Commit graph

10 commits

Author SHA1 Message Date
Henrik Rydgård
34d35dcf8b More buildfix 2024-01-12 14:09:21 +01:00
Henrik Rydgård
0fc3e2b777 Add string_view support to more UTF functions 2024-01-12 14:03:02 +01:00
Henrik Rydgård
9c9fe8bf8f Add string_view functionality to the core utf-8 parsing code 2024-01-12 14:03:02 +01:00
Henrik Rydgård
5533d5ec57 More lenient emoji check, remove unused variable 2023-08-06 17:17:24 +02:00
Henrik Rydgård
63cfe28f61 Implement color emoji support on Android 2023-08-06 15:14:29 +02:00
Henrik Rydgård
a477ca3f05 Add a couple of emoji to UI in debug mode 2023-08-06 15:10:49 +02:00
Unknown W. Brackets
5ef8762c32 PPGe: Interpret invalid UTF-8 sequences better.
This matches PSP firmware behavior per tests.
2021-03-28 14:26:14 -07:00
Henrik Rydgård
5802529daa UTF-8 PPGe: Remove overlong encodings. Work around a weird issue in Ratchet & Clank. See issue #14297 2021-03-20 13:38:13 +01:00
Henrik Rydgård
0292d1719d GEDebugger: Use utf-8 internally. 2020-11-02 10:02:52 +01:00
Henrik Rydgård
ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Renamed from ext/native/util/text/utf8.h (Browse further)