mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
Added sceZlibDecompress and VS2010 build fix
Fixes ULUS10121 Bomberman
This commit is contained in:
parent
2a218d7089
commit
e686ef46b8
7 changed files with 130 additions and 1 deletions
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@ -89,6 +89,8 @@ inline u64 __rotr64(u64 x, unsigned int shift){
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#define unlink _unlink
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#define unlink _unlink
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#define snprintf _snprintf
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#define snprintf _snprintf
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#define vscprintf _vscprintf
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#define vscprintf _vscprintf
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#define __rotr _rotr
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#define __rotl _rotl
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// 64 bit offsets for windows
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// 64 bit offsets for windows
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#define fseeko _fseeki64
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#define fseeko _fseeki64
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<ProjectConfiguration Include="Debug|Win32">
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@ -170,6 +170,7 @@
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<ClCompile Include="HLE\sceAudio.cpp" />
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<ClCompile Include="HLE\sceAudio.cpp" />
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<ClCompile Include="HLE\sceChnnlsv.cpp" />
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<ClCompile Include="HLE\sceChnnlsv.cpp" />
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<ClCompile Include="HLE\sceCtrl.cpp" />
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<ClCompile Include="HLE\sceCtrl.cpp" />
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<ClCompile Include="HLE\sceDeflt.cpp" />
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<ClCompile Include="HLE\sceDisplay.cpp" />
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<ClCompile Include="HLE\sceDisplay.cpp" />
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<ClCompile Include="HLE\sceDmac.cpp" />
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<ClCompile Include="HLE\sceDmac.cpp" />
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<ClCompile Include="HLE\sceFont.cpp" />
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<ClCompile Include="HLE\sceFont.cpp" />
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@ -344,6 +345,7 @@
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<ClInclude Include="HLE\sceAudio.h" />
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<ClInclude Include="HLE\sceAudio.h" />
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<ClInclude Include="HLE\sceCtrl.h" />
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<ClInclude Include="HLE\sceCtrl.h" />
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<ClInclude Include="HLE\sceChnnlsv.h" />
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<ClInclude Include="HLE\sceChnnlsv.h" />
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<ClInclude Include="HLE\sceDeflt.h" />
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<ClInclude Include="HLE\sceDisplay.h" />
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<ClInclude Include="HLE\sceDisplay.h" />
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<ClInclude Include="HLE\sceDmac.h" />
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<ClInclude Include="HLE\sceDmac.h" />
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<ClInclude Include="HLE\sceFont.h" />
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<ClInclude Include="HLE\sceFont.h" />
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@ -397,6 +397,9 @@
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<ClCompile Include="HLE\sceChnnlsv.cpp">
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<ClCompile Include="HLE\sceChnnlsv.cpp">
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<Filter>HLE\Libraries</Filter>
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<Filter>HLE\Libraries</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="HLE\sceDeflt.cpp">
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<Filter>HLE\Libraries</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="ELF\ElfReader.h">
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<ClInclude Include="ELF\ElfReader.h">
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@ -732,6 +735,9 @@
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<ClInclude Include="HLE\sceChnnlsv.h">
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<ClInclude Include="HLE\sceChnnlsv.h">
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<Filter>HLE\Libraries</Filter>
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<Filter>HLE\Libraries</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="HLE\sceDeflt.h">
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<Filter>HLE\Libraries</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="CMakeLists.txt" />
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<None Include="CMakeLists.txt" />
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@ -601,3 +601,8 @@ template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
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RETURN(retval);
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RETURN(retval);
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}
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}
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template<int func(u32, int, u32, u32)> void WrapI_UIUU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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@ -57,6 +57,7 @@
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#include "scePspNpDrm_user.h"
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#include "scePspNpDrm_user.h"
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#include "sceP3da.h"
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#include "sceP3da.h"
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#include "sceGameUpdate.h"
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#include "sceGameUpdate.h"
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#include "sceDeflt.h"
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#define N(s) s
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#define N(s) s
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@ -252,6 +253,7 @@ void RegisterAllModules() {
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Register_sceNpDrm();
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Register_sceNpDrm();
