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Enable masked memory addressing on iOS
(removes the need for functioning memory mirrors) I have a theory that this is related to the iOS 14 problems: #13451
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@ -84,7 +84,7 @@ extern u32 g_PSPModel;
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// UWP has such limited memory management that we need to mask
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// even in 64-bit mode. Also, when using the sanitizer, we need to mask as well.
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#if PPSSPP_ARCH(32BIT) || PPSSPP_PLATFORM(UWP) || USE_ADDRESS_SANITIZER
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#if PPSSPP_ARCH(32BIT) || PPSSPP_PLATFORM(UWP) || USE_ADDRESS_SANITIZER || PPSSPP_PLATFORM(IOS)
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#define MASKED_PSP_MEMORY
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#endif
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