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Update native, setting ATIClampBug on Tegra as it has the same behaviour.
Fixes black screen in GTA on Tegra.
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9e109e16d9
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2 changed files with 3 additions and 2 deletions
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@ -512,7 +512,6 @@ void TextureCache::UpdateSamplingParams(TexCacheEntry &entry, bool force) {
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}
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if (!g_Config.bMipMap || noMip) {
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magFilt &= 1;
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minFilt &= 1;
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}
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@ -526,6 +525,8 @@ void TextureCache::UpdateSamplingParams(TexCacheEntry &entry, bool force) {
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}
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// Workaround for a clamping bug in pre-HD ATI/AMD drivers
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// Applies to Tegra too apparently. Maybe the issue is that we can't wrap non-pow2 textures on these
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// platforms, if so then we should change the name of this bool.
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if (gl_extensions.ATIClampBug && entry.framebuffer)
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return;
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2
native
2
native
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@ -1 +1 @@
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Subproject commit ecd364d85484303a61a45d8b7e2aef5f170714f1
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Subproject commit 6670d0003a1960244993145703cd26c732b1c435
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