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arm64jit: Skip unnecessary const load w/4 weights.
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@ -315,7 +315,7 @@ bool VertexDecoderJitCache::CompileStep(const VertexDecoder &dec, int step) {
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void VertexDecoderJitCache::Jit_ApplyWeights() {
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// We construct a matrix in Q4-Q7
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if (dec_->nweights >= 4) {
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if (dec_->nweights > 4) {
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MOVP2R(scratchReg64, bones + 16 * 4);
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}
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for (int i = 0; i < dec_->nweights; i++) {
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