Merge pull request #3717 from adrian17/master

Changed button opacity and scale slider min/max values
This commit is contained in:
Henrik Rydgård 2013-09-10 06:08:43 -07:00
commit f19348fd9e

View file

@ -196,8 +196,8 @@ void GameSettingsScreen::CreateViews() {
controlsSettings->Add(new PopupSliderChoice(&g_Config.iTiltSensitivity, 10, 200, c->T("Tilt Sensitivity"), screenManager()));
controlsSettings->Add(new ItemHeader(c->T("OnScreen", "On-Screen Touch Controls")));
controlsSettings->Add(new CheckBox(&g_Config.bShowTouchControls, c->T("OnScreen", "On-Screen Touch Controls")));
controlsSettings->Add(new PopupSliderChoice(&g_Config.iTouchButtonOpacity, 0, 85, c->T("Button Opacity"), screenManager()));
controlsSettings->Add(new PopupSliderChoiceFloat(&g_Config.fButtonScale, 1.15, 2.05, c->T("Button Scaling"), screenManager()));
controlsSettings->Add(new PopupSliderChoice(&g_Config.iTouchButtonOpacity, 0, 100, c->T("Button Opacity"), screenManager()));
controlsSettings->Add(new PopupSliderChoiceFloat(&g_Config.fButtonScale, 0.80, 2.0, c->T("Button Scaling"), screenManager()));
controlsSettings->Add(new CheckBox(&g_Config.bShowAnalogStick, c->T("Show Left Analog Stick")));
// System