Merge branch 'sas-clean-fix' of https://github.com/jacky400/ppsspp into jacky400-sas-clean-fix

Conflicts:
	Core/HLE/sceSas.cpp
This commit is contained in:
Henrik Rydgård 2012-12-09 15:27:21 +07:00
commit fefc229f15
3 changed files with 144 additions and 43 deletions

View file

@ -103,6 +103,8 @@ template<u32 func(int)> void WrapU_I() {
RETURN(retval);
}
template<int func(int)> void WrapI_I() {
int retval = func(PARAM(0));
RETURN(retval);

View file

@ -41,6 +41,18 @@ static const int PSP_SAS_ADSR_DECAY=2;
static const int PSP_SAS_ADSR_SUSTAIN=4;
static const int PSP_SAS_ADSR_RELEASE=8;
struct WaveformEffect
{
int type;
int delay;
int feedback ;
int leftVol;
int rightVol;
int isDryOn;
int isWetOn;
};
static const double f[5][2] =
{ { 0.0, 0.0 },
{ 60.0 / 64.0, 0.0 },
@ -133,6 +145,7 @@ bool VagDecoder::Decode()
struct Voice
{
u32 vagAddr;
u32 pcmAddr;
int samplePos;
int size;
int loop;
@ -151,8 +164,8 @@ struct Voice
int sustainLevel;
int releaseType;
int pitch;
bool endFlag;
bool PauseFlag;
int setPaused;
int height;
bool playing;
VagDecoder vag;
@ -163,9 +176,12 @@ class SasInstance
public:
enum { NUM_VOICES = 32 };
Voice voices[NUM_VOICES];
WaveformEffect waveformEffect;
int grainSize;
int maxVoices;
int sampleRate;
int outputMode;
int length;
void mix(u32 outAddr);
};
@ -186,7 +202,7 @@ void SasInstance::mix(u32 outAddr)
if (voice.playing && voice.vagAddr != 0)
{
for (int i = 0; i < grainSize; i++)
for (int i = 0; i < sas.grainSize; i++)
{
int sample = voice.vag.GetSample();
voice.samplePos++;
@ -195,7 +211,8 @@ void SasInstance::mix(u32 outAddr)
voice.playing = false;
break;
}
int l = sample; int r = sample; //* (voice.volumeLeft >> 16), r = sample * (voice.volumeRight >> 16);
int l = sample;
int r = sample; //* (voice.volumeLeft >> 16), r = sample * (voice.volumeRight >> 16);
// TODO: should mix into a temporary 32-bit buffer and then clip down
out[i * 2] += l;
@ -205,20 +222,21 @@ void SasInstance::mix(u32 outAddr)
}
}
u32 sceSasInit(u32 core, u32 grainSize, u32 maxVoices, u32 unknown, u32 sampleRate)
u32 sceSasInit(u32 core, u32 grainSize, u32 maxVoices, u32 outputMode, u32 sampleRate)
{
DEBUG_LOG(HLE,"0=sceSasInit()");
memset(&sas, 0, sizeof(sas));
sas.grainSize = grainSize;
sas.maxVoices = maxVoices;
sas.sampleRate = sampleRate;
sas.outputMode = outputMode;
for (int i = 0; i < 32; i++) {
sas.voices[i].playing = false;
}
return 0;
}
u32 sceSasGetEndFlag()
u32 sceSasGetEndFlag(u32 core)
{
u32 endFlag = 0;
for (int i = 0; i < sas.maxVoices; i++) {
@ -260,9 +278,20 @@ void sceSasSetVoice(u32 core, int voiceNum, u32 vagAddr, int size, int loop)
RETURN(0);
}
u32 sceSasSetPause(u32 core, int voicebit, int pause)
{
DEBUG_LOG(HLE,"0=sceSasSetPause(core=%08x, voicebit=%i, pause=%i)", core, voicebit, pause);
for (int i = 0; voicebit != 0; i++, voicebit >>= 1) {
if ((voicebit & 1) != 0) {
sas.voices[i].setPaused=pause;
}
}
return 0;
}
void sceSasSetVolume(u32 core, int voiceNum, int l, int r, int el, int er)
{
DEBUG_LOG(HLE,"UNIMPL 0=sceSasSetVolume(core=%08x, voicenum=%i, l=%i, r=%i, el=%i, er=%i", core, voiceNum, l, r, el, er);
