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GE Debugger: Allow GPU stepping while CPU stepping.
This can happen if you step into an update stall address call or similar.
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1 changed files with 1 additions and 1 deletions
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@ -159,7 +159,7 @@ bool SingleStep() {
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bool EnterStepping() {
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std::unique_lock<std::mutex> guard(pauseLock);
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if (coreState != CORE_RUNNING && coreState != CORE_NEXTFRAME) {
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if (coreState != CORE_RUNNING && coreState != CORE_NEXTFRAME && coreState != CORE_STEPPING) {
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// Shutting down, don't try to step.
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actionComplete = true;
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actionWait.notify_all();
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