mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
commit
f3d7bc24f4
2 changed files with 18 additions and 12 deletions
|
@ -736,7 +736,14 @@ static void decodeDXT5Block(u32 *dst, const DXT5Block *src, int pitch) {
|
|||
}
|
||||
|
||||
static inline u32 ABGR2RGBA(u32 src) {
|
||||
#ifndef _XBOX
|
||||
return ((src & 0xFF000000)) |
|
||||
((src & 0x00FF0000) >> 16) |
|
||||
((src & 0x0000FF00)) |
|
||||
((src & 0x000000FF) << 16);
|
||||
#else
|
||||
return (src >> 8) | (src << 24);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void ClutConvertColors(void *dstBuf, const void *srcBuf, u32 dstFmt, int numPixels) {
|
||||
|
@ -777,7 +784,7 @@ static void ClutConvertColors(void *dstBuf, const void *srcBuf, u32 dstFmt, int
|
|||
{
|
||||
const u32 *src = (const u32 *)srcBuf;
|
||||
u32 *dst = (u32*)dstBuf;
|
||||
for (int i = 0; i < numPixels; i++) {
|
||||
for (int i = 0; i < numPixels; i++) {
|
||||
dst[i] = ABGR2RGBA(src[i]);
|
||||
}
|
||||
}
|
||||
|
@ -1592,13 +1599,6 @@ static inline void copyTexture(int xoffset, int yoffset, int w, int h, int pitch
|
|||
for(int y = 0; y < h; y++) {
|
||||
const u16 *src = (const u16 *)((u8*)pSrc + (w*2) * y);
|
||||
u16 *dst = (u16*)((u8*)pDst + pitch * y);
|
||||
/*
|
||||
// todo use memcpy
|
||||
for(int x = 0; x < w; x++) {
|
||||
unsigned short rgb = src[x];
|
||||
dst[x] = rgb;
|
||||
}
|
||||
*/
|
||||
memcpy(dst, src, w * sizeof(u16));
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -49,8 +49,11 @@ HWND DxCreateWindow()
|
|||
};
|
||||
RegisterClassEx(&wndClass);
|
||||
|
||||
RECT wr = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT}; // set the size, but not the position
|
||||
AdjustWindowRect(&wr, WS_OVERLAPPEDWINDOW, FALSE); // adjust the size
|
||||
|
||||
DWORD style = WS_OVERLAPPEDWINDOW | WS_VISIBLE;
|
||||
return CreateWindowEx(0, _T("PPSSPPHeadless"), _T("PPSSPPHeadless"), style, CW_USEDEFAULT, CW_USEDEFAULT, WINDOW_WIDTH, WINDOW_HEIGHT, NULL, NULL, NULL, NULL);
|
||||
return CreateWindowEx(0, _T("PPSSPPHeadless"), _T("PPSSPPHeadless"), style, CW_USEDEFAULT, CW_USEDEFAULT, wr.right - wr.left, wr.bottom - wr.top, NULL, NULL, NULL, NULL);
|
||||
}
|
||||
|
||||
void WindowsHeadlessHostDx9::LoadNativeAssets()
|
||||
|
@ -112,9 +115,12 @@ bool WindowsHeadlessHostDx9::ResizeGL()
|
|||
}
|
||||
|
||||
void WindowsHeadlessHostDx9::SwapBuffers()
|
||||
{
|
||||
ShowWindow(hWnd, TRUE);
|
||||
SetFocus(hWnd);
|
||||
{
|
||||
MSG msg;
|
||||
PeekMessage(&msg, NULL, 0, 0, PM_REMOVE);
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
|
||||
DX9::pD3Ddevice->EndScene();
|
||||
DX9::pD3Ddevice->Present(0, 0, 0, 0);
|
||||
DX9::pD3Ddevice->BeginScene();
|
||||
|
|
Loading…
Add table
Reference in a new issue