UI: Correct refresh rate display.

It's a float now, not a premultiplied int.
This commit is contained in:
Unknown W. Brackets 2020-02-15 17:40:15 -08:00
parent 06dc3dbd29
commit e8f018179d

View file

@ -523,7 +523,7 @@ void SystemInfoScreen::CreateViews() {
deviceSpecs->Add(new InfoItem(si->T("Native Resolution"), StringFromFormat("%dx%d",
System_GetPropertyInt(SYSPROP_DISPLAY_XRES),
System_GetPropertyInt(SYSPROP_DISPLAY_YRES))));
deviceSpecs->Add(new InfoItem(si->T("Refresh rate"), StringFromFormat("%0.3f Hz", (float)System_GetPropertyInt(SYSPROP_DISPLAY_REFRESH_RATE) / 1000.0f)));
deviceSpecs->Add(new InfoItem(si->T("Refresh rate"), StringFromFormat("%0.3f Hz", (float)System_GetPropertyFloat(SYSPROP_DISPLAY_REFRESH_RATE))));
#endif
#if 0