Merge pull request #3636 from kaienfr/fix_recent_gamelist

Update recent games list & remove redundant recent games from ini file
This commit is contained in:
Henrik Rydgård 2013-09-07 02:18:30 -07:00
commit f24a7c83f5
6 changed files with 46 additions and 10 deletions

View file

@ -99,8 +99,12 @@ void Config::Load(const char *iniFileName, const char *controllerIniFilename)
std::string fileName;
sprintf(keyName,"FileName%d",i);
if (!recent->Get(keyName,&fileName,"") || fileName.length() == 0) break;
recentIsos.push_back(fileName);
if (!recent->Get(keyName,&fileName,"") || fileName.length() == 0) {
// just skip it to get the next key
}
else {
recentIsos.push_back(fileName);
}
}
IniFile::Section *cpu = iniFile.GetOrCreateSection("CPU");
@ -273,12 +277,15 @@ void Config::Save() {
IniFile::Section *recent = iniFile.GetOrCreateSection("Recent");
recent->Set("MaxRecent", iMaxRecent);
for (int i = 0; i < (int)recentIsos.size(); i++)
{
for (int i = 0; i < iMaxRecent; i++) {
char keyName[64];
sprintf(keyName,"FileName%d",i);
recent->Set(keyName,recentIsos[i]);
if (i < recentIsos.size()) {
recent->Set(keyName, recentIsos[i]);
}
else {
recent->Delete(keyName); // delete the nonexisting FileName
}
}
IniFile::Section *cpu = iniFile.GetOrCreateSection("CPU");
@ -398,8 +405,19 @@ void Config::AddRecent(const std::string &file) {
void Config::CleanRecent() {
std::vector<std::string> cleanedRecent;
for (size_t i = 0; i < recentIsos.size(); i++) {
if (File::Exists(recentIsos[i]))
cleanedRecent.push_back(recentIsos[i]);
if (File::Exists(recentIsos[i])){
// clean the redundant recent games' list.
if (cleanedRecent.size()==0){ // add first one
cleanedRecent.push_back(recentIsos[i]);
}
for (size_t j=0; j<cleanedRecent.size();j++){
if (cleanedRecent[j]==recentIsos[i])
break; // skip if found redundant
if (j==cleanedRecent.size()-1){ // add if no redundant found
cleanedRecent.push_back(recentIsos[i]);
}
}
}
}
recentIsos = cleanedRecent;
}

View file

@ -1,4 +1,4 @@
// Copyright (c) 2013- PPSSPP Project.
// Copyright (c) 2013- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -48,6 +48,7 @@ namespace MainWindow {
WM_USER_LOG_STATUS_CHANGED = WM_USER + 101,
WM_USER_ATRAC_STATUS_CHANGED = WM_USER + 102,
WM_USER_UPDATE_UI = WM_USER + 103,
WM_USER_RECREATE_RECENTLIST = WM_USER + 104,
};
extern HWND hwndMain;
}
@ -398,6 +399,7 @@ void GameSettingsScreen::CreateViews() {
UI::EventReturn GameSettingsScreen::OnClearRecents(UI::EventParams &e) {
g_Config.recentIsos.clear();
clearrecentlist_=true; // set true to send clear_recent_list message
return UI::EVENT_DONE;
}
@ -489,6 +491,12 @@ UI::EventReturn GameSettingsScreen::OnBack(UI::EventParams &e) {
KeyMap::UpdateConfirmCancelKeys();
if (clearrecentlist_){
// clear the recent game list on MainWindow.
PostMessage(MainWindow::hwndMain, MainWindow::WM_USER_RECREATE_RECENTLIST, 0, 0);
clearrecentlist_ = false;
}
return UI::EVENT_DONE;
}

View file

@ -25,7 +25,7 @@
class GameSettingsScreen : public UIDialogScreenWithBackground {
public:
GameSettingsScreen(std::string gamePath, std::string gameID = "")
: gamePath_(gamePath), gameID_(gameID), iAlternateSpeedPercent_(3), enableReports_(false) {}
: gamePath_(gamePath), gameID_(gameID), iAlternateSpeedPercent_(3), enableReports_(false), clearrecentlist_(false) {}
virtual void update(InputState &input);
@ -64,6 +64,7 @@ private:
bool cap60FPS_;
int iAlternateSpeedPercent_;
bool enableReports_;
bool clearrecentlist_;
};
/*

View file

@ -554,6 +554,9 @@ void MainScreen::sendMessage(const char *message, const char *value) {
if (!strcmp(message, "language")) {
RecreateViews();
}
if (!strcmp(message, "clearrecentlist")){
RecreateViews();
}
}
void MainScreen::update(InputState &input) {

View file

@ -1550,6 +1550,11 @@ namespace MainWindow
Update();
break;
case WM_USER_RECREATE_RECENTLIST:
NativeMessageReceived("clearrecentlist", "");
Update();
break;
case WM_MENUSELECT:
// Unfortunately, accelerate keys (hotkeys) shares the same enabled/disabled states
// with corresponding menu items.

View file

@ -12,6 +12,7 @@ namespace MainWindow
WM_USER_LOG_STATUS_CHANGED = WM_USER + 101,
WM_USER_ATRAC_STATUS_CHANGED = WM_USER + 102,
WM_USER_UPDATE_UI = WM_USER + 103,
WM_USER_RECREATE_RECENTLIST = WM_USER + 104,
};
enum {