Oops, downgrade from ERROR to DEBUG, and -report.

This commit is contained in:
Unknown W. Brackets 2014-04-12 00:04:02 -07:00
parent 26933384a7
commit e93407f33e

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@ -823,7 +823,7 @@ void GPUCommon::ExecuteOp(u32 op, u32 diff) {
// But right now, signal is always reset by interrupts, so that causes pause to not work.
trigger = false;
currentList->signal = behaviour;
ERROR_LOG_REPORT(G3D, "Signal with Pause. signal/end: %04x %04x", signal, enddata);
DEBUG_LOG(G3D, "Signal with Pause. signal/end: %04x %04x", signal, enddata);
break;
case PSP_GE_SIGNAL_SYNC:
// Acts as a memory barrier, never calls any user code.