Vulkan: Setup a pool memory manager for textures.

This commit is contained in:
Unknown W. Brackets 2016-03-23 00:40:41 -07:00
parent b877cb0807
commit f0dc921ed5
2 changed files with 214 additions and 0 deletions

View file

@ -100,3 +100,171 @@ void VulkanPushBuffer::Defragment(VulkanContext *vulkan) {
bool res = AddBuffer();
assert(res);
}
VulkanDeviceAllocator::VulkanDeviceAllocator(VulkanContext *vulkan, size_t minSlabSize)
: vulkan_(vulkan), minSlabSize_(minSlabSize), memoryTypeIndex_(UNDEFINED_MEMORY_TYPE) {
assert((minSlabSize_ & (SLAB_GRAIN_SIZE - 1)) == 0);
}
VulkanDeviceAllocator::~VulkanDeviceAllocator() {
assert(slabs_.empty());
}
void VulkanDeviceAllocator::Destroy() {
for (Slab &slab : slabs_) {
// Did anyone forget to free?
assert(slab.allocSizes.empty());
vulkan_->Delete().QueueDeleteDeviceMemory(slab.deviceMemory);
}
slabs_.clear();
}
size_t VulkanDeviceAllocator::Allocate(const VkMemoryRequirements &reqs, VkDeviceMemory *deviceMemory) {
uint32_t memoryTypeIndex;
bool pass = vulkan_->MemoryTypeFromProperties(reqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &memoryTypeIndex);
assert(pass);
if (!pass) {
return ALLOCATE_FAILED;
}
if (memoryTypeIndex_ == UNDEFINED_MEMORY_TYPE) {
memoryTypeIndex_ = memoryTypeIndex;
} else if (memoryTypeIndex_ != memoryTypeIndex) {
assert(memoryTypeIndex_ == memoryTypeIndex);
return ALLOCATE_FAILED;
}
size_t align = reqs.alignment <= SLAB_GRAIN_SIZE ? 1 : (reqs.alignment >> SLAB_GRAIN_SHIFT);
size_t blocks = (reqs.size + SLAB_GRAIN_SIZE - 1) >> SLAB_GRAIN_SHIFT;
for (Slab &slab : slabs_) {
size_t start = slab.nextFree;
while (start < slab.usage.size()) {
start = (start + align - 1) & ~(align - 1);
if (AllocateFromSlab(slab, start, blocks)) {
// Allocated? Great, let's return right away.
*deviceMemory = slab.deviceMemory;
return start << SLAB_GRAIN_SHIFT;
}
}
}
// Okay, we couldn't fit it into any existing slabs. We need a new one.
if (!AllocateSlab(reqs.size)) {
return ALLOCATE_FAILED;
}
// Guaranteed to be the last one, unless it failed to allocate.
Slab &slab = slabs_[slabs_.size() - 1];
size_t start = 0;
if (AllocateFromSlab(slab, start, blocks)) {
*deviceMemory = slab.deviceMemory;
return start << SLAB_GRAIN_SHIFT;
}
// Somehow... we're out of space. Darn.
return ALLOCATE_FAILED;
}
bool VulkanDeviceAllocator::AllocateFromSlab(Slab &slab, size_t &start, size_t blocks) {
bool matched = true;
for (size_t i = 0; i < blocks; ++i) {
if (slab.usage[start + i]) {
// If we just ran into one, there's probably an allocation size.
auto it = slab.allocSizes.find(start + i);
if (it != slab.allocSizes.end()) {
start += i + it->second;
} else {
// We don't know how big it is, so just skip to the next one.
start += i + 1;
}
return false;
}
}
// Okay, this run is good. Actually mark it.
for (size_t i = 0; i < blocks; ++i) {
slab.usage[start + i] = 1;
}
slab.nextFree = start + blocks;
if (slab.nextFree >= slab.usage.size()) {
slab.nextFree = 0;
}
// Remember the size so we can free.
slab.allocSizes[start] = blocks;
return true;
}
void VulkanDeviceAllocator::Free(VkDeviceMemory deviceMemory, size_t offset) {
size_t start = offset >> SLAB_GRAIN_SHIFT;
bool found = false;
for (Slab &slab : slabs_) {
if (slab.deviceMemory != deviceMemory) {
continue;
}
auto it = slab.allocSizes.find(start);
// Let's hope we don't get any double-frees or misfrees.
assert(it == slab.allocSizes.end());
if (it != slab.allocSizes.end()) {
size_t size = it->second;
for (size_t i = 0; i < size; ++i) {
slab.usage[start + i] = 0;
}
slab.allocSizes.erase(it);
}
found = true;
break;
}
// Wrong deviceMemory even? Maybe it was already decimated, but that means a double-free.
assert(found);
}
bool VulkanDeviceAllocator::AllocateSlab(size_t minBytes) {
VkMemoryAllocateInfo alloc = { VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO };
alloc.allocationSize = minSlabSize_;
alloc.memoryTypeIndex = memoryTypeIndex_;
while (alloc.allocationSize < minBytes) {
alloc.allocationSize <<= 1;
}
VkDeviceMemory deviceMemory;
VkResult res = vkAllocateMemory(vulkan_->GetDevice(), &alloc, NULL, &deviceMemory);
if (res != VK_SUCCESS) {
// Ran out of memory.
return false;
}
slabs_.resize(slabs_.size() + 1);
Slab &slab = slabs_[slabs_.size() - 1];
slab.deviceMemory = deviceMemory;
slab.usage.resize(alloc.allocationSize >> SLAB_GRAIN_SHIFT);
return true;
}
void VulkanDeviceAllocator::Decimate() {
bool foundFree = false;
for (size_t i = 0; i < slabs_.size(); ++i) {
if (!slabs_[i].allocSizes.empty()) {
continue;
}
if (!foundFree) {
// Let's allow one free slab, so we have room.
foundFree = true;
continue;
}
// Okay, let's free this one up.
vulkan_->Delete().QueueDeleteDeviceMemory(slabs_[i].deviceMemory);
slabs_.erase(slabs_.begin() + i);
// Let's check the next one, which is now in this same slot.
--i;
}
}

