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Build fix for VS 2012.
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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// On Visual Studio 2012, include this before anything else so
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// _VARIADIC_MAX gets set to 10, to avoid std::bind compile errors.
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// See header file for reasons why.
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#if defined(_WIN32) && _MSC_VER == 1700
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#include "../native/base/basictypes.h"
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#endif
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#include "GPU/Directx9/TextureScalerDX9.h"
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#include "Core/Config.h"
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