Commit graph

203 commits

Author SHA1 Message Date
Henrik Rydgård
ce378b231f Delete CPU.cpp/h , cleanup 2013-12-30 00:11:29 +01:00
Henrik Rydgård
79ff2f0ba8 Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
Unknown W. Brackets
dc87cd2045 Stop reporting system param reads.
So games use it.  We'll have to decide what to do with that information,
but the reporting isn't that useful now.
2013-12-08 01:10:24 -08:00
Unknown W. Brackets
21c617a7be Correct some syscall names. 2013-12-02 23:40:16 -08:00
Henrik Rydgård
e687b283f1 Logspam reduction 2013-11-06 10:34:56 +01:00
Unknown W. Brackets
81823d0d74 Fix a small type comparison warning. 2013-10-26 18:52:56 -07:00
sum2012
94694ded55 Add error log of SCE_KERNEL_ERROR_LIBRARY_NOTFOUND in sceUtilityLoadModule 2013-10-22 21:08:36 +08:00
sum2012
ab9f39851a correct last time commit
seem this should right
2013-10-22 20:29:25 +08:00
sum2012
940d819d00 Increase sceUtilityUnloadModule log level 2013-10-22 20:15:32 +08:00
Henrik Rydgard
1ec0a977e4 Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
shenweip
326d751945 Partly implemented for NetconfDialog. 2013-10-13 10:43:49 +08:00
Unknown W. Brackets
f1bfbe6216 Oops, fix a logging typo. 2013-10-06 12:16:42 -07:00
sum2012
1a7da15491 Use better method to trace PSP_MODULE_NET_HTTP 2013-10-06 01:19:52 +08:00
sum2012
2815cb281a Fix Kamen Rider Climax Heroes OOO - ULJS00331 loading
thanks @unknownbrackets
2013-10-05 20:15:44 +08:00
sum2012
7213d27ea3 Increase log level in sceUtilityLoadModule
Some modules need return error as dissus  in
https://github.com/hrydgard/ppsspp/issues/860#issuecomment-25675539
2013-10-05 07:37:51 +08:00
shenweip
7bb798edb6 Implemented sceUtilityGamedataInstallUpdate. 2013-09-27 22:52:25 +08:00
The Dax
a15ba1322d Move GetLangValuesMapping out of MiscScreens.cpp so it can be used globally. 2013-09-25 21:06:58 -04:00
shenweip
4986bf735b Inactivating GamedataInstallDialog in sceUtilityGamedataInstallUpdate
dialog in sceUtilityGamedataInstallUpdate