DEBUG_LOG(HLE,"0=sceSasSetVolume(core=%08x, voiceNum=%i, l=%i, r=%i, el=%i, er=%i", core, voiceNum, l, r, el, er);
Voice &v = sas.voices[voiceNum];
v.volumeLeft = l;
v.volumeRight = r;
@ -273,13 +302,13 @@ void sceSasSetPitch(u32 core, int voiceNum, int pitch)
{
Voice &v = sas.voices[voiceNum];
v.pitch = pitch;
DEBUG_LOG(HLE,"UNIMPL 0=sceSasSetPitch(core=%08x, voicenum=%i, pitch=%i)", core, voiceNum, pitch);
DEBUG_LOG(HLE,"0=sceSasSetPitch(core=%08x, voiceNum=%i, pitch=%i)", core, voiceNum, pitch);
RETURN(0);
}
void sceSasSetKeyOn(u32 core, int voiceNum)
{
DEBUG_LOG(HLE,"0=sceSasSetKeyOff(core=%08x, voicenum=%i)", core, voiceNum);
DEBUG_LOG(HLE,"0=sceSasSetKeyOn(core=%08x, voiceNum=%i)", core, voiceNum);
Voice &v = sas.voices[voiceNum];
v.vag.Start(Memory::GetPointer(v.vagAddr));
v.playing = true;
@ -290,7 +319,7 @@ void sceSasSetKeyOn(u32 core, int voiceNum)
// sceSasSetKeyOff can be used to start sounds, that just sound during the Release phase!
void sceSasSetKeyOff(u32 core, int voiceNum)
{
DEBUG_LOG(HLE,"0=sceSasSetKeyOff(core=%08x, voicenum=%i)", core, voiceNum);
DEBUG_LOG(HLE,"0=sceSasSetKeyOff(core=%08x, voiceNum=%i)", core, voiceNum);
Voice &v = sas.voices[voiceNum];
v.playing = false; // not right! Should directly enter Release envelope stage instead!
RETURN(0);
@ -298,18 +327,18 @@ void sceSasSetKeyOff(u32 core, int voiceNum)
u32 sceSasSetNoise(u32 core, int voiceNum, int freq)
{
DEBUG_LOG(HLE,"0=sceSasSetVoice(core=%08x, voiceNum=%i, freq=%i)", core, voiceNum, freq);
DEBUG_LOG(HLE,"0=sceSasSetNoise(core=%08x, voiceNum=%i, freq=%i)", core, voiceNum, freq);
Voice &v = sas.voices[voiceNum];
v.freq = freq;
return(0);
return 0;
}
u32 sceSasSetSL(u32 core, int voiceNum, int level)
{
DEBUG_LOG(HLE,"0=sceSasSetSL(core=%08x, voicenum=%i, level=%i)", core, voiceNum, level);
DEBUG_LOG(HLE,"0=sceSasSetSL(core=%08x, voiceNum=%i, level=%i)", core, voiceNum, level);
Voice &v = sas.voices[voiceNum];
v.sustainLevel = level;
return(0);
return 0;
}
u32 sceSasSetADSR(u32 core, int voiceNum,int flag ,int a, int d, int s, int r)
@ -331,7 +360,7 @@ u32 sceSasSetADSRMode(u32 core, int voiceNum,int flag ,int a, int d, int s, int
if ((flag & 0x2) != 0) v.decayType = d;
if ((flag & 0x4) != 0) v.sustainType = s;
if ((flag & 0x8) != 0) v.releaseType = r;
return 0;
return 0 ;
}
// http://code.google.com/p/jpcsp/source/browse/trunk/src/jpcsp/HLE/modules150/sceSasCore.java
@ -370,9 +399,9 @@ int sustainType(int bitfield2) {
case 2: return PSP_SAS_ADSR_CURVE_MODE_LINEAR_DECREASE;
case 4: return PSP_SAS_ADSR_CURVE_MODE_LINEAR_BENT;
case 6: return PSP_SAS_ADSR_CURVE_MODE_EXPONENT_DECREASE;
}
DEBUG_LOG(HLE,"sasSetSimpleADSR,ERROR_SAS_INVALID_ADSR_CURVE_MODE");
}
ERROR_LOG(HLE,"sasSetSimpleADSR,ERROR_SAS_INVALID_ADSR_CURVE_MODE");
return 0;
}
int releaseType(int bitfield2) {
@ -385,7 +414,7 @@ int releaseRate(int bitfield2) {
return 0;
}
if (releaseType(bitfield2) == PSP_SAS_ADSR_CURVE_MODE_LINEAR_DECREASE) {
return (0x40000000 >> (n + 2));
return (0x40000000 >> (n + 2));
}
return (0x8000000 >> n);
}
@ -426,17 +455,22 @@ u32 sceSasGetEnvelopeHeight(u32 core, u32 voiceNum)
