game.
2021-12-04 14:49:50 -08:00
Henrik Rydgård
bea9f67c02 Fix assorted path issues 2021-07-19 17:34:51 +02:00
Kingcom
bb6f6051fc Transform labels to lower case for armips 2021-06-04 17:51:28 +02:00
Henrik Rydgård
4d344f556a Additional feedback. 2021-05-13 10:39:17 +02:00
Henrik Rydgård
025bcb1673 Introduce Path, start using it all over the place.
Still lots left to convert!

Convert GetSysDirectory to return Path.

More buildfixing

Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Unknown W. Brackets
13ec384dbe Build: Explicitly include ppsspp_config.h.
This adds it to all files that use it.  Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
Unknown W. Brackets
f32f89dd90 Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ()
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
989e353482 Common.h shouldn't include Log.h.
Buildfixes

More buildfixes. Move JSON code to common.
2020-10-04 11:42:14 +02:00
Henrik Rydgård
ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Unknown W. Brackets
8ae157e27f Debugger: Update to latest armips. 2018-06-30 14:18:26 -07:00
Unknown W. Brackets
89f89ec749 Debugger: Defer active symbol updates.
This makes it faster when loading many modules/functions/etc., for example
when using the freeze debug feature.
2017-12-26 18:11:22 -08:00
Henrik Rydgård
21fe73c8e7 Switch strncpy to truncate_cpy in a bunch of places. 2017-05-26 19:04:08 +02:00
Henrik Rydgard
26a2d42731 Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Henrik Rydgard
03dab0fdbd More UWP prep 2017-02-25 09:57:22 +01:00
latot
7047ad2271 fix sscanf types 2016-12-02 22:46:52 -03:00
Henrik Rydgard
3ba911bf07 Replace some calls to fopen with File::OpenCFile (utf8). 2016-01-17 15:59:20 +01:00
Unknown W. Brackets
86127b3d0d Update armips to latest version.
The new version has some speed and other improvements.
2015-12-26 20:30:35 -08:00
Henrik Rydgard
b998131581 Move the symbol map to the heap, deallocate it when no game is running. 2015-10-31 23:01:19 +01:00
Unknown W. Brackets
936ccbf18a Fix symbolmap loading issue on MSVC 2015. 2015-09-07 09:24:15 -07:00
Unknown W. Brackets
a191b9ac7f Fix a potentially not null terminated string. 2015-01-17 18:42:59 -08:00
Unknown W. Brackets
ff59cd6e11 Fix a potential debug buffer overrun. 2015-01-17 18:21:03 -08:00
Unknown W. Brackets
58ff826b73 Cleanup to link assembler on arm unittest builds. 2014-12-07 15:41:11 -08:00
Kingcom
f6cedcbff5 Replace assembler with a submodule 2014-11-23 21:09:40 +01:00
Henrik Rydgard
1d7642fa48 Remove most mentions of the "_XBOX" define 2014-08-24 14:21:35 +02:00
Kingcom
dc80123b93 Add options to import/export .sym files from the menu 2014-06-30 00:02:22 +02:00
Unknown W. Brackets
c3a6092e26 Upgrade symbolmaps with module address info.
This fixes some issues with jit replacement only if you had a map laying
around.
2014-05-04 01:24:18 -07:00
chinhodado
481250931c Avoid using an invalidated iterator 2014-03-07 16:43:02 -05:00
Henrik Rydgård
374e12afc3 Merge pull request from unknownbrackets/xbox
Merge more parts of 
2014-03-03 13:37:21 +07:00
Ced2911
d82911de58 [Xbox] fixes 2014-03-02 11:27:20 -08:00
Ced2911
cc9f238d36 [xbox] 360 support for Core 2014-03-02 11:22:02 -08:00
Unknown W. Brackets
e3506ead69 Clear the symbol map between each test.
This way we could, for example, test function replacement properly.

Actually slows down tests because it spends more time correctly
determining the function boundaries.
2014-03-02 10:20:40 -08:00
Unknown W. Brackets
d22793e257 Avoid a dangerous cast in LoadSymbolMap().
Not sure if we can have any safety with an int cast like that...
2014-02-15 16:23:18 -08:00
Unknown W. Brackets
8948990871 Optimize searching for existing symbols.
Checking every time is slow, we should just skip by the address.  Some is
just the locking overhead.
2014-02-14 22:26:35 -08:00
Unknown W. Brackets
04776c8125 Small optimization: avoid fallback if possible.
Speeds up symbol map loading a little bit (when inserting new items.)
2014-02-14 22:07:39 -08:00
Unknown W. Brackets
26b4335637 Optimize symbol map in debug mode a bit more.
Avoid UpdateActiveSymbols().
2014-02-14 21:49:20 -08:00
Unknown W. Brackets
d279dcd454 Fix renaming a function from disassembly. 2014-02-11 07:45:13 -08:00
Henrik Rydgård
0f4ccf52f4 Update README. Avoid recursing the symbolmap lock when we don't need to. 2014-02-11 14:21:40 +01:00
Henrik Rydgård
b1d6eefb8a Call UpdateActiveSymbols only once from MIPSAnalyst instead of for every recognized function.
Reduces startup slowdown when using a function signature file drastically.
2014-02-11 11:21:56 +01:00