Bashar Astifan
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9b0577351f
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Review's changes, more fixes and better structure
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2023-05-02 00:09:22 +04:00 |
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Bashar Astifan
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05776ee6af
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Major update
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2023-04-30 08:54:54 +04:00 |
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Bashar Astifan
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d0b6935592
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UWP Improved Support
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2023-04-28 23:22:17 +04:00 |
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Henrik Rydgård
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ef5abac1d3
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Fix an oversight when saving replacement textures on scoped storage
We ended up not properly mangling the filename when changing extensions
if the file URI is an Android content URI.
Fixes #17320
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2023-04-22 00:05:07 +02:00 |
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Henrik Rydgård
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f5afc91f23
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Change Enable/Disable All to just a Disable All button.
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2023-03-23 10:32:11 +01:00 |
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Henrik Rydgård
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dfa06c4e77
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SDL buildfix, fix file/folder browsers on Darwin
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2023-03-22 19:25:35 +01:00 |
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Henrik Rydgård
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8484dd4917
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Nicer logging if no texture.zip file is there
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2023-03-16 22:59:26 +01:00 |
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Henrik Rydgård
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306fdde9d0
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Correct error handling for missing ini (only accept it in directories, not zip)
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2023-03-08 09:29:19 +01:00 |
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Henrik Rydgård
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74cad6b521
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Quick buildfix
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2023-03-08 09:17:26 +01:00 |
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Henrik Rydgård
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e277db63c0
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Optimize away those extra GetFileInfo, since both backends can get the size during Open efficiently.
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2023-03-08 09:11:25 +01:00 |
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Henrik Rydgård
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16b0e1103a
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Check file existence early. Although, not sure if this is the right
thing on Android...
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2023-03-08 09:04:08 +01:00 |
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Unknown W. Brackets
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bfb7a5b093
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Common: Cleanup an unused constant.
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2023-03-07 22:00:30 -08:00 |
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Unknown W. Brackets
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2fce2df7f6
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Common: Ensure VFS references not directly deleted.
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2023-03-07 21:51:47 -08:00 |
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Unknown W. Brackets
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84b7df62ab
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Common: Cleanup zip file stat flag checks.
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2023-03-07 21:36:33 -08:00 |
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Henrik Rydgård
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a43b62537a
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Buildfixes
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2023-03-07 20:22:28 +01:00 |
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Henrik Rydgård
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97cf5f8d81
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More renaming, initial implementation of manual file access for both VFS backends
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2023-03-07 19:37:19 +01:00 |
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Henrik Rydgård
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23b310f59a
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VFS: Add boilerplate
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2023-03-07 10:19:51 +01:00 |
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Henrik Rydgård
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3d5526a175
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Allow specifying the VFS when loading INI files.
Will be useful in the tex replacer.
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2023-03-07 10:04:10 +01:00 |
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Henrik Rydgård
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ac94d3febf
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VFS: Add support for opening zip files through a Content URI
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2023-03-06 16:44:48 +01:00 |
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Henrik Rydgård
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53172eff63
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Renaming and file splitting
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2023-03-06 16:42:50 +01:00 |
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Henrik Rydgård
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54af240013
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Use a vector internally in VFS.
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2023-03-06 16:42:50 +01:00 |
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Henrik Rydgård
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7649794164
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Remove some ifdefs
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2023-03-06 16:42:50 +01:00 |
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Henrik Rydgård
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3b39e9e068
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Turn the VFS into a class, to be able to reuse it for other purposes.
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2023-03-06 16:42:47 +01:00 |
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Henrik Rydgård
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b56eef487c
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Strict mode checking - no way to forget detaching now.
And if we forget to attach, boom. Hopefully I caught all of them.
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2023-01-05 08:38:52 +01:00 |
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Henrik Rydgård
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916404f0e4
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Try to get a bit better at detaching threads that have used JNI from the VM.
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2023-01-05 08:38:49 +01:00 |
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Henrik Rydgård
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0e3cf9862e
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ComputePathTo: Handle case where from == to.
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2023-01-02 22:10:00 +01:00 |
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Unknown W. Brackets
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48504ffcc9
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VFS: Use a lock for zip asset reading.