View file

@ -1,6 +1,7 @@
#pragma once
#include <vector>
#include <unordered_map>
#include "Common/Vulkan/VulkanContext.h"
// VulkanMemory
@ -126,3 +127,48 @@ private:
uint32_t memoryTypeIndex_;
uint8_t *writePtr_;
};
class VulkanDeviceAllocator {
public:
VulkanDeviceAllocator(VulkanContext *vulkan, size_t minSlabSize);
~VulkanDeviceAllocator();
void Destroy();
void Begin() {
Decimate();
}
void End() {
}
size_t Allocate(const VkMemoryRequirements &reqs, VkDeviceMemory *deviceMemory);
void Free(VkDeviceMemory deviceMemory, size_t offset);
static const size_t ALLOCATE_FAILED = -1;
private:
static const size_t SLAB_GRAIN_SIZE = 1024;
static const uint8_t SLAB_GRAIN_SHIFT = 10;
static const uint32_t UNDEFINED_MEMORY_TYPE = -1;
struct Slab {
VkDeviceMemory deviceMemory;
std::vector<uint8_t> usage;
std::unordered_map<size_t, size_t> allocSizes;
size_t nextFree;
size_t Size() {
return usage.size() * SLAB_GRAIN_SIZE;
}
};
bool AllocateSlab(size_t minBytes);
bool AllocateFromSlab(Slab &slab, size_t &start, size_t blocks);
void Decimate();
VulkanContext *vulkan_;
std::vector<Slab> slabs_;
size_t minSlabSize_;
uint32_t memoryTypeIndex_;
};