Forget this before.
2013-09-18 21:34:28 +08:00
The Dax
426e6630d9 Rewrite most of the translation stuff to be cleaner.
Also fix a bug where in-game only menu items become enabled after selecting a language when we're in various NewUI menus.
Rename Config::ilanguage to Config::iLanguage for consistency with other Config variables.
2013-09-16 18:45:09 -04:00
Henrik Rydgård
52e4a7cf5d Merge branch 'patch-1' of https://github.com/shenweip/ppsspp into shenweip-patch-1 2013-09-15 09:46:52 +02:00
Unknown W. Brackets
50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
shenweip
d1cdf7538d fix wrong log message 2013-09-14 00:42:41 +08:00
shenweip
145a9b4e1d What a stupid 2013-09-13 23:57:31 +08:00
shenweip
e286163690 Implemented some HLE functions for GamedataInstallDialog 2013-09-13 23:07:43 +08:00
Henrik Rydgard
324cde5a79 Let's actually use the log category mechanism. A first step. 2013-09-07 21:19:21 +02:00
Unknown W. Brackets
08225cad23 Return wrong dialog type in screenshot/gamesharing.
Should at least reduce reports of these failing, and give us better info.
May also work more correctly.
2013-08-31 14:42:55 -07:00
Unknown W. Brackets
74a7376604 Add some reporting and fix some duplicates. 2013-08-31 13:55:51 -07:00
Henrik Rydgard
67edc28aa5 Add reporting for some configurable systemparams that don't seem very interesting to keep 2013-08-30 23:06:21 +02:00
Unknown W. Brackets
2ef650aa2d Add a bunch of HLE functions for better reporting. 2013-08-22 23:04:55 -07:00
Unknown W. Brackets
d8eede0b9a Add some unknown syscalls from reporting.
These are being linked in by games, so defining them will log them when
they are hit.
2013-06-30 12:05:14 -07:00
Henrik Rydgård
266ce888f2 Fix to buttonpreference 2013-06-21 10:02:57 +02:00
raven02
de4d970ab6 Toggle to adjust VPS/FPS/Both , new timeFormat/dateFormat/buttonPerference 2013-06-19 15:09:01 +08:00
The Dax
48498656ea Fix possible savestate/shutdown issue. 2013-06-17 19:55:43 -04:00
The Dax
242007057f Further refinement/cleanup. 2013-06-12 05:22:26 -04:00
The Dax
03526eb874 Refine the sceUtilityScreenshot* stubs with a proper placeholder dialog. Same results, but cleaner code. 2013-06-12 05:20:08 -04:00
The Dax
fcc071d960 Fix more logging. 2013-06-12 04:50:40 -04:00
The Dax
d246690252 Fix logging; forgot to remove those. :P 2013-06-12 04:48:21 -04:00
The Dax
4017550e41 Implement some missing syscalls and "fix" one, which fixes a Project Diva 2nd hang, and possibly other games that rely on sceUtilityScreenshotGetStatus to return success, since they tend to wait forever for the dialog to finish. I'd like to implement the dialog and functionality someday, but for now, this works fine.
Also implement stub for sceRtcSetAlarmTick, though Diva 2nd doesn't care if it's implemented or not.
2013-06-12 04:46:06 -04:00
Unknown W. Brackets
7d17ed8a8e Correctly shutdown dialogs on game reset. 2013-05-31 01:41:04 -07:00
Unknown W. Brackets
8580780194 Add more unknown syscalls from reporting. 2013-05-22 01:19:25 -07:00
Unknown W. Brackets
f93c92d409 Add some syscall names that match by sha. 2013-05-19 22:12:39 -07:00
Unknown W. Brackets
86ce95a658 Add some syscall entries from reporting. 2013-05-19 22:12:38 -07:00
Unknown W. Brackets
ded3fb5e12 Add reporting to a bunch of unimpl functions.
Also some comment/logging fixes along the way.
2013-05-19 22:12:37 -07:00
nachume
eac08a496c FIX unintelligible sequence of decimal characters on savedialog.
ppge_atlas JPN font define ShiftJIS -> UTF8 is all ok.
    but, cannot use all of chinese character. bacause blockAlloc failed. 
    So no change drawing Kanji.
    you can try to change native/tools/atlastool.cpp USE_LEVEL for all of chinese character.

FIX savedialog XXXGetStatus() loop. for daungeon traveler 2.
    Can now be saved it.
FIX sceAtrac getCodec  InvalidMemory
2013-05-02 00:14:41 +09:00
nachume
55b94900a0 UNIMPL functions replace DEBUG_LOG -> ERROR_LOG 2013-04-29 14:16:55 +09:00
nachume
c2c6adb7c9 Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
Unknown W. Brackets
cf77660e3c Return an error when loading a module twice.
The PSP does this, and FF4 checked for this error specifically.
2013-04-21 23:37:53 -07:00
Unknown W. Brackets
b264915d28 Correct sceUtilityGetSystemParamString() per tests. 2013-04-20 09:37:47 -07:00
Unknown W. Brackets
1fe7242e47 Store parental level as an integer. 2013-04-20 09:37:47 -07:00
Henrik Rydgård
84f1bc366d Zero-terminate nickname 2013-04-20 15:39:29 +02:00