GPU: Cleanup some bounds checks, assignments.

This commit is contained in:
Unknown W. Brackets 2022-12-03 07:17:12 -08:00
parent 7dee26eae4
commit e50eae1bfb
3 changed files with 3 additions and 3 deletions

View file

@ -121,7 +121,7 @@ VkCommandBuffer FrameData::GetInitCmd(VulkanContext *vulkan) {
}
void FrameData::SubmitPending(VulkanContext *vulkan, FrameSubmitType type, FrameDataShared &sharedData) {
VkCommandBuffer cmdBufs[2];
VkCommandBuffer cmdBufs[3];
int numCmdBufs = 0;
VkFence fenceToTrigger = VK_NULL_HANDLE;

View file

@ -99,7 +99,7 @@ void DrawEngineDX9::ApplyDrawState(int prim) {
if (!gstate.isModeClear()) {
textureCache_->ApplyTexture();
if (fboTexBindState_ = FBO_TEX_COPY_BIND_TEX) {
if (fboTexBindState_ == FBO_TEX_COPY_BIND_TEX) {
// Note that this is positions, not UVs, that we need the copy from.
framebufferManager_->BindFramebufferAsColorTexture(1, framebufferManager_->GetCurrentRenderVFB(), BINDFBCOLOR_MAY_COPY, 0);
// If we are rendering at a higher resolution, linear is probably best for the dest color.

View file

@ -141,7 +141,7 @@ VkDescriptorSet VulkanComputeShaderManager::GetDescriptorSet(VkImageView image,
VkDescriptorSet desc = frameData.descPool.Allocate(1, &descriptorSetLayout_, "compute_descset");
_assert_(desc != VK_NULL_HANDLE);
VkWriteDescriptorSet writes[2]{};
VkWriteDescriptorSet writes[3]{};
int n = 0;
VkDescriptorImageInfo imageInfo = {};
VkDescriptorBufferInfo bufferInfo[2] = {};