Merge pull request #364 from unknownbrackets/unknown-syscalls

Add a couple unknown syscalls hit in games
This commit is contained in:
Henrik Rydgård 2013-01-08 00:51:33 -08:00
commit eb8797dbc9
2 changed files with 3 additions and 0 deletions

View file

@ -377,6 +377,7 @@ const HLEFunction sceAtrac3plus[] =
{0x9CD7DE03,0,"sceAtracSetMOutHalfwayBufferAndGetID"},
{0x5622B7C1,WrapI_UIIU<sceAtracSetAA3DataAndGetID>,"sceAtracSetAA3DataAndGetID"},
{0x5DD66588,0,"sceAtracSetAA3HalfwayBufferAndGetID"},
{0x231FC6B7,0,"_sceAtracGetContextAddress"},
};

View file

@ -1144,6 +1144,8 @@ const HLEFunction sceMp3[] =
{0xD0A56296,WrapI_U<sceMp3CheckStreamDataNeeded>,"sceMp3CheckStreamDataNeeded"},
{0xD8F54A51,0,"sceMp3GetLoopNum"},
{0xF5478233,0,"sceMp3ReleaseMp3Handle"},
{0xAE6D2027,0,"sceMp3GetVersion"},
{0x3548AEC8,0,"sceMp3GetFrameNum"},
};
void Register_sceMpeg()