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Merge pull request #3717 from adrian17/master
Changed button opacity and scale slider min/max values
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commit
f19348fd9e
1 changed files with 2 additions and 2 deletions
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@ -196,8 +196,8 @@ void GameSettingsScreen::CreateViews() {
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controlsSettings->Add(new PopupSliderChoice(&g_Config.iTiltSensitivity, 10, 200, c->T("Tilt Sensitivity"), screenManager()));
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controlsSettings->Add(new ItemHeader(c->T("OnScreen", "On-Screen Touch Controls")));
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controlsSettings->Add(new CheckBox(&g_Config.bShowTouchControls, c->T("OnScreen", "On-Screen Touch Controls")));
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controlsSettings->Add(new PopupSliderChoice(&g_Config.iTouchButtonOpacity, 0, 85, c->T("Button Opacity"), screenManager()));
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controlsSettings->Add(new PopupSliderChoiceFloat(&g_Config.fButtonScale, 1.15, 2.05, c->T("Button Scaling"), screenManager()));
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controlsSettings->Add(new PopupSliderChoice(&g_Config.iTouchButtonOpacity, 0, 100, c->T("Button Opacity"), screenManager()));
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controlsSettings->Add(new PopupSliderChoiceFloat(&g_Config.fButtonScale, 0.80, 2.0, c->T("Button Scaling"), screenManager()));
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controlsSettings->Add(new CheckBox(&g_Config.bShowAnalogStick, c->T("Show Left Analog Stick")));
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// System
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