We can't read multiple at once.
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2022-12-30 20:34:52 -08:00 |
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Unknown W. Brackets
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682f5fae97
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UI: Fix reverse-dependency in PathBrowser.
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2022-12-27 15:08:57 -08:00 |
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Unknown W. Brackets
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9cfcbc46e6
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Global: Cleanup initialization/pointer checks.
Cleaning up a lot of cases of uninitialized data, unchecked return values
for failures, and similar.
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2022-12-10 21:13:36 -08:00 |
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Unknown W. Brackets
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f44852bb18
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Global: Cleanup virtual/override specifiers.
Also missing virtual destructors, hidden non-overrides, etc.
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2022-12-10 21:13:36 -08:00 |
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Henrik Rydgård
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f3ba8fb334
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Address feedback, also sort texture shaders
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2022-12-03 19:30:50 +01:00 |
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Henrik Rydgård
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0251f33ec3
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Don't use PPSSPP-specific stuff in Common/VR for now.
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2022-10-17 23:13:43 +02:00 |
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Unknown W. Brackets
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8c1acc30e4
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Savedata: Combine file info and dir listing calls.
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2022-10-09 14:42:31 -07:00 |
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Unknown W. Brackets
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7b8350f8a8
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Android: Differentiate empty dir from failure.
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2022-10-09 14:42:31 -07:00 |
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lainon
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3cdf72b68b
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Better readability and optimization insertion into container by replacing 'insert' -> 'emplace', 'push_back' -> 'emplace_back'
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2022-09-30 12:35:28 +03:00 |
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lainon
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b304551747
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Code readability, vec reserve() and remove excess c_str()
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2022-09-30 12:31:32 +03:00 |
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lainon
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fec708489a
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Correct cleaning string and remove unused vars
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2022-09-30 12:26:30 +03:00 |
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Henrik Rydgård
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f2e0f7611c
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Display paths with backslashes on Windows. Show texture path when saving.
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2022-09-01 15:04:59 +02:00 |
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Unknown W. Brackets
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656576c283
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Io: Correct access field on dir listings.
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2022-07-13 23:40:38 -07:00 |
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tunip3
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42ae18eea5
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Replace Win32 file IO with UWP safe variants and add support for getting drives to UWP build (#15652)
* replace, all win32 file io with their matching uwp safe variants
* add support for drive listing
* Delete NATIVEAPP.ipch
* Update .gitignore
* fix indentation
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2022-07-06 23:59:47 +02:00 |
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Unknown W. Brackets
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5cab38a645
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Build: Use cinttypes not inttypes.h.
Apparently this helps webOS, see #15604.
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2022-06-17 22:58:30 -07:00 |
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Unknown W. Brackets
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73ece5b5ca
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Windows: Correct root vol handling for UNC paths.
Otherwise CreateFullPath() fails.
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2022-03-01 21:07:17 -08:00 |
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Unknown W. Brackets
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2479d52202
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Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
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2022-01-30 16:35:33 -08:00 |
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Unknown W. Brackets
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3df6cb704f
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Global: Fix some type conversion warnings.
Hidden by some warning disables.
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2022-01-30 16:09:33 -08:00 |
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Unknown W. Brackets
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3e73ce87ee
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Path: Check for PSP case insensitively.
This allows a game to look up ms0:/psp/ eve with the PSP special case path
handling.
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2021-12-16 15:06:15 -08:00 |
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Unknown W. Brackets
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d5dac66c7a
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Path: Avoid adding a double slash from root.
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2021-10-20 13:01:16 -07:00 |
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Henrik Rydgård
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52527798c0
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Some file move process tweaks
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2021-09-19 20:23:46 +02:00 |
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Unknown W. Brackets
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6b30eade31
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Common: Use 0 as unknown size in GetFileSize().
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2021-09-17 17:28:28 -07:00 |
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Henrik Rydgård
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de3d711616
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Move FixPathCase to Common/File/Path
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2021-09-11 21:17:23 +02:00 |
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Henrik Rydgård
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07413aa4e3
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Feedback
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2021-09-11 18:53:46 +02:00 |
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