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Stub the rest of the known sceAudioCodec functions.
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1 changed files with 60 additions and 10 deletions
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@ -20,17 +20,67 @@
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#include "sceAudiocodec.h"
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#include "Core/Reporting.h"
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int sceAudiocodecInit(u32 audioCodec, int codeType) {
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ERROR_LOG_REPORT(ME, "UNIMPL sceAudiocodecInit(%08x, %x)", audioCodec, codeType);
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return 0;
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enum {
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PSP_CODEC_AT3PLUS = 0x00001000,
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PSP_CODEC_AT3 = 0x00001001,
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PSP_CODEC_MP3 = 0x00001002,
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PSP_CODEC_AAC = 0x00001003,
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};
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static const char *const codecNames[4] = {
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"AT3+", "AT3", "MP3", "AAC",
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};
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static const char *GetCodecName(int codec) {
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if (codec >= PSP_CODEC_AT3PLUS && codec <= PSP_CODEC_AAC) {
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return codecNames[codec - PSP_CODEC_AT3PLUS];
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} else {
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return "(unk)";
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}
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}
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int sceAudiocodecDecode(u32 audioCodec, int codeType) {
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ERROR_LOG_REPORT(ME, "UNIMPL sceAudiocodecDecode(%08x, %x)", audioCodec, codeType);
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// Following kaien_fr's sample code https://github.com/hrydgard/ppsspp/issues/5620#issuecomment-37086024
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// Should probably store the EDRAM get/release status somewhere within here, etc.
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struct AudioCodecContext {
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u32_le unknown[6];
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u32_le inDataPtr; // 6
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u32_le inDataSize; // 7
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u32_le outDataPtr; // 8
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u32_le audioSamplesPerFrame; // 9
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u32_le inDataSizeAgain; // 10 ??
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};
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int sceAudiocodecInit(u32 ctxPtr, int codec) {
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ERROR_LOG_REPORT(ME, "UNIMPL sceAudiocodecInit(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
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return 0;
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}
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int sceAudiocodecGetInfo(u32 audioCodec, int codec) {
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ERROR_LOG_REPORT(ME, "UNIMPL sceAudiocodecGetInfo(%08x, %i)", audioCodec, codec);
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int sceAudiocodecDecode(u32 ctxPtr, int codec) {
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ERROR_LOG_REPORT(ME, "UNIMPL sceAudiocodecDecode(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
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if (!ctxPtr) {
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return -1;
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}
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auto ctx = PSPPointer<AudioCodecContext>::Create(ctxPtr);
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return 0;
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}
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int sceAudiocodecGetInfo(u32 ctxPtr, int codec) {
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ERROR_LOG_REPORT(ME, "UNIMPL sceAudiocodecGetInfo(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
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return 0;
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}
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int sceAudiocodecCheckNeedMem(u32 ctxPtr, int codec) {
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WARN_LOG(ME, "UNIMPL sceAudiocodecCheckNeedMem(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
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return 0;
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}
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int sceAudiocodecGetEDRAM(u32 ctxPtr, int codec) {
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WARN_LOG(ME, "UNIMPL sceAudiocodecGetEDRAM(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
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return 0;
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}
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int sceAudiocodecReleaseEDRAM(u32 ctxPtr, int codec) {
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WARN_LOG(ME, "UNIMPL sceAudiocodecReleaseEDRAM(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec));
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return 0;
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}
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@ -38,9 +88,9 @@ const HLEFunction sceAudiocodec[] = {
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{0x70A703F8, WrapI_UI<sceAudiocodecDecode>, "sceAudiocodecDecode"},
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{0x5B37EB1D, WrapI_UI<sceAudiocodecInit>, "sceAudiocodecInit"},
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{0x8ACA11D5, WrapI_UI<sceAudiocodecGetInfo>, "sceAudiocodecGetInfo"},
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{0x3A20A200, 0, "sceAudiocodecGetEDRAM"},
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{0x29681260, 0, "sceAudiocodecReleaseEDRAM"},
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{0x9D3F790C, 0, "sceAudiocodecCheckNeedMem"},
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{0x3A20A200, WrapI_UI<sceAudiocodecGetEDRAM>, "sceAudiocodecGetEDRAM" },
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{0x29681260, WrapI_UI<sceAudiocodecReleaseEDRAM>, "sceAudiocodecReleaseEDRAM" },
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{0x9D3F790C, WrapI_UI<sceAudiocodecCheckNeedMem>, "sceAudiocodecCheckNeedMem" },
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{0x59176a0f, 0, "sceAudiocodec_59176A0F"},
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};
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