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Register_sceP3da();
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Register_sceP3da();
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Register_sceGameUpdate();
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Register_sceGameUpdate();
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Register_sceDeflt();
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for (int i = 0; i < numModules; i++)
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for (int i = 0; i < numModules; i++)
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{
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{
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92
Core/HLE/sceDeflt.cpp
Normal file
92
Core/HLE/sceDeflt.cpp
Normal file
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@ -0,0 +1,92 @@
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Globals.h"
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#include "HLE.h"
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#include "..\..\ext\zlib\zlib.h"
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int sceZlibDecompress(u32 OutBuffer, int OutBufferLength, u32 InBuffer, u32 Crc32Addr)
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{
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int err;
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uLong crc;
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z_stream stream;
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u8 *outBufferPtr;
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u32 *crc32AddrPtr = 0;
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if( !Memory::IsValidAddress( OutBuffer ) || !Memory::IsValidAddress( InBuffer ) )
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{
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ERROR_LOG( HLE, "sceZlibDecompress: Bad address %08x %08x", OutBuffer, InBuffer );
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return 0;
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}
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if( Crc32Addr )
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{
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if( !Memory::IsValidAddress( Crc32Addr ) )
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{
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ERROR_LOG( HLE, "sceZlibDecompress: Bad address %08x", Crc32Addr );
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return 0;
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}
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crc32AddrPtr = (u32 *)Memory::GetPointer( Crc32Addr );
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}
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outBufferPtr = Memory::GetPointer( OutBuffer );
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stream.next_in = (Bytef*)Memory::GetPointer(InBuffer);
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stream.avail_in = (uInt)OutBufferLength;
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stream.next_out = outBufferPtr;
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stream.avail_out = (uInt)OutBufferLength;
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stream.zalloc = (alloc_func)0;
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stream.zfree = (free_func)0;
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err = inflateInit(&stream);
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if( err != Z_OK )
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{
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ERROR_LOG( HLE, "sceZlibDecompress: inflateInit failed %08x", err );
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return 0;
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}
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err = inflate( &stream, Z_FINISH );
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if( err != Z_STREAM_END )
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{
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inflateEnd( &stream );
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ERROR_LOG( HLE, "sceZlibDecompress: inflate failed %08x", err );
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return 0;
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}
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inflateEnd( &stream );
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if( crc32AddrPtr )
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{
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crc = crc32( 0L, Z_NULL, 0 );
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*crc32AddrPtr = crc32( crc, outBufferPtr, stream.total_out );
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}
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return stream.total_out;
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}
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const HLEFunction sceDeflt[] =
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{
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{0x0BA3B9CC, 0, "sceGzipGetCompressedData"},
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{0x106A3552, 0, "sceGzipGetName"},
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{0x1B5B82BC, 0, "sceGzipIsValid"},
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{0x2EE39A64, 0, "sceZlibAdler32"},
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{0x44054E03, 0, "sceDeflateDecompress"},
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{0x6A548477, 0, "sceZlibGetCompressedData"},
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{0x6DBCF897, 0, "sceGzipDecompress"},
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{0x8AA82C92, 0, "sceGzipGetInfo"},
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{0xA9E4FB28, WrapI_UIUU<sceZlibDecompress>, "sceZlibDecompress"},
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{0xAFE01FD3, 0, "sceZlibGetInfo"},
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{0xB767F9A0, 0, "sceGzipGetComment"},
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{0xE46EB986, 0, "sceZlibIsValid"},
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};
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void Register_sceDeflt()
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{
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RegisterModule("sceDeflt", ARRAY_SIZE(sceDeflt), sceDeflt);
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}
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20
Core/HLE/sceDeflt.h
Normal file
20
Core/HLE/sceDeflt.h
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@ -0,0 +1,20 @@
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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void Register_sceDeflt();
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