diff --git a/UI/ControlMappingScreen.h b/UI/ControlMappingScreen.h index a27976a63c..4b8f709ff0 100644 --- a/UI/ControlMappingScreen.h +++ b/UI/ControlMappingScreen.h @@ -21,7 +21,7 @@ #include "UI/MiscScreens.h" -class ControlMappingScreen : public UIScreenWithBackground { +class ControlMappingScreen : public UIDialogScreenWithBackground { public: ControlMappingScreen() {} protected: diff --git a/UI/GameScreen.h b/UI/GameScreen.h index cd0ae57b7b..0e27495453 100644 --- a/UI/GameScreen.h +++ b/UI/GameScreen.h @@ -24,7 +24,7 @@ // set game specific settings, etc. // Uses GameInfoCache heavily to implement the functionality. -class GameScreen : public DialogScreen { +class GameScreen : public UIDialogScreen { public: GameScreen(std::string gamePath) : gamePath_(gamePath) {} diff --git a/UI/MiscScreens.h b/UI/MiscScreens.h index 6d960aa247..cca70edd7c 100644 --- a/UI/MiscScreens.h +++ b/UI/MiscScreens.h @@ -34,9 +34,9 @@ protected: virtual void DrawBackground(UIContext &dc); }; -class UIDialogScreenWithBackground : public DialogScreen { +class UIDialogScreenWithBackground : public UIDialogScreen { public: - UIDialogScreenWithBackground() : DialogScreen() {} + UIDialogScreenWithBackground() : UIDialogScreen() {} protected: virtual void DrawBackground(UIContext &dc); }; diff --git a/native b/native index 5422dead6a..17996ccd4c 160000 --- a/native +++ b/native @@ -1 +1 @@ -Subproject commit 5422dead6ab36cd450bf02c4d2ec9350a5943b8c +Subproject commit 17996ccd4c133e2f930e9b7141875a6ed5e24558