void sceSasRevType(u32 core, int type)
{
DEBUG_LOG(HLE,"UNIMPL 0=sceSasRevType(core=%08x, type=%i)", core, type);
DEBUG_LOG(HLE,"0=sceSasRevType(core=%08x, type=%i)", core, type);
sas.waveformEffect.type=type;
RETURN(0);
}
void sceSasRevParam(u32 core, int param1, int param2)
void sceSasRevParam(u32 core, int delay, int feedback)
{
DEBUG_LOG(HLE,"UNIMPL 0=sceSasRevParam(core=%08x, param1=%i, param2=%i)", core, param1, param2);
DEBUG_LOG(HLE,"0=sceSasRevParam(core=%08x, delay=%i, feedback=%i)", core, delay, feedback);
sas.waveformEffect.delay = delay;
sas.waveformEffect.feedback = feedback;
RETURN(0);
}
u32 sceSasGetPauseFlag()
u32 sceSasGetPauseFlag(u32 core)
{
u32 PauseFlag = 0;
for (int i = 0; i < sas.maxVoices; i++) {
@ -447,33 +481,80 @@ u32 sceSasGetPauseFlag()
return PauseFlag;
}
void sceSasRevEVOL(u32 core, int param1, int param2)
void sceSasRevEVOL(u32 core, int lv, int rv)
{
DEBUG_LOG(HLE,"UNIMPL 0=sceSasRevEVOL(core=%08x, param1=%i, param2=%i)", core, param1, param2);
DEBUG_LOG(HLE,"0=sceSasRevEVOL(core=%08x, leftVolume=%i, rightVolume=%i)", core, lv, rv);
sas.waveformEffect.leftVol = lv;
sas.waveformEffect.rightVol = rv;
RETURN(0);
}
void sceSasRevVON(u32 core, int param1, int param2)
void sceSasRevVON(u32 core, int dry, int wet)
{
DEBUG_LOG(HLE,"UNIMPL 0=sceSasRevEVOL(core=%08x, param1=%i, param2=%i)", core, param1, param2);
DEBUG_LOG(HLE,"0=sceSasRevVON(core=%08x, dry=%i, wet=%i)", core, dry, wet);
sas.waveformEffect.isDryOn = (dry > 0);
sas.waveformEffect.isWetOn = (wet > 0);
RETURN(0);
}
void sceSasGetOutputMode(u32 core, int param1, int param2)
u32 sceSasGetGrain(u32 core)
{
DEBUG_LOG(HLE,"UNIMPL 0=sceSasGetOutputMode(core=%08x, param1=%i, param2=%i)", core, param1, param2);
DEBUG_LOG(HLE,"0=sceSasGetGrain(core=%08x)", core);
return sas.grainSize;
}
u32 sceSasSetGrain(u32 core, int grain)
{
DEBUG_LOG(HLE,"0=sceSasSetGrain(core=%08x, grain=%i)", core, grain);
sas.grainSize = grain;
return 0;
}
u32 sceSasGetOutputMode(u32 core)
{
DEBUG_LOG(HLE,"0=sceSasGetOutputMode(core=%08x)", core);
return sas.outputMode;
}
u32 sceSasSetOutputMode(u32 core, u32 outputMode)
{
DEBUG_LOG(HLE,"0=sceSasSetOutputMode(core=%08x, outputMode=%i)", core, outputMode);
sas.outputMode = outputMode;
return 0;
}
void sceSasSetVoicePCM(u32 core, int voiceNum, u32 pcmAddr, int size, int loop)
{
DEBUG_LOG(HLE,"0=sceSasSetVoicePCM(core=%08x, voicenum=%i, pcmAddr=%08x, size=%i, loop=%i)",core, voiceNum, pcmAddr, size, loop);
Voice &v = sas.voices[voiceNum];
v.pcmAddr = pcmAddr;
v.size = size;
v.loop = loop;
v.playing = true;
RETURN(0);
}
u32 sceSasGetAllEnvelopeHeights(u32 core, u32 heightsAddr)
{
DEBUG_LOG(HLE,"0=sceSasGetAllEnvelopeHeights(core=%08x, heightsAddr=%i)", core, heightsAddr);
if (Memory::IsValidAddress(heightsAddr)) {
for (int i = 0; i < sas.length; i++) {
int voiceHeight = sas.voices[i].height;
Memory::Write_U32(voiceHeight, heightsAddr + i * 4);
}
}
return 0;
}
const HLEFunction sceSasCore[] =
{
{0x42778a9f, WrapU_UUUUU<sceSasInit>, "__sceSasInit"}, // (SceUID * sasCore, int grain, int maxVoices, int outputMode, int sampleRate)
