Add a warn logging.

This commit is contained in:
shenweip 2013-12-03 22:09:01 +08:00
parent 1d5962f925
commit ff5a5486aa

View file

@ -181,6 +181,7 @@ u32 sceNetAdhocctlInit(int stackSize, int prio, u32 productAddr) {
friendFinderRunning = true;
friendFinderThread = std::thread(friendFinder);
} else {
WARN_LOG(SCENET, "sceNetAdhocctlInit: Faking success");
return 0; // Generic error, but just return success to make games conform.
}
return 0;