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Savedata: Show save icons with proper aspect ratio.
This mainly matters for Minis.
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parent
c2415d7593
commit
f798d9fe4b
1 changed files with 23 additions and 12 deletions
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@ -348,7 +348,7 @@ void PSPSaveDialog::DisplaySaveList(bool canMove) {
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imageStyle.color = CalcFadedColor(0xFF777777);
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// Calc save image position on screen
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float w, h , x, b;
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float w, h, x;
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float y = 97;
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if (displayCount != currentSelectedSave) {
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w = 81;
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@ -358,11 +358,6 @@ void PSPSaveDialog::DisplaySaveList(bool canMove) {
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w = 144;
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h = 80;
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x = 27;
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b = 1.2f;
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PPGeDrawRect(x-b, y-b, x+w+b, y, CalcFadedColor(0xD0FFFFFF)); // top border
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PPGeDrawRect(x-b, y, x, y+h, CalcFadedColor(0xD0FFFFFF)); // left border
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PPGeDrawRect(x-b, y+h, x+w+b, y+h+b, CalcFadedColor(0xD0FFFFFF)); //bottom border
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PPGeDrawRect(x+w, y, x+w+b, y+h, CalcFadedColor(0xD0FFFFFF)); //right border
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}
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if (displayCount < currentSelectedSave)
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y -= 13 + 45 * (currentSelectedSave - displayCount);
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@ -373,16 +368,28 @@ void PSPSaveDialog::DisplaySaveList(bool canMove) {
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if (y > 472.0f || y < -200.0f)
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continue;
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int tw = 256;
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int th = 256;
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if (fileInfo.texture != NULL) {
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int pad = 0;
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if (fileInfo.texture != nullptr) {
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fileInfo.texture->SetTexture();
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tw = fileInfo.texture->Width();
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th = fileInfo.texture->Height();
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PPGeDrawImage(x, y, w, h, 0, 0, 1, 1, tw, th, imageStyle);
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int tw = fileInfo.texture->Width();
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int th = fileInfo.texture->Height();
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float scale = (float)h / (float)th;
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int scaledW = (int)(tw * scale);
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pad = (w - scaledW) / 2;
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w = scaledW;
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PPGeDrawImage(x + pad, y, w, h, 0, 0, 1, 1, tw, th, imageStyle);
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} else {
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PPGeDrawRect(x, y, x + w, y + h, 0x88666666);
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}
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if (displayCount == currentSelectedSave) {
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float b = 1.2f;
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uint32_t bc = CalcFadedColor(0xD0FFFFFF);
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PPGeDrawRect(x + pad - b, y - b, x + pad + w + b, y, bc); // top border
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PPGeDrawRect(x + pad - b, y, x + pad, y + h, bc); // left border
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PPGeDrawRect(x + pad - b, y + h, x + pad + w + b, y + h + b, bc); //bottom border
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PPGeDrawRect(x + pad + w, y, x + pad + w + b, y + h, bc); //right border
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}
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PPGeSetDefaultTexture();
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}
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@ -416,6 +423,10 @@ void PSPSaveDialog::DisplaySaveIcon(bool checkExists)
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curSave.texture->SetTexture();
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tw = curSave.texture->Width();
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th = curSave.texture->Height();
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float scale = (float)h / (float)th;
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int scaledW = (int)(tw * scale);
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x += (w - scaledW) / 2;
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w = scaledW;
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} else {
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PPGeDisableTexture();
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}
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