{0xa3589d81, WrapV_UU<_sceSasCore>, "__sceSasCore"},
{0x50a14dfc, WrapV_UU<_sceSasCoreWithMix>, "__sceSasCoreWithMix"}, // Process and mix into buffer (int sasCore, int sasInOut, int leftVolume, int rightVolume)
{0x68a46b95, WrapU_V<sceSasGetEndFlag>, "__sceSasGetEndFlag"}, // int sasCore
{0x68a46b95, WrapU_U<sceSasGetEndFlag>, "__sceSasGetEndFlag"}, // int sasCore
{0x440ca7d8, WrapV_UIIIII<sceSasSetVolume>, "__sceSasSetVolume"},
{0xad84d37f, WrapV_UII<sceSasSetPitch>, "__sceSasSetPitch"},
{0x99944089, WrapV_UIUII<sceSasSetVoice>, "__sceSasSetVoice"}, // (int sasCore, int voice, int vagAddr, int size, int loopmode)
@ -489,16 +570,16 @@ const HLEFunction sceSasCore[] =
{0xd5a229c9, WrapV_UII<sceSasRevEVOL>, "__sceSasRevEVOL"}, // (int sasCore, int leftVol, int rightVol) // effect volume
{0x33d4ab37, WrapV_UI<sceSasRevType>, "__sceSasRevType"}, // (int sasCore, int type)
{0x267a6dd2, WrapV_UII<sceSasRevParam>, "__sceSasRevParam"}, // (int sasCore, int delay, int feedback)
{0x2c8e6ab3, WrapU_V<sceSasGetPauseFlag>, "__sceSasGetPauseFlag"}, // int sasCore
{0x787d04d5, 0, "__sceSasSetPause"},
{0x2c8e6ab3, WrapU_U<sceSasGetPauseFlag>, "__sceSasGetPauseFlag"}, // int sasCore
{0x787d04d5, WrapU_UII<sceSasSetPause>, "__sceSasSetPause"},
{0xa232cbe6, 0, "__sceSasSetTriangularWave"}, // (int sasCore, int voice, int unknown)
{0xd5ebbbcd, 0, "__sceSasSetSteepWave"}, // (int sasCore, int voice, int unknown) // square wave?
{0xBD11B7C2, 0, "__sceSasGetGrain"},
{0xd1e0a01e, 0, "__sceSasSetGrain"},
{0xe175ef66, WrapV_UII<sceSasGetOutputMode>, "__sceSasGetOutputmode"},
{0xe855bf76, 0, "__sceSasSetOutputmode"},
{0x07f58c24, 0, "__sceSasGetAllEnvelopeHeights"}, // (int sasCore, int heightAddr) 32-bit heights, 0-0x40000000
{0xE1CD9561, 0, "__sceSasSetVoicePCM"},
{0xBD11B7C2, WrapU_U<sceSasGetGrain>, "__sceSasGetGrain"},
{0xd1e0a01e, WrapU_UI<sceSasSetGrain>, "__sceSasSetGrain"},
{0xe175ef66, WrapU_U<sceSasGetOutputMode>, "__sceSasGetOutputmode"},
{0xe855bf76, WrapU_UU<sceSasSetOutputMode>, "__sceSasSetOutputmode"},
{0x07f58c24, WrapU_UU<sceSasGetAllEnvelopeHeights>, "__sceSasGetAllEnvelopeHeights"}, // (int sasCore, int heightAddr) 32-bit heights, 0-0x40000000
{0xE1CD9561, WrapV_UIUII<sceSasSetVoicePCM>, "__sceSasSetVoicePCM"},
};
void Register_sceSasCore()

View file

@ -19,11 +19,29 @@
#include "sceVaudio.h"
void sceVaudioOutputBlockingFunction()
{
WARN_LOG(HLE, "UNIMPL sceVaudioOutputBlockingFunction(...)");
RETURN(0);
}
void sceVaudioChReserveFunction()
{
WARN_LOG(HLE, "UNIMPL sceVaudioChReserveFunction(...)");
RETURN(0);
}
void sceVaudioChReleaseFunction()
{
WARN_LOG(HLE, "UNIMPL sceVaudioChReleaseFunction(...)");
RETURN(0);
}
const HLEFunction sceVaudio[] =
{
{0x03b6807d, 0, "sceVaudio_0x03b6807d"},
{0x67585dfd, 0, "sceVaudio_0x67585dfd"},
{0x8986295e, 0, "sceVaudio_0x8986295e"},
{0x03b6807d, sceVaudioOutputBlockingFunction, "sceVaudioOutputBlockingFunction"},
{0x67585dfd, sceVaudioChReserveFunction, "sceVaudioChReserveFunction"},
{0x8986295e, sceVaudioChReleaseFunction, "sceVaudioChReleaseFunction"},
};
void Register_sceVaudio()