From 1fd2f1ab3dd1c5eaa422d6d1435d41bdceaa74ac Mon Sep 17 00:00:00 2001 From: The Dax Date: Tue, 20 Aug 2013 03:34:30 -0400 Subject: [PATCH] Do the default keymap for DirectInput, too. An oversight, I guess? --- Common/KeyMap.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Common/KeyMap.cpp b/Common/KeyMap.cpp index d084bf5585..db015db20c 100644 --- a/Common/KeyMap.cpp +++ b/Common/KeyMap.cpp @@ -625,6 +625,7 @@ void RestoreDefault() { #if defined(_WIN32) SetDefaultKeyMap(DEFAULT_MAPPING_KEYBOARD, true); SetDefaultKeyMap(DEFAULT_MAPPING_X360, false); + SetDefaultKeyMap(DEFAULT_MAPPING_PAD, false); #elif defined(ANDROID) // Autodetect a few common devices std::string name = System